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Published: 2017-07-19 00:11:42 +0000 UTC; Views: 6146; Favourites: 134; Downloads: 0
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Description
"Yahaha! You found me!"Tralala la lala la~ -Korok Seed-
"Buh-bye!"
Name: Viscob (Viscount + Cob)
Type: Grass/Fairy
Species: Corn Kernel Pokémon
Ability: Esper*/Harvest/ (Hidden: Skill Link)
*Esper= Boosts the power of Psychic-type move by 50%
Height: 0,65m (2'13'')
Weight: 14,6kg (32,2 lbs)
Entry:
According to legends the first Viscob was created when a corn cob doll was left in the fields at night under the moonlight,
springing to life in the following day, with the whole species then being born from its seeds. It is a very intelligent pokémon,
and becomes even smarter as it grows. It lives in middle of plantations, and helps farmers by making the crops grow at
a faster rate and helping with the harvest. The kernels on it’s head start to pop when excited.
-Viscob-> Lv. 32 while holding any type of Mulch at night -> Markaize -
Potential Moveset:
Bullet Seed
Leafage
Moonlight
Confusion
Capuddle's evolution is still looking a bit awkward, so while it's not done yet, y'all can have this little guy instead.
This one alongside Dandyfowl and Squorm is among the oldest fakemons I've done. I've been holding this little fella for a while now, just had
to update it's design a bit.
Viscob is based on a character from "Sítio do Picapau Amarelo " (a 20th century children's book series that is to brazilian children
what The Wizard of Oz would be to american ones or Alice in Wonderland would be to british ones), called "Visconde de Sabugosa "
(literally "Viscount of Corncob"), a living corn cob doll with a huge intellect who dresses like a gentleman. I was unsure whether to make
it a grass/fairy or a grass/psychic, so in the end, I've made it the three of them!... If you get it with the Esper ability that is.
Well, hope you all liked it, and see you guys next time!
Related content
Comments: 80
DBZfan102 [2019-12-01 09:56:05 +0000 UTC]
Used to rent those books from my school library as a child. For some reason, seems like every brazilian-based fakemon region has one fakemon based on him, but I don't mind. Nice work
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AtmaFlare In reply to DBZfan102 [2020-01-20 06:11:16 +0000 UTC]
Thanks a bunch.
ost of the brazilian regions are pretty derivative of one another, there's so much we can do based on the same stuff, but I sure don't blame them for this one in particular, it's such a unique concept!
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DBZfan102 In reply to AtmaFlare [2020-01-21 10:37:03 +0000 UTC]
For what it's worth, I think your region is probably the most creative and inspired version of the concept I've seen. I mean, you have a fakemon based on the guaraná plant, an alternate form of Drifblim that looks like one of our paper lanterns, there's even one based on Aedes Aegypti! The sheer range of inspiration for all these fakemon is incredible, and it's really nostalgic for me, too. A lot of them I haven't thought about for years until looking at your gallery made me go "Oh yeah, that IS something associated with Brazil, isn't it?" Not to mention all the names and designs are top-notch, too.
(Now all we need is a Banette, a Spoink and a Rhyhorn...)
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AtmaFlare In reply to DBZfan102 [2020-01-23 06:07:24 +0000 UTC]
Geez, thanks a lot, that's very kind of you.
...Or a child-eating Krookodile?
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DBZfan102 In reply to AtmaFlare [2020-01-23 12:41:10 +0000 UTC]
Hah, I was saving that idea, but you beat me to it!
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Mikeyschannel [2018-08-23 13:27:32 +0000 UTC]
Ok, So when I was checking my faves, I was zooming too fast when I saw that Viscob's face was placed on his body. As I went back up, his face was now on his head.
👍: 0 ⏩: 1
AtmaFlare In reply to Mikeyschannel [2018-08-24 03:34:52 +0000 UTC]
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cartoonking10749 [2017-09-27 14:55:44 +0000 UTC]
Is it wrong to say Viscob is making me hungry?
👍: 0 ⏩: 1
AtmaFlare In reply to cartoonking10749 [2017-09-28 20:14:43 +0000 UTC]
Well, I think it's only natural. Just spread some butter, and we're set.
