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AwesomeSaucez — SR: PokePastas #16 - Buried Alive and White Hand

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Published: 2022-02-28 04:36:56 +0000 UTC; Views: 8230; Favourites: 27; Downloads: 0
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Description Note: Please do not harass the original author or anyone who makes content related to this pasta. This review was simply made for entertainment purposes only. This is all based on MY OPINION as well.

SHOUTOUT:
 
Thank you DoveyDraws for this wonderful fanart for my Birthday. Check him out. He makes adorable chibis.

WELCOME BACK TO SAUCEZ REVIEWZ: POKEPASTAS SERIES.

Pasta Name: White Hand | Buried Alive

Publish Date: September 2010 | December 2010

Synopsis: White Hand is allegedly an enemy that haunts the Lavender Town Pokémon Tower. | Buried Alive was allegedly said to be the original boss for Lavender Town Pokémon Tower and some unusual things occur depending on the battle’s outcome.

Fun Fact: White Hand made a cameo in episode 2 of the Origins series.

Highlight: The sprite work

Quote: “Finally, fresh meat!” -Buried Alive

“Wait, Saucez, you said you weren’t going to review these two pastas.”

Well the story on why I’m reviewing is because my brother bought me a copy of Pokémon Legends: Arceus and he wanted me to review Buried Alive in return. I mentioned I wouldn't do that pasta because myths and rumors and they were allegedly scrapped from the gen one games but then he said that pastas like buriedalive, white hand, lavender town syndrome, and missingno are a big part of the pokepasta community and it would be like a missed opportunity not to review them especially when I'm discussing whether or not the pastas have aged well or not. So I thought that was a fair point. In that logic, I don’t mind also reviewing Missingno and Lavender Town Syndrome from now on. I'm not sure how I would review missingno especially when there's not really a pokepasta directed towards them appearing, there are plenty of them that feature missingno though. I’ll figure it out eventually.

I promise Pokémon Dead Channel 2 will be next. I just got sidetracked with other things during this month (and I wanted to make sure I had some review for this month) and I’m still trying to decide what the cover art should look like for that pasta too. I’m struggling with designing Milotic’s dried out snakeskin that’s referenced within that pasta, because you know if a pasta referring to something happening to a Milotic, it has to happen to Astarte for the cover art. It makes sense and is a golden opportunity.

I’m going to be honest with all of you. I am not big on these two pastas like a lot of people are. I don’t think they’re as creepy as people made it out to be. They are just myths, well mostly White Hand is.
One of the reasons why I avoided this one is also because it’s been talked about so much and I feel like I’ll be saying a lot of the things many other people have been saying.

So it starts off like this...

There were rumors about the Pokémon Tower in Lavender Town having a secret boss that was scrapped. It was called Buried Alive. Instead of the Ghost that was a Marowak, it was this guy as a trainer battle. It’s a trainer that looks like a zombie coming from out of the ground.
When you talk to Buried Alive on the top floor of Pokémon Tower, they say the following:

“You’re… here...
I’m trapped...
And I’m lonely…
So very lonely…
Won’t you join me?”

They have four Pokémon: Muk, Gengar, and two White Hands.

If you win the battle, the game freezes. If you lose the battle though, Buried Alive will say “Finally, fresh meat!” and you get an unusual game over screen of Buried Alive eating the player alive.

Is White Hand real?
Well, yes and no. White Hand is referred in the actual games by an NPC. White Hand also made a missable cameo in episode 2 of the Origins series with peering over Red’s shoulder when he responded with “No, I don’t think so.” when he was asked if he believed in ghosts in Lavender Town. The people respond with “Oh, then that white hand on your shoulder must not be real either.” The same thing applies to the games with an NPC in front of the Lavender Town Tower, only white hand doesn’t appear on you.

The code is supposed to be “WhitHand.gif” That’s already a red flag for the realism because old Gameboys couldn’t compress gifs very well back then, not to mention the rest of the first gen games lacked animated enemies.
It talks about how White Hand has two moves, Fist and Brutal. The White Hands. I assume Fist is like a punching like attack, so a fighting-type move. Brutal could be an attack with recoil damage, I guess.

One thing I didn’t know before this review is that the myth talks about the animations of White Hand’s two unique moves, Fist and Brutal. And reading about this part made the myth even more unconvincing. When you think about the move animations in the original games, you think of the Pokémon battler sprites slightly moving around or the additional sprites that pop on the screen of the battle. But the myth says that White Hand’s sprite is animated as it balls into a fist when using Fist frame by frame and when it uses Brutal, the hand is supposed to open up and close back up again, but it has several of its frames missing. The several missing frames kind of helps with making it convincing but at the same time it doesn’t because again, the games lacked animated enemies at the time.

