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Published: 2009-06-24 06:10:22 +0000 UTC; Views: 8176; Favourites: 37; Downloads: 2874
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Description
Engine Prototype 02 - by axcho on June 23, 2009This is my second prototype of the Dejeweled physics engine . Now the engine supports both rod constraints and pin constraints, in two flavors: rigid and springy.
This ragdoll is just like the one from Engine Prototype 01 , except now it has a sword! With pin constraints, the ragdoll can grab any point along the weapon, not just the ends. This opens up a lot of possibilities, as you'll see in the next few prototypes.
Click the window to start. Then use the arrow keys to move the stick figure around.
left - rotate left
right - rotate right
up - raise arms
down - spread legs
For slow motion, hold down the space bar. Click the meters to adjust the physics settings.
Let me know if you find anything interesting.
Dejeweled Development Blog
Physics Prototypes by axcho
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Comments: 21
speedysketch In reply to Rayne430 [2014-12-12 07:01:17 +0000 UTC]
hes flaping his arms and flying
👍: 0 ⏩: 0
sonicvscell123 [2013-06-17 20:46:27 +0000 UTC]
everything 1%+max control=AWESOME and everything 0%=slomo
👍: 0 ⏩: 0
sircoops652 [2012-04-06 01:28:29 +0000 UTC]
100% everything +rapidly use arrow keys = WTF IS GOING ON
👍: 0 ⏩: 1
AnaPegasusX In reply to sircoops652 [2013-02-05 21:04:21 +0000 UTC]
100% everything + press the 4 arrows = scared ragdoll
👍: 0 ⏩: 0
sircoops652 [2012-04-06 01:22:27 +0000 UTC]
This Is awesome. I can make him do a sword fight with invisible people (Not Really XD ) With some slow-mo matrix epicness.
👍: 0 ⏩: 0
kirbypower521 [2010-06-15 00:30:24 +0000 UTC]
100% friction + 60% control + 100 bounce = Crazyness
👍: 0 ⏩: 0
Dragon-BallAF1 [2009-09-06 18:46:36 +0000 UTC]
can you do dragonballz one or a guy with a gun
👍: 0 ⏩: 1
axcho In reply to Dragon-BallAF1 [2009-09-09 21:12:55 +0000 UTC]
I might try a guy with a gun, though I don't think I'd do that right away. My next prototypes will leave the ragdoll behind and focus more on building physics-based structures, in preparation for Dejeweled .
👍: 0 ⏩: 0
bak16 [2009-06-25 16:06:31 +0000 UTC]
This is good!! and the slow-mo is pro dude!!
Though the sword sometimes pisses me off. I think you should like add a switch to toggle it...
Good job!
👍: 0 ⏩: 1
devgem In reply to bak16 [2009-08-12 11:02:22 +0000 UTC]
dude what you said is so not true. the sword helps out on so many levels it kicks ass.
👍: 0 ⏩: 0
fighterlegend [2009-06-24 19:18:52 +0000 UTC]
Haha, nice..
I put all settings to full, and then pressed the arrow keys
Soo funny..
👍: 0 ⏩: 0
roboprez [2009-06-24 08:01:55 +0000 UTC]
awesome! I can't wait until a game is made with this engine!
👍: 0 ⏩: 1
AnimatorRawGreen In reply to roboprez [2009-10-26 19:55:38 +0000 UTC]
I think this sorta is, you play with it lol.
👍: 0 ⏩: 1
roboprez In reply to AnimatorRawGreen [2009-10-27 06:59:54 +0000 UTC]
Well he's calling it a engine prototype so it seems he's going to make much more.
👍: 0 ⏩: 1
AnimatorRawGreen In reply to roboprez [2009-10-30 14:45:44 +0000 UTC]
I know, but it's a game of sorts, you interact with it :3
There's a thread on my home page that he posts updates in, and future plans.
👍: 0 ⏩: 0