If only we had a soda fakemon as well...
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RattleAndBolt [2017-07-20 01:59:29 +0000 UTC]
He looks straight out of the Mario and Luigi RPG series.
👍: 0 ⏩: 1
AtmaFlare In reply to RattleAndBolt [2017-07-20 02:03:10 +0000 UTC]
Don't miss out Mario and Luigi's next adventure in the Popcorn Kingdom in the franchise's next instalment: Mario and Luigi Popstar Saga!
Funny of you to mention Mario and Luigi cause I was thinking on basing my grasshopper fakemon on the Fawflopper enemy from Bowser's Inside Story.
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RattleAndBolt In reply to AtmaFlare [2017-07-22 20:55:38 +0000 UTC]
Lol. I'd actually love to see what you have in mind for the grasshopper and I hope you plan on making it some day.
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AtmaFlare In reply to RattleAndBolt [2017-07-25 06:20:52 +0000 UTC]
I'm having a bit of trouble with it to be honest, there are a lot of excellent grasshopper fakemons out there already, and it seems all of my best ideas for it, be it theming, design or typing have already been done... But well, I've already confirmed it as my region's main bug line, so it will be sure to pop up here eventually! XD
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RattleAndBolt In reply to AtmaFlare [2017-07-25 15:18:19 +0000 UTC]
What kind of ideas did you have?
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AtmaFlare In reply to RattleAndBolt [2017-07-26 20:28:23 +0000 UTC]
I want for it to start as a simple green grasshopper and end up one of those big colorful locusts . A few of my ideas for it included:
-A bug/fighting fakemon whose main gimmick was its ability to jump very high. Adamfegarido already did that though, and it looks awesome . It already looks perfect to me, dunno if I can surpass that.
-A bug/sound or bug/normal fakemon whose main gimmick was to attack using sound waves. I was very unsure if I should adopt one of the fan-created types, as most fakemon artists usually do, and most of the people whom I asked their opinion about it reacting very poorly to the idea... So I've scrapped. And that's already Kricketune's territory I guess...
-I could base it on Abaddon from the bible, who's a demonic angel who commands hordes of locust demons to punish the wicked... But that's a bit too dark, and my housefly line is already going to reference Beelzebub, so I guess not.
-Another idea was to make a Wishiwashi-like fakemon who could gather up a locust horde to become bigger, but that's a bit extreme for the region's main bug line.
-My last idea is to not give it any theme at all, after all, most of the main bug lines are just spiced up version of their real bug counterparts, with their designs not making any reference to anything in particular. I don't have to create anything complicated for it, as the games themselves don't do it either. So it would be just a plain grasshopper fakemon... I guess that would be the most prudent, although boring choice?
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RattleAndBolt In reply to AtmaFlare [2017-07-26 21:33:19 +0000 UTC]
What if you made a Bug/Psychic grasshopper that uses psychic energy to jump higher and further? It could be a physical attack and get moves like Psycho Cut and X-Scissor.
You could instead maybe go for a Bug/Steel grasshopper themed with springs and coil similar to Fawfulhoppers with them being mechanical grasshoppers.
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AtmaFlare In reply to RattleAndBolt [2017-07-27 02:33:50 +0000 UTC]
I hadn't considered making it a psychic type, which is a nice and valid idea, but I think I would have to give it some theming justification for that.
I would love to base it around coils and springs, I could even make the first stage based around a wound up toy and call it Cricketoy or something like that!
Buuuuut Bug/Steel would be way too good of a typing for an early-game pokemon... And the dex already has a bug/steel fakemon planned (it's incredibly stupid one,
I can't wait to do it someday!) Well, I can still base it around all that without making it a steel type... I'll give it some more thought! Thanks for the help! ;D
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RattleAndBolt In reply to AtmaFlare [2017-07-27 02:37:38 +0000 UTC]
Maybe for it, it could be something akin to Vikavolt and it evolves later on and stays viable. It could work. Plus, Sun and Moon introduced tons of Bug/Water-Types that aren't counterparts, so I wouldn't worry about doubling up.
Say maybe you should make your "early bird" pure Flying-Type as a way of mixig things up.