Obviously, the White Hand myth started and was made to reach the same eerie level and presence as the GHOST of Lavender Town Tower, but it just wasn’t very convincing as they may have hoped. White Hand looks too detailed for the standards of the graphics of the game. And to get the obvious out of the way, it’s already been proven that the sprite is fan made. It was created by QueenKami. I would be lying if I said it wasn’t a well-made sprite. What if White Hand was real? Well, if we’re talking as a Pokémon, they would obviously be a ghost type. White Hand is real, they are referenced in the game by NPCs, saying they’re right over your shoulder, and they even make a brief cameo in the origins anime mini-series. Judging by their appearance in the origins, they are ghostly, so you can assume they are a normal or ghost type.

Was Buried Alive real?
No, they are fake. It’s been debunked many times.

“The Buried Alive sprite is actually an edit of a swimmer trainer sprite”
I don’t know how true that is. I can believe it though. I did some research and tried some comparisons on the swimmer sprites in the early games. The gen 1 swimmer sprite does have a resemblance to Buried Alive with the torso and I would say the top of the head and ear too.
   

1.) Would Nintendo actually do something like this especially back then?
So, standards have changed as far as the maturity and rating of media. I wouldn’t say that they wouldn’t. I mean they allowed blood in Ocarina of Time and that was in 1998. This was in 1996.

Well, it is their very first installment of the franchise and I wouldn’t be surprised if they tried to experiment with different things that go out from the standard Pokémon game formula, but it failed, and this allegedly was one of them (when it’s not). I mean, there’s the undetected ghost mechanic that games outside of Kanto haven’t used since, at least none that I’m aware of.

Plus thinking of it in a game developer’s perspective, it would probably be too complicated and too many codes to fit the game over screen codes for a specifically for Buried Alive into the game since all the loss mechanics are the same and it would be hard to break the cycle of codes of losing a battle just for a specific zombie trainer battle.

2.) Nintendo would be dealing with multiple complaints.
Especially with a very dark ending like eating the player alive. I don’t think I need to say more.

3.) The Name Buried Alive

Most likely, the opponent wouldn’t be called Buried Alive. The Japanese variations are normally the first copies made for the games and the names of objects would change in the development process. Sometimes not by much though. Example: Bird Keeper is Bird Tamer in Japanese. Of course, some people stated that their name was Buryman in the alleged files and codes. That I can somewhat believe to be true and seems like a name an object in a game file would have. Buried Alive just sounds like a weird name for a zombie trainer. Not to mention, the first-generation games had simple and basic names like how the campers and picnickers used to be called junior trainers and ace trainers used to be called cool trainers.

Sometimes this can easily vary. This is my guess on what all happens with the development process. The developers may use commonly used languages like English for the translators and foreign developers. I’m not 100% sure this is how it happens, but I wouldn’t be surprised if it was the case. However, all of this I just said for this point doesn’t apply very well with my next point.

4.) “It only appears for Pokémon Blue specially, not Red, Green, or Yellow.”
So, it’s an international release exclusive but only on one variation of the copies? I’m not buying it honestly. And like I said, it’s already been disproven by many people who visited the third floor of Pokémon Tower and there was no Buried Alive on the Blue version.

5.) Debunking Other Evidence
It’s pointless for me to do this since it’s already been done many times before, but let’s still give my thoughts on it.

A very common video people seem to show as proof of buried alive is “how to fight with buried alive -pokemon red/blue/green-” by 7G06. The video is well made at trying to be convincing but at the same time it has various mistakes in making it clearly fake.

-The uploader pretty much admits it’s fake because they have a link  in the description linking to a video of the creator of the fan made sprites

-There is no translation into the battle. Normally, the gen 1 games would have the overworld wiped out of existence in a cubic swirl or the background just burst away from the player and the challenging opponent in the overworld. It just goes to a black screen and then the battle screen shows up after a couple seconds. Also, this was in the first gen games specifically, but the music would usually change before the battle transition especially when you were fighting a boss trainer like the gym leaders, Giovanni, or the Elite Four (except Champion Blue for some reason but I can make an exception since he’s the final boss), but it doesn’t here.

-Even though you can skip the ghost Marowak battle through a glitch without having to have the Silph Scope, the glitch still removes the Marowak from the overworld. You get Mewtwo in the post-game and Missingno at Cinnabar Island, which normally you can’t get Surf or Lapras until after you beat Sabrina which can’t happen until after you defeat Team Rocket in Pokémon Tower. How does the player have those two now? Sequence breaking, I guess. (Then I read the video description and found out the person did use GameShark)

-Muk isn’t there for some parts of the video.

-White Hand is clearly Mewtwo. Most likely they used Transform to become Mewtwo so the uploader doesn’t have to keep pasting White Hand on the frames for the video. Or maybe they used to Gameshark to hack the images in somehow.

