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Published: 2005-10-20 14:54:53 +0000 UTC; Views: 13214; Favourites: 112; Downloads: 4172
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Description
Here is a tutorial showing how I go about making all these spiral fractals. The file is a bit big - about 1.5 mb - due to the graphics.I think some of you will be surprised at how I create them. I just took one flame and went with it, not knowing how it would look in the end. I got really nervous near the end after I had spiralized it. It just looked like crap. I'm thinking, "Great. I'm going to have to start over and do all these screenshots again."
I don't know what's up, but I couldn't get the images any less compressed (and I tried several file formats), so the images in the PDF version look sucky. It should still give the user enough information to go out and create some great looking spirals.
Next, you just have to start learning Pascal to write some good scripts.
I changed the file to a zipped PDF so that it downloads directly instead of loading to the window. Sorry to those of you with dial-up!
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Comments: 29
CopperScaleDragon [2014-12-16 23:18:10 +0000 UTC]
Thanks for all the cool stuff you have posted over the past months/years. Β What a treasure trove!
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ollywithbeans [2009-07-07 14:54:07 +0000 UTC]
Really really appreciate this, thank you!
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ButterFractal [2006-11-19 07:37:41 +0000 UTC]
Thank you! I look forward to this one .. ^_^
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ClaireJones In reply to ButterFractal [2006-11-19 07:59:16 +0000 UTC]
This is a really old tutorial, created when I didn't have the knowledge I gained later. It's very, very basic and relies on scripts. I have some later tutorials that give a more basic understanding of Apophysis.
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ButterFractal In reply to ClaireJones [2006-11-19 21:38:36 +0000 UTC]
ah cool .. I'll look ^_^
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Phraktalous [2005-12-27 03:19:33 +0000 UTC]
I'm curious... (downloading) ....
I like your spirals.... thanks for sharing
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ClaireJones In reply to Phraktalous [2005-12-28 22:26:29 +0000 UTC]
It's nothing special, mostly a beginner's guide to making simple spirals using default scripts. I've come up with more sophisticated and detailed methods as time has gone on for my later fractals.
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Jaimep [2005-10-20 18:00:39 +0000 UTC]
interesting! I'm going ot have to give this program a shot.
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ClaireJones In reply to Jaimep [2005-10-20 20:56:12 +0000 UTC]
Definitely try it. When you see the original flame and then you see Moon Snail, it's amazing how Apophysis works. I remember reading one tutorial and not understanding why the author liked scripts so much. Now I get it.
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Jaimep In reply to ClaireJones [2005-10-21 00:27:46 +0000 UTC]
I can't write code to save my life LOL.
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ClaireJones In reply to Jaimep [2005-10-21 01:19:58 +0000 UTC]
You don't need to write any scripts to use Apophysis. I only used ones that were already installed with the program in the tutorial. All of my renders until today used the default scripts.
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Monokuro [2005-10-20 15:05:18 +0000 UTC]
The scripts are in Turbo Pascal? I'm doing That!
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ClaireJones In reply to Monokuro [2005-10-20 15:12:25 +0000 UTC]
The help file said it was based off of Pascal, so I'm not sure how exactly similar they are. If this is how Pascal works, though, I don't really like it. I've worked with other languages that are more typing friendly.
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Monokuro In reply to ClaireJones [2005-10-20 15:18:20 +0000 UTC]
I'll check it out, see how similar it is ... I like Pascal, but I wanna learn Flash ActionScript. Got any experience?
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ClaireJones In reply to Monokuro [2005-10-20 15:24:41 +0000 UTC]
Not yet, though it's been added to my growing list of things I want to do. I want to make a little game for the anime Witch Hunter Robin. I found some books on it, but I haven't looked at them yet. Too busy with a million other things right now.
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Monokuro In reply to ClaireJones [2005-10-20 15:28:56 +0000 UTC]
I wanna make war game - 1900 - 1950. I wanna get some tuts. Apparently Director is easire to use than flash, but you can use flash animations. I wanna check it out
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ClaireJones In reply to Monokuro [2005-10-20 15:53:16 +0000 UTC]
I say stick with Flash because it's probably here to stay, as well as being mainstream.
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