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AtmaFlare In reply to RattleAndBolt [2017-07-29 01:04:46 +0000 UTC]
I'm definitely following Sun and Moon on that, it's going to be a more viable pokemon on the late game just like Vikavolt, same as my Paedemic as well.
...The problem is that I already discarded other Bug/Steel ideas to make space for it... Like a cockroach fakemon with a fire resisting ability. If I decided on doubling it up, those ideas would probably take precedence...
My early bird it's going to be a standard normal/flying type, but it's going to be focused on sound based attacks, and was one of the reasons I was considering adopting the sound type!
But I was actually just talking about pure flying-types these days with another user. One of my discarded ideas consisted of a pure flying type bird-of-paradise fakemon, based on a legend about how they came to earth from heaven, and since they didn't have any feet, they were always flying around... My region already has way more flying types than I know of what to do with them, I'm already having to discard some ideas, but maybe I'll recycle it for a legendary.
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RattleAndBolt In reply to AtmaFlare [2017-07-29 01:11:11 +0000 UTC]
Okay, whatever you feel is the best, you can do. There's still that Bug/Psychic idea, too. Bug/Psychic is an unused type combination as well.
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AtmaFlare In reply to RattleAndBolt [2017-07-29 02:28:31 +0000 UTC]
Yup, I'll sort it all out... Eventually!
I'm actually seriously considering bug/psychic for it now! ...And filling a unused type combination quota is indeed always a nice bonus to a fakemon...
Thanks a lot for all the suggestions, it's always very helpful and appreciated!
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RattleAndBolt In reply to AtmaFlare [2017-07-29 02:32:50 +0000 UTC]
Also, if you're including Megas in it, maybe you could make a Fighting/Fairy Mega Mienshao (another unused type) based of a capoeira fighter, but more graceful. After all, didn't you say it was a Brazilian based region?
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AtmaFlare In reply to RattleAndBolt [2017-07-29 02:40:36 +0000 UTC]
Mienshao is more strictly based on chinese martial arts, so for a mega I think it would be better to focus on making it even more chinese-looking.
But alas Mienshao is not one of the Gen V pokemon present in the Tupama Dex anyway (at least for now), sorry about that.
Indeed it's brazilian based, but Hitmontop is already based on Capoeira, isn't it? I wasn't considering doing one based on it because he already fills that quota.
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RattleAndBolt In reply to AtmaFlare [2017-07-29 03:13:05 +0000 UTC]
Well, there have been times when they've based Pokémon on the same things. Take Ninetales and Zoroark, both kitsuné. What is your Tupama Dex list anyway?
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AtmaFlare In reply to RattleAndBolt [2017-07-31 02:10:52 +0000 UTC]
Sure, sure, of course. There's a lot you could do with only one theme if you so want, (the Tupama dex is going to have another palmtree pokemon instead of exeggutor for example, and I'm still thinking if I should do another toucan pokémon since I still have mixed feelings over Toucannon... ) it's just that I still don't have any good idea for a new Capoeira pokémon that hasn't already been seen before... For now Hitmontop still fills that position just nicely, so I don't still it's necessary for now
Here's a WIP list of all the pokemon from previous generations that would appear in Tupama, be it in new Tupama forms, new evolutions or just as themselves: Tupama list
I still have to trim down this list in half though, there's way too much stuff in there, but it should give some idea of what could be done.
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RattleAndBolt In reply to AtmaFlare [2017-07-31 04:26:41 +0000 UTC]
Honestly, I think you should still include Toucannon even if you're not a big fan of it. If I was making a Louisiana based region, I would still include Poliwhirl, even though I hate it.
As for the capoeira Pokémon, I had an idea with Oricorio. What if you had a man who sells imported nectar all the way from Alola as well as some nectars indigenous to Tupama for Oricorios to use and he gets more as you progress more and more in the story? What if you had a capoeira styled one and a Carnival styled one to add to the other four? Your thoughts? They could be Fighting/Flying and Grass/Flying.
