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CGCookie — Pixel Art Tutorial Chart

Published: 2012-12-06 20:30:42 +0000 UTC; Views: 152908; Favourites: 3598; Downloads: 2302
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Description Check out the course here: cgcookie.com/archive/pixel-cou…
Hello and welcome to the the first level of the Pixel Course: the Fundamentals

Through this creature course, Tim Von Rueden takes a closer look at creating pixel art while in Photoshop CS5 using a Wacom Intuos4 tablet.

What you’ll learn in this course

This course is set to teach you the fundamentals of pixel art from learning the different terms to setting up Photoshop to work specifically for pixel art. We will go through the pixel specific terms such as anti-aliasing, dithering, pillow shading, and outlining, to help better understand pixel art. From there we will take a quick look at color and how to use techniques such as hue shifting to give your work a boost in value and saturation on such a small scale. For each of the objects we will be creating (rock, tree, character) I will take a classic and modern approach to show different ways of going about the many different styles of pixel art.
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Comments: 56

Izumiko-san [2012-12-12 23:24:52 +0000 UTC]

cries of happiness because this is just the kind of pixel tutorial i needed, thank you so much, hopefully i'll make some great pixels using this

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CGCookie In reply to Izumiko-san [2013-01-07 17:31:50 +0000 UTC]

Would love to see them when you are finished as well!

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AlainGalvan [2012-12-06 23:48:46 +0000 UTC]

Well, not to bash the course or anything, but I wouldn't really count this as standard pixel art. It's more of a course on pixelated digital paintings. Not that there's anything wrong with that, as there are quite a few games that use them, for example, Battle For Wesnoth. It's a great style and definitely worth delving into, but pixel art focuses on using very few colors (the trope is 15, plus one color allocated for transparency, though it can be more. ), lack of anti-aliased brushes, or brushes that have alpha channels, since that would add unnecessary colors. <:C

Like I said, I don't want to seem like I'm bashing it or anything, and I appreciate the hard work that was put into this course. ;D

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CGCookie In reply to AlainGalvan [2012-12-07 17:42:39 +0000 UTC]

I fully agree with you. And in the course I go through six different ways of doing different styles of pixel art and the three in this picture are the less "traditional" ones. If you click the link though you can see I go through creating a 16 pixel dimension character, tree and rock as well, along with the terms such as anti-aliasing and dithering when working on such a small scale with a limited color palette. =]

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AlainGalvan In reply to CGCookie [2012-12-07 18:03:57 +0000 UTC]

Oh, alright then, so long as both schools are considered. ;D

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