HOME | DD

Published: 2010-11-28 21:23:09 +0000 UTC; Views: 2204; Favourites: 72; Downloads: 61
Redirect to original
Description
Download for 1280x960 resolutionThis is an in-zoom in the left component in the old deviation Halloween Crack. Only the set M1 = M4 is drawn in this picture.
The parent fractal is a 2D-slice of the eight dimensional
*a_real = #pixel (horizontal)
*a_imag = #pixel (vertical)
*b_real = 0.46
*b_imag = 0
*c_real = -0.46
*c_imag = 0
*d_real = 0
*d_imag = 0
If you zoom out, you will see that the outer structure is a degree 3 Compass. Check my previous deviation CompassBorder. However here weβve glided a little bit longer along the non plotted axisβ
Ultra Fractal, formula Pentic Parameterspace3 in the sp3-module written by my dear friend Stig Pettersson, Greenseng here at DeviantART. All his modules, as well as mine can be downloaded from [link]
Below the parameter file, play and have fun
UnderTheVolcano {
fractal:
title="Under the Volcano" width=640 height=480 layers=1
credits="Ingvar Kullberg;11/18/2010"
layer:
caption="M1=M4" opacity=100 method=multipass
mapping:
center=-0.0059271731787935/0.972618511361645 magn=3201.6793
formula:
maxiter=25000 filename="sp3.ufm" entry="PenticParameterspace3"
p_PlottedPlane="1.(a-real,a-imag)" p_M=M1 p_SetBorders=no p_hide=yes
p_areal=0.0 p_aimag=0.0 p_breal=0.46 p_bimag=0.0 p_creal=-0.46
p_cimag=0.0 p_dreal=0.0 p_dimag=0.0 p_xrot=0.0 p_yrot=0.0
p_xrott=0.0 p_yrott=0.0 p_xrotu=0.0 p_yrotu=0.0 p_xrotv=0.0
p_yrotv=0.0 p_xrotr=0.0 p_yrotr=0.0 p_xrots=0.0 p_yrots=0.0
p_zrot=0.0 p_LocalRot=no p_diff=no p_bailout=100.0 p_dbailout=1E-6
inside:
transfer=none
outside:
density=2 transfer=linear
gradient:
comments="Kerry Mitchell/n /nrainbow gradient with green negated"
smooth=yes rotation=-130 index=33 color=127 index=83 color=16638
index=102 color=47359 index=151 color=1316903 index=203
color=7281801 index=228 color=16711551 index=283 color=16695296
index=307 color=16646144 index=382 color=2561812
opacity:
smooth=no index=0 opacity=255
}
Related content
Comments: 48
FractalMonster In reply to YossyHal [2016-01-16 11:39:12 +0000 UTC]
Me too Really glad you do
π: 0 β©: 0
FractalMonster In reply to M-i-t-c-h-e-l [2013-10-10 16:30:56 +0000 UTC]
Thanks Glad you like it
π: 0 β©: 1
M-i-t-c-h-e-l In reply to FractalMonster [2013-10-10 17:50:55 +0000 UTC]
You're welcome!Β
π: 0 β©: 0
FractalMonster In reply to Blanchettnightroad [2012-10-05 20:53:32 +0000 UTC]
Me too Thanks again
π: 0 β©: 0
FractalMonster In reply to PhoenixPhlox [2011-10-08 14:53:45 +0000 UTC]
Thank you so much
π: 0 β©: 1
PhoenixPhlox In reply to FractalMonster [2011-10-08 17:28:01 +0000 UTC]
π: 0 β©: 0
fractal1 [2011-08-24 00:34:01 +0000 UTC]
Very nice! I can almost see it moving or give it a squish!
π: 0 β©: 1
FractalMonster In reply to fractal1 [2011-08-24 02:31:55 +0000 UTC]
Yeah, spirals are very "living" Thank you
π: 0 β©: 0
bobarob [2010-12-28 12:52:42 +0000 UTC]
oooooo i like this one, but looking at it for too long gives me a head ache xD
π: 0 β©: 1
FractalMonster In reply to buddhakat9 [2010-12-09 11:13:59 +0000 UTC]
..and yet a completely raw 1-layer fractal Thank you
π: 0 β©: 1
buddhakat9 In reply to FractalMonster [2010-12-10 06:55:49 +0000 UTC]
yes, and you know how much I like those!!!
then I can tweak with a layer or 2 and have fun without all those masks & stuff!!!
I'm a simple girl at heart!!!
π: 0 β©: 1
FractalMonster In reply to buddhakat9 [2010-12-10 12:58:11 +0000 UTC]
The comment on this I probably put under another thread
π: 0 β©: 2
buddhakat9 In reply to FractalMonster [2010-12-10 20:28:10 +0000 UTC]
oops - correction to my comment/reply before this...
the quees to whom I refer is *Xantipa2 !!!!!
don't know the other one (yet)!!!
ok, I'm done!!
π: 0 β©: 1
FractalMonster In reply to buddhakat9 [2010-12-10 23:34:06 +0000 UTC]
Shit happens No probs
π: 0 β©: 1
buddhakat9 In reply to FractalMonster [2010-12-10 20:05:45 +0000 UTC]
yup...
to add to my reply on that thread...
I also find I really enjoy doing manips with PSP, now that I have several really nice effects and filters, which I didn't have before... & I just realized layers are treated (merged) the same as in UF () - so UF taught me something very helpful!!!
while you're the king of fractals, I like trying to do abstracts/manips like ~Xantipa , the quees of abstracts/manips... I really like making those, usually based on fractals...
ok, enuff about me...
have a great day...
π: 0 β©: 1
FractalMonster In reply to buddhakat9 [2010-12-10 23:32:18 +0000 UTC]
Slijkerman has taken those features into UF, so fractal that earlier ware regarded as 2manioulated" today can be regarded as "raw" Xantipa is on my watchlist
thank you, the very same to you
π: 0 β©: 1
buddhakat9 In reply to FractalMonster [2010-12-12 04:34:53 +0000 UTC]
good point!!!
brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
π: 0 β©: 1
FractalMonster In reply to buddhakat9 [2010-12-12 11:12:33 +0000 UTC]
I always have good points
π: 0 β©: 1
buddhakat9 In reply to FractalMonster [2010-12-12 17:51:30 +0000 UTC]
yes, you do...
and you are humble too!!!
π: 0 β©: 1
TheAbodiP [2010-11-30 09:21:53 +0000 UTC]
wow it's turn and turn until it's bomb LOL
really perfect design
look forward ^_^ peace
π: 0 β©: 1
twinkels [2010-11-29 19:51:39 +0000 UTC]
YooHoo...this is great, like the coloring and design
π: 0 β©: 1
FractalMonster In reply to twinkels [2010-11-29 19:58:35 +0000 UTC]
Yeah, the math is a great designer, isn't he/she? Thank you
π: 0 β©: 0
FractalMonster In reply to Suvetar [2010-11-29 09:14:49 +0000 UTC]
It is Thanks Suvetar
π: 0 β©: 0
Greenseng [2010-11-29 01:40:09 +0000 UTC]
Both are very good. This has taken some time to render, I guess?
π: 0 β©: 1
FractalMonster In reply to Greenseng [2010-11-29 09:13:22 +0000 UTC]
Thank you Some hours. There will be poster more long rendered fractals
π: 0 β©: 0