-White Hand was supposed to use their unique moves of Fist and Brutal but don’t in the video. Some may argue that’s because White Hand and Buried Alive are two different stories but still. But why Transform out of all things? It seems too weird for a floating hand to transform into anything.

-Lv. 90+ seems overkill for an NPC trainer to have, especially Lv. 101. That just seems like a stretch to have a Pokémon at an unreachable, impossible level without hacking. Sure, there’s Missingno and it’s glitches to fight Mewtwo at like Lv. 100+ but still.

-Buried Alive is supposed to say “Fresh Meat” but says “Raw Meat” instead.

-The game over screen is just the sprite up close in a black background and it doesn’t translate well to that screen. That’s all I have to say for this video.

There’s another video only for Fire Red that has Buried Alive using what supposed to be Ash’s Pikachu which is named “Ashs Pika” and is a floating Pikachu sprite covered in blood and it’s the cheesiest thing ever. It might’ve been put as a joke, but it’s not faithful to the story of Buried Alive. I like to believe it was a joke video because I doubt anyone’s going to take the “Ashs Pika” seriously. 

There was also another video for the FR/LG games featuring Buried Alive and the player was Leaf and the White Hands had Regirock’s cry, which I kind of thought was fitting to be honest. I can’t find this video anywhere. It must really hidden or it got private/deleted since. From what I recall, the player does win the battle and Buried Alive’s defeat dialogue was “Kekekeke...” and when the player talked to the tombstone when Buried Alive, they responded with “... You better get going...” Although I thought this video was really well done as far as I can remember, it’s still not faithful to the story because the game isn’t on the remakes and the game’s supposed to freeze if you beat Buried Alive.

6.) What if Buried Alive was real?
I think Buried Alive would make a good postgame boss fight. And if the White Hands still aren’t a thing for the game, then I think Arbok and Golbat would be good replacements because they are considered as terrifying, and they can fit with the horror theme. I get why Buried Alive has two White Hands because that’s how many hands you have as a human being. Or you could have Marowak be one of Buried Alive’s Pokémon because you know... Someone suggested this in a video about Buried Alive where you have Sabrina tell you that she’s having a disturbance coming from Pokémon Tower and that you should go investigate it to give you the hint of Buried Alive’s existence. It could be like the soul of a deceased champion that wants one last battle before moving to the afterlife or something like that. 

Overall, I think both the concept and story of Buried Alive and White Hand are interesting, but horror-wise, I think they’ve aged poorly. It’s just like how I feel about Creepy Black and Lost Silver, interesting but not scary. Also, the pastas lack substance for my taste too. It’s not like Hypno’s Lullaby where it’s short but it’s formed into a song to add some depth into them. Plus Hypno’s Lullaby was more convincing because it was based on an actual, canon Pokédex entry, while White Hand is just based on a simple dialogue an NPC said. But I wouldn’t say they’re lazily lackluster like Milotic’s Revenge was because there was some effort that went into it with the fan made sprites and I give them points for that too. Also just because they're not convincing or real doesn't mean they're bad. I'm not trying to imply that at all. Realism doesn't have to apply 24/7 to these pastas. Sometimes, going out of the scientific possibility box is fun and interesting every once in a while. But I did have to be a bit critical when it came to their credibility, especially when people are trying to push and convince people these are real.

Because they're more interesting than scary, the stories aren't quite as substantial as I hoped, and the sprite work effort, I'm going to say they are both DRIED PASTAS.

I would be lying if I said that I didn't believe Buried Alive was in the game when I first heard about them. xD

I apologize if my review for Buried Alive and White Hand was underwhelming but in reality, I really don't have that much to say about them and I'd hate to just repeat the things that have already been said about them. Maybe it's just my bias because I've been so used to doing longer pastas that it just seems underwhelming because of how short this review was. ;w;

My rankings for the reviewed PokéPastas so far (from best to worst, top to bottom):

1.  Easter Egg - Snow on Mt. Silver – Fresh
2.  Forever Mine (Remake) - Fresh
3.  Absol (Reaper) - Fresh
4.  La Condena de Milotic – Fresh
5.  Hypno's Lullaby – Fresh
6.  Forever Mine (Original) - Fresh
7.  Strangled Red – Dried
8.  Zombreon - Dried
9.  Lost Silver – Dried
10. White Hand and Buried Alive - Dried
11.  Creepy Black – Dried
12.  Abandon Lonliness - Spoiled 
13.  Pokémon Dead Channel – Spoiled
14.  Prevention of Evolution (Original) - Spoiled
15.  Milotic's Revenge – Spoiled
16.  Leaf Green Beta Scene - Spoiled

6 Fresh Pastas | 5 Dried Pastas | 5 Spoiled Pastas

Next up for sure, Pokémon Dead Channel 2. No exceptions.

Click here to view the full list of every PokéPasta review so far  
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Comments: 1

sexyass235 [2023-06-05 01:20:14 +0000 UTC]

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