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AtmaFlare In reply to RattleAndBolt [2017-07-31 04:37:54 +0000 UTC]
I actually was going to do just that! (and it did cross my mind to make a Fighting/Flying capoeira Oricorio at some point, but I quickly discarded it because of Hitmontop once again) Tupama has 5 sub regions, so my idea was to make 5 new forms for Oriconio, including a Grass/Flying carnival/samba oricorio, but... DiegoGuilherme already beat me to it... And he's own is exactly how I imagined it. I could just change the typing and make it fairy/flying or whatever, or just make it a grass/flying carnival one anyway (or just simply drop the carnival one), but I would be lying if I said I'm not very disencouraged now, some comparisons to his own are going to be inevitable, and I'm not feeling too hot about that.
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RattleAndBolt In reply to AtmaFlare [2017-07-31 04:42:24 +0000 UTC]
I did for a while have an idea of, while not a dance, you could have a soccer one. It's more of a cultural thing and if done right, we could fit it in. About the Carnival one, I did also think Fairy/Flying as that could work too.
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AtmaFlare In reply to RattleAndBolt [2017-07-31 04:53:30 +0000 UTC]
Oh, don't worry, there are a lot of dances here I could make a lot of Oricorios out of, but it's better to leave the soccer thing just to Armaballo and Tatuace
I used Fairy/Flying just a random example, but yeah, it could just as well work fine.
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RattleAndBolt In reply to AtmaFlare [2017-07-31 04:56:48 +0000 UTC]
I was thinking there would be four new forms and a new nectar could be unlocked after each Gym if you have those in this region.
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AtmaFlare In reply to RattleAndBolt [2017-07-31 05:00:31 +0000 UTC]
Could be, nothing against that. I like it.
There are Gyms, and you do need 8 badges to reach the league as usual, but there's a little twist to all that.
I'll reveal more about how gyms work in the future!
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RattleAndBolt In reply to AtmaFlare [2017-07-31 05:06:15 +0000 UTC]
Yeah, as for maybe a color scheme for the Carnival Oricorio or "Oricorio Celebration-Style," could be pink, blue, and yellow to go with the Fairy-Typing.
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AtmaFlare In reply to RattleAndBolt [2017-07-31 05:13:18 +0000 UTC]
The name for it would probably be "Samba Oricorio", it's a bit more accurate. But sure, I was actually thinking about those same colors!
I'll probably give it a elaborate backpiece resembling a giant flower, with smaller flowers around it and other cute stuff.
...That is, if I indeed end up going with the Oricorio idea and the fairy/flying typing for samba oricorio. I could change my mind in the future, no guarantees here
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RattleAndBolt In reply to AtmaFlare [2017-07-31 05:19:33 +0000 UTC]
Okay. Any ideas that you are also trying to figure out, but you need some help on?
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AtmaFlare In reply to RattleAndBolt [2017-07-31 05:55:23 +0000 UTC]
Hmmm...I don't think so, at least not for this near future (...I mean, there's the whole thing with the starters, but that's a whole can of worms for another day). Right now I'm having trouble coming up with the designs for some of the evolutions to the family lines I've already introduced (like Ripity, Squorm, Buziana, Cappicake), but It's not like I don't have ideas for them, it's just a matter to finding a good design for them. I just need to find the time and motivation to stop being lazy and start sketching, that's all.
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RattleAndBolt In reply to AtmaFlare [2017-07-31 20:29:07 +0000 UTC]
Okay. Do you need any concepts for evolution lines?
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AtmaFlare In reply to RattleAndBolt [2017-07-31 21:27:23 +0000 UTC]
For now, I don't think so. But I can think of a couple on which I could use some help in the future, but I need to give them more proper thought before that, and I'm probably not going to draw either of them so soon... But thanks a lot for all the help!
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RattleAndBolt In reply to AtmaFlare [2017-07-31 23:06:59 +0000 UTC]
Are you gonna make a piranha line rather than just having Carvanha? Also, are you gonna make an army ant Pokémon? It could be Bug/Dark as that's an unused type. Maybe they could be like Wishwashi and have Schooling or a variation of it. Same could go for the piranhas.
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AtmaFlare In reply to RattleAndBolt [2017-07-31 23:13:55 +0000 UTC]
I'm not going to do another piranha one, Carvanha already works pretty well, same thing as Hitmontop.
The Bug/Dark combination is going to be used for the housefly line, as for the ants... I'm actually going to make an evolution for Durant and Heatmor!
