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Published: 2012-07-03 12:27:41 +0000 UTC; Views: 26050; Favourites: 337; Downloads: 217
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Description
Request for ~kazemoon ~model used:
basically this is how I (and I assume most other people) go about fixing 'glitchy' MMD models.
when adding parts- 'clean' off the parts before you use them/add them to your model. (by that I mean get rid of all unnessecary MMD physics, joints and bones)
I'm not like an expert on physics or anything but yeah.
EDIT: I'm all for helping people, but this is a TUTORIAL. Not somewhere to post 'pls fix my model for me.' I can't handle all of these requests
I don't mind taking a look at people's models, but if you're asking me to do what is shown in the tutorial, then what's the point of even having this up here? try a few times more before asking me, please.
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Comments: 820
jessid13 In reply to ??? [2012-07-04 04:30:43 +0000 UTC]
hmm..... Maybe it's just my computer?
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Ekkoberry In reply to jessid13 [2012-07-04 04:33:33 +0000 UTC]
what version of the English one do you have? oco
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jessid13 In reply to Ekkoberry [2012-07-04 04:47:54 +0000 UTC]
The latest one, I think. I'm not too sure...
version 2. I just checked.
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meimeiawesome In reply to ??? [2012-07-04 00:35:02 +0000 UTC]
Wow.. this was the exact bangs problem i was having..
Thanks so much!
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Ekkoberry In reply to meimeiawesome [2012-07-04 00:39:49 +0000 UTC]
you're welcome! ;u; glad it'll help! <3
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AquaticMoose In reply to ??? [2012-07-04 00:31:53 +0000 UTC]
Thank you :3
I'll probably need this soon xD
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Aelita377 In reply to ??? [2012-07-03 23:06:12 +0000 UTC]
can you please do one on how to fix laggy models??? :3
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Ekkoberry In reply to Aelita377 [2012-07-03 23:08:01 +0000 UTC]
I though lagging is normally just due to the computer not being powerful enough? ;A;
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Ekkoberry In reply to Aelita377 [2012-07-03 23:13:46 +0000 UTC]
no worries- I'm just not sure how to make a tutorial out of that XD
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Aelita377 In reply to Ekkoberry [2012-07-03 23:43:40 +0000 UTC]
lol thanks XD and it's totally alright :3
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silvertabbiesrock In reply to ??? [2012-07-03 20:37:39 +0000 UTC]
.../pretends to understand.
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Ekkoberry In reply to silvertabbiesrock [2012-07-03 20:44:13 +0000 UTC]
LOLOL
it took me a while to understand how to do it lmao
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silvertabbiesrock In reply to Ekkoberry [2012-07-03 20:50:01 +0000 UTC]
There are so many words.
And clicky things!
And buttons!
And selecty things in Japanese!
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Ekkoberry In reply to silvertabbiesrock [2012-07-03 20:54:49 +0000 UTC]
XDD yup.
and if you do something wrong the model will do THINGS
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kazemoon In reply to ??? [2012-07-03 18:51:01 +0000 UTC]
Question how do we know if its an extra part?
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Ekkoberry In reply to kazemoon [2012-07-03 19:27:07 +0000 UTC]
some of it is guess work
but when you first take a model- for example, sailor LAT miku- and look at it's physics and bones- if they're in a part that you'll be deleting (like the hair) get rid of the physics and bones and joints that come with it.
that's why I'd recommend saving separately- that way if you've deleted off something you should't have, you can re-do ovo
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Ekkoberry In reply to kazemoon [2012-07-03 20:04:03 +0000 UTC]
I'll go upload the model for you now
kazemoon In reply to kazemoon [2012-07-03 19:18:14 +0000 UTC]
Extra physics and things like that how can we tell?
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