HOME | DD

Published: 2010-07-24 19:20:41 +0000 UTC; Views: 2094; Favourites: 20; Downloads: 28
Redirect to original
Description
In the end, I've decided the overall design of my Golem Arrays was sound and functional, but decided to rework the dimensions of the individual shapes, as well as adding some text instructions. The instructions are English, using Anglo-Saxon runes, and reads "Breathe life into this doll, and bind its limbs to my will."v1.0: [link]
Related content
Comments: 18
Azerik92 In reply to ScholarlyBelgarath [2010-08-19 22:35:02 +0000 UTC]
It was partly inspired by someone else's array...don't remember who...but this one works different from theirs. The other one created a soul for the doll created, this one just uses Alchemy to move it.
👍: 0 ⏩: 1
ScholarlyBelgarath In reply to Azerik92 [2010-08-19 23:02:09 +0000 UTC]
Simpler and certainly more reliable with regards to controlling the thing, I would imagine. A doll with a soul may think for itself, a puppet does as its master bids and without somone pulling the strings it's just so much dead wood or clay in this case.
👍: 0 ⏩: 1
Azerik92 In reply to ScholarlyBelgarath [2010-08-19 23:23:11 +0000 UTC]
Yeah, this was my first attempt in the realm of Zero Contact Arrays.
👍: 0 ⏩: 1
ScholarlyBelgarath In reply to Azerik92 [2010-08-20 00:17:29 +0000 UTC]
An area I have yet to explore myself, I might try it later but atm I'm up to my ears in trying to figure out light capture and reproduction.
👍: 0 ⏩: 1
Azerik92 In reply to ScholarlyBelgarath [2010-08-20 01:56:09 +0000 UTC]
Light capture? Not sure what you mean, but focusing light to a certain point is pretty easy. Take a look at my Laser Arrays as an example.
👍: 0 ⏩: 1
ScholarlyBelgarath In reply to Azerik92 [2010-08-22 20:19:23 +0000 UTC]
I am working my way up to making an array to build large complex illusions of what ever you want. For now I am just trying to make one to reproduce a hologram of something put in the secondary circle.
👍: 0 ⏩: 1
Azerik92 In reply to ScholarlyBelgarath [2010-08-23 00:27:29 +0000 UTC]
Wouldn't that just be a matter of filtering light to create the image? Images after all, are just a mash of colors and shapes, which are shown to us due to the presence of light, so if you alter the way light is filtered in a certain area, you can cause optical illusions, that would work in a similar manner as a mirage. Your idea for a secondary circle, would cut out the process of having to decide what the illusion looks like, since you would have a tangible form that the light could copy.
👍: 0 ⏩: 0
Hagane-Kitsune [2010-08-19 21:36:22 +0000 UTC]
i know that... sorry... just noted the runes. ubs will read the description from now on.
I like the arrays anyway.
👍: 0 ⏩: 1
Hagane-Kitsune [2010-08-19 00:45:23 +0000 UTC]
I noticed that the runes made sense and wonder if i may tranlate it?
👍: 0 ⏩: 1
Azerik92 In reply to Hagane-Kitsune [2010-08-19 04:37:05 +0000 UTC]
What do you mean translate? They are written in English with Anglo Saxon runes, and the Roman lettering version of the text is in the description.
👍: 0 ⏩: 0
JxL60 [2010-07-26 02:23:24 +0000 UTC]
It looks much better than before, but an inverted triangle without adornments represent the element of water, not earth. Then again, all animate things have a balance of all 4 elements, so it is justified.
👍: 0 ⏩: 1
Azerik92 In reply to JxL60 [2010-07-26 02:31:05 +0000 UTC]
Actually, the inverted Triangle on its own can be a symbol for Earth. [link] Go to the "E" section of that page.
Aside from that, the circle on the inside also puts a separating line of sorts for the bottom vertex of the triangle, making the traditional Earth symbol, and the "Terra" symbol is in the centre of the array anyway, so the water symbol is valid, as it can be used to erode the rock when shaping it.
👍: 0 ⏩: 1
Notshurly In reply to Azerik92 [2010-07-26 02:37:54 +0000 UTC]
The triangle, no matter what way it points, still transmutes objects. Plus, even if you were to use it as water, you could make it a thick mud golem, rather than rocks. Mud works much better for movement creation purposes.
👍: 0 ⏩: 0
Azerik92 In reply to Notshurly [2010-07-24 21:35:24 +0000 UTC]
Glad to hear it The dimensions of the inner circle on v1 was really annoying to me, so most of my time was spent working out how the new dimensions would be. I got it the way I liked it, but the empty space just needed something...like text in a dead language that led to the formation of modern English
👍: 0 ⏩: 0