The Durant evolution is gonna be based on a leaf-cutter ant or a bullet ant, and the Heatmor evolution is going to be based on the giant anteater, with it's bushy tail becoming a giant flame. I'm actually looking for a punny name for Heatmor's evolution (Heatmor = Heat + Eat More)! Something that portrays it's glutonous nature and fiery powers.
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RattleAndBolt In reply to AtmaFlare [2017-07-31 23:33:00 +0000 UTC]
Apparently Heatmor got a signature move in Gen 7, Heat Lash.
I also had an idea for an anaconda one. Now I know you have Coalit, but here me out. This one is a Steel-Type anaconda that is in the first stage a similar to a spring. Once it evolves, it gains the Dragon-Typing and later becomes giant robot snake based also off of a robotic snake that a group of people actually actually made called the Titanoboa, named after the prehistoric snake by the same name. Here's a link to a video about it ( m.youtube.com/watch?v=vI-0OYuE… ). Since Steel-Dragon has only been used by a Legendary, I thought it would be pretty cool of an idea. I decided not to make it Poison-Type because anacondas aren't poisonous and we have numerous Poison snake Pokémon as opposed to only one Steel snake Pokémon being Steelix. The difference between this one and Steelix is that this one would be this one would be more offensive as opposed to Steelix being defensive. Your thoughts?
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AtmaFlare In reply to RattleAndBolt [2017-08-01 01:14:18 +0000 UTC]
....Wait, HE DID?! Holy fuck, I didn't know that... That was kinda random, to be honest, and he always deserved a bit more than just a signature move.
I like the idea, and it has some potential, but it wouldn't really fit the Tupama region... But there's two more snake fakemons coming actually, and the first one it's actually one of the two main legendaries! While I'm not sure on what it's design is going to be like, I can guarantee it's going to be very serpent-like.
The second one it's actually an anaconda fakemon, and also the pesudo-legendary dragon of the region, based around the amazonian rivers and a folklorical creature called the Boiúna .
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RattleAndBolt In reply to AtmaFlare [2017-08-01 01:21:05 +0000 UTC]
I think it could be pulled off even thoug it doesn't fit that well with the region as Pancham is supposed to be a panda bear and last I checked, there aren't wild pandas in France. Same for Komala and Alola. And Togedemaru and Alola. Do you get what I mean?
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AtmaFlare In reply to RattleAndBolt [2017-08-03 00:37:16 +0000 UTC]
Oh no, I don't mean it like that, of course.
Tupama is going to have fakemons based around Komodo Dragons and all other sorts of stuff not found around here as well.
But anacondas are very related to the tales of the Amazon forest and it's rivers, so I have a lot to base a design around of. Basing it around all that is only natural considering the setting... I would have a lot of trouble even finding a suitable habitat for a robotic anaconda in the region, it would feel very out of place.
...I would be a great fitting for a Silicon Valley based region, now that I think about it. Has anyone ever made one?
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RattleAndBolt In reply to AtmaFlare [2017-08-03 17:50:14 +0000 UTC]
I guess so. I don't think I've ever seen that idea.
I did have two more ideas for the the mechanical snake if in Tupama. Maybe it could be a man made one that could be given to you by some scientist? Or it could be you can only find the spring pre-evolution in the wild maybe in a rundown town?
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AtmaFlare In reply to RattleAndBolt [2017-08-08 01:13:59 +0000 UTC]
Well, it could work, sure... But I think I still prefer the river anaconda idea anyway.
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RattleAndBolt In reply to AtmaFlare [2017-08-08 01:16:51 +0000 UTC]
Okay. Say, what did you decide for the grasshopper anyways?
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AtmaFlare In reply to RattleAndBolt [2017-08-08 01:20:49 +0000 UTC]
The idea for now is to go for the psychic route as you have suggested, I think I kinda like that!
...And it's not like as I have that many more ideas for it anyway...
But I have not put much more thought into it actually, apart from trying to justify it's psychic typing by giving it a weird color palette like Bruxish, maybe it's psychic power being related to the rapid flap of it's wings, and a hive mentality when together with others of it's kind, a shared mind of sorts.
