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d3m0ni0 — Hand Study

Published: 2008-08-03 10:00:08 +0000 UTC; Views: 6387; Favourites: 78; Downloads: 0
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Description Hand study.

Modeled in 3D Studio MAX, further sculpting inside of Zbrush and final render with Vray, approximately 1 day of work.

Textures made out of photos of my own hand.


G.
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Comments: 20

Helen64 [2013-12-20 09:28:50 +0000 UTC]

Very,very good!


www.3davj.com/

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AlfredNuno [2013-04-05 17:11:07 +0000 UTC]

Good Model. I am interested in this model in iges or .stl file format.
Can you give this rigged workable model in maya or 3D max.

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AlfredNuno [2013-04-05 14:57:56 +0000 UTC]

is this model available in rigged condition or in .iges .stl file format.

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AlfredNuno [2013-04-05 14:18:56 +0000 UTC]

can you give this model in .iges or .stl file format

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BlenderFan [2010-05-30 01:39:53 +0000 UTC]

cool

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Nvlutz [2009-01-12 01:38:40 +0000 UTC]

Haha, looks like Ash's hand from evil dead. Good job.

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Pablo-M [2009-01-11 17:36:51 +0000 UTC]

it looks incredible!

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Trired [2009-01-11 12:52:37 +0000 UTC]

completamente fantastico

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SunSunich [2008-10-10 14:40:06 +0000 UTC]

high five!

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chiaroscuro [2008-08-04 13:44:06 +0000 UTC]

Thats reallly nice work man! Your textures are just great! The texture makes it look like you have SSS with some underlaying maps. Great job either way, much better than any organic modeling Ive ever done!

-Nick

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d3m0ni0 In reply to chiaroscuro [2008-08-05 08:11:02 +0000 UTC]

You are too kind

And you are right, the textures really make the picture.

Thanks

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Dark-Neo [2008-08-04 09:43:57 +0000 UTC]

Wow Very nice, really like the look of that!

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d3m0ni0 In reply to Dark-Neo [2008-08-05 08:08:02 +0000 UTC]

Thank you Mitch

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Tiimbo [2008-08-03 16:39:12 +0000 UTC]

Looks sweet, but you seem to have some artifacts were the nails begin ?

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d3m0ni0 In reply to Tiimbo [2008-08-05 08:07:29 +0000 UTC]

You are right, some problems with the normal-map that I was to lazy to fix

thanks!

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MRX-II [2008-08-03 12:07:22 +0000 UTC]

1 day?!
Sweet Jesus.

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d3m0ni0 In reply to MRX-II [2008-08-05 08:06:41 +0000 UTC]

Eheh, thanks, but to tell the truth I have fellows modelers that can make a full detailed character in a couple of days, so I guess I haven't done anything special

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MRX-II In reply to d3m0ni0 [2008-08-05 12:01:31 +0000 UTC]

In my yardstick you have.

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oldoneeye [2008-08-03 11:03:50 +0000 UTC]

Looks great, nicely quaded, solid edge flow and the normal map looks awesome

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d3m0ni0 In reply to oldoneeye [2008-08-03 11:48:48 +0000 UTC]

thank you Nicolas

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