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RattleAndBolt In reply to AtmaFlare [2017-08-08 01:29:59 +0000 UTC]
Maybe it could be that has a backstory related to Brazilian folklore and that gives it its psychic powers.
Also, I reslly liked that windup grasshopper idea, but since we're making this a Psychic 'hopper, maybe we could use the windup toy idea for another new Fakemon. Any ideas?
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AtmaFlare In reply to RattleAndBolt [2017-08-08 04:03:49 +0000 UTC]
I think I could, I could say they make people get lost in the forest or something like that, there's a lot of folklore around that.... But there's was also going to be a fakemon based around some of those legends, so I'll have to take care to not make their backstories too similar, but no worries about that for now.
I don't think so. Sometimes we have to discard some of the best ideas and there's not much to do about it, it's a shame, but it happens all the time...
...Well, kinda, there is a way I could still use it, but I don't really want to, to be honest. Remember that stupid idea I said I had for a bug/steel pokemon? Well, the idea for it was.... A beetle fakemon based on... A beetle ! With Speed Boost of course!
Well, I suppose I could give it a wind up key to make it look like a toy car, but I'm not sure I want for it to look like a toy, I want to focus only on the car part. It's supposed to be a one stage-only pokemon, so making a pre-evolution for it that looks like a miniature toy car it's not really an option either I guess... For now at least, I could change my mind in the future, but for now that's what it is.
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RattleAndBolt In reply to AtmaFlare [2017-08-08 20:01:04 +0000 UTC]
Sorry this is long in advance, but something gave me an idea. What if you had a dual split evolution where the first stage has two evolutions and each of those has to evolutions, resulting in four different possible evolutions.
It could be have that the first one is a bug larva that could into two different types of bug ones being natural or manmade.
If you choose natural, it could look a bit like a more lean and faster looking insect. That natural one splits into two evolutions, one being more insect based and the other plant based. The plant based bug could be Bug/Grass might look like the mix between some sort of a leaf bug and a stick bug with the Ability Filter, with softens the blow of super effective moves. Another possibility is that it could have a new Ability I like to call Double Negative where the Pokémon is immune to quad weakness moves. The plant one would be more of set up Pokémon with moves like Spikes, Floral Healing, Quiver Dance, Baton Pass, and Protect in its Level-Up moves, while still also being a special attacker also getting moves like Bug Buzz and Magical Leaf. It would also get a new move called Thorny Bushes, which would basically be a Grass variant of Spikes that has a 10% chance of poisoning.The natural insect one could become a razor fly themed one with the typing of Bug/Dragon with the Ability Levitate. Think of it to be a physical attack with moves such as Dragon Claw and X-Scissor.
Meanwhile with the manmade one, it would be more a more round and bulkier bug with mechanical and plastic elements to it. Maybe it could move around with a small wheel on the bottom. As for its split evolution, it will be inanimate and mechanical for it. The mechanical one would become the car themed beetle one you wanted. It would be Bug/Steel with Speed Boost as you said, though I feel that it could just as easily have Motor Drive instead (possible Hidden Ability). It would be a more tanky Pokémon giving it moves such as Steamroller, Iron Defense, Shift Gear, U-Turn, Automize, and Heavy Slam. The inanimate one would be a windup toy ladybug made of plasticky and some metal pieces. This one would be Bug/Fairy (in reference to its toy motif and friendly playful nature) with a new Ability I call Wind Up where every time it is sent out, it's Attack, Special Attack, and Speed are raised by two for three turns, and then reset to normal. It could have small eccentric wheels to move around on, giving it the impression that appears to waddle back and forth. This GIF may help you get what I'm saying ( www.technologystudent.com/imag… ). This one would be a mixed attacker getting move such as U-Turn, Gear Grind, Dazzling Gleam, Play Rough, and Silver Wind.
The reason I chose these types is because they are more uncommon typings for Bug-Types. Bug/Steel, Bug/Fairy, and Bug/Grass are used by only a few Pokémon and Bug/Dragon has never been used. I feel as though this would be a fun line that could even be used throughout a whole playthrough as Game Freak is starting to make their bugs more viable. What do you think of this line? Also, do you have an idea for an evil team for Tupama? I have a good idea.
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