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GoblinQueeenTips to Critque on DA

Published: 2005-03-13 10:57:29 +0000 UTC; Views: 120415; Favourites: 1797; Downloads: 16888
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Description It seemed to me that more and more so lately, I'm noticing disharmony between artists here on dev relating to the critique system. I don't think it's that artists don't want honest critques, I think it stems more from miscommunication and perhaps not everyone understanding how to give a helpful critque. In any case, I didn't think it would hurt to throw this guide together and just maybe, it might help improve communication between each other.

Now, I don't want to sound preachy, either. These are just thoughts and techniques I have found work well for me. Like any other tutorial, you may find some work for you and some don't. Just take from it what you like and leave the rest behind

*Edit 3/13/05: re *tigrin 's suggestion, I went back and added some general and brief definitions for the formal elements.

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Critique. It’s one of those words that society has taken into one of the most negative connotations, and yet, it’s not meant to be a negative at all. In the art world, the idea of a critique is to examine the formal elements of a particular piece of art. It has absolutely nothing to do with passing judgment or assessing its validity, it is just a way to look beyond the obvious. It is an invaluable process within the artistic community and the responsibility to handle it properly should not be taken lightly.

Now, personally, I was introduced to the process at a very young age. Back in grade school, we had a woman that would come in once a month and we would go over several pieces and review the formal elements involved. Of course, my level of understanding at that age was not what it is now, but still, I knew the basics and if asked, how to approach a proper critique.

It has come to my attention that many people were not likewise exposed and are relatively new to the concept of critiquing the works of others. There seems to be a bit of high tension lately as some people are presenting things in a less than tactful way, upsetting artists, and in turn, getting upset and thinking that the artist does not want an honest critique. Well, I can’t speak for everyone, but I know for myself personally that is not the case. I do want an honest critique, but I also appreciate one done properly that shows respect for the work at the same time as examining it.

As many people do not understand the difference between those two concepts and many have not yet been exposed to the proper way to give a critique, I thought a little guide might be helpful. This is especially important here on devArt as if you are going to participate in the critiquing/commenting process, it’s best to do so with a full understanding of what is and is not considered good form.

First and foremost, the formal elements of art I mentioned include but are not limited
to:

Theme – the idea, emotion, or motif behind the piece.

Expression – how the theme is carried out in a piece on a technical level. What elements are employed to express the theme and how well does it read.

Line – how lines are used in the piece, both in the literal lines you can see and in the implied ones created by objects and directional movement.

Color – how color is used, including, but not limited to the tonal palate (warm tones like reds, oranges, browns versus cool tones like blues and greens), use of contrast and complimentary, and also how the color has been used to render and draw focus.

Form – how the artist has used rendering techniques to create a dimensional feel and how those forms then register and relate to each other.

Repetition – how shapes, colors, and lines can be repeated throughout a piece to create unity, pattern, balance, and/or rhythm.

Composition – how the different elements of the piece are arranged to give and specific effect or mood. The actual staging of a piece.

Balance – a more surreal term, does the piece feel balanced and well grounded where it is? Are the objects centered, or all to one side? Does one side seem to feel more pull than another?

Direction – somewhat related to balance, how the elements combine to create a pull to a common point in space.

Movement – similar to energy, but also including literal movement within a piece. How alive a piece feels, both for abstract and representational works.

Energy – the dynamics of a piece. Do the different elements like color, line, and pattern create a calm state or a more energetic one.

Rhythm – how elements like pattern, repetition, and flow work together to create an overall unified feel.

Flow – how the eye moves around the piece and how well the different elements relate to each other.

Focus – how the artist has used to formal elements to guide the viewer to a main subject area.

Depth of Field – how the literal focus has been adjusted to create depth in the piece, i.e., objects at a closer range are more/less in focus than those at a distance.

Emotion – also related to theme, but the emotional level or idea in a piece. Also the emotional response it elicits from the viewer.

Symbolism – elements of the piece that involve a subtext beyond their outward appearance. They are what they appear to be at first glance, but they may also be representational of an idea, a person, or an emotion.

Iconography – a type of symbolism related to specific images or objects the viewer should use to understand a piece. For instance, placing a heart over a person’s head would be an iconographic reference to love.


How an artist has chosen to use these elements should be the central issue, not whether or not you care for the particular subject, style, etc… What follows are some tips on how to keep that focus.


1) A critique is not just about what is ‘wrong’ with a piece. This is an unfortunate misunderstanding that I have seen perpetrated all too often. Simply pointing out each and every thing you consider to be a flaw in a piece of art is not a good critique. A good critique is balanced and addresses many if not all of the formal elements, expressing both good and bad, what you feel works, and what doesn’t. This may seem to be an overly ‘pc’ approach to some, but if you focus on the negative, the person you are trying to help is likely to tune you out without taking in your meaning which accomplishes nothing for either of you. Remember, this is something the person has likely poured hours of work into and understandably, they may be rather attached to it and if all you have to say is negative and they see some good, they may discredit your perfectly valid points. A balanced evaluation is the best and most proper approach. Try to address the elements you think were carried out well in addition to the one’s you felt maybe could use some work.

2) Remember to leave your personal tastes behind. If you are going to evaluate a piece of art, you have to be able to approach it from a totally neutral perspective. If you don’t care for a particular genre or style, to give a good critique, that needs to be left out of it. That is not to say you are not entitled to that opinion, but I’m sure the artist is well aware that there are those that will not care for the style/genre of their work and there is no need to say so again. As mentioned before, you want the person to be receptive to what you have to say and if you start out with an obvious prejudice, they will likely discredit anything else you may have written. Again, this is of no help to anyone and defeats the purpose of the critique.

3) Be constructive with your criticisms. Unfortunately, this is a very ambiguous area. How do you say something bad in a good way? Well, to start out with, saying something is ‘ugly,’ ‘annoying,’ and/or ‘bad’ is not constructive. It gives the artist nothing to help them improve. Again, your ultimate goal is to help the person you are lending your time to and if all you do is slander their hard work, they are unlikely to listen. If per say you find something lacking in a piece, it is far better to try to focus on why you find it lacking and express it that way. Saying a color feels a bit too bright is far more helpful than saying it is ugly or wrong. By focusing on the source of your gut instinct, you are both helping the artist because it is much harder if not impossible for them to try to guess why you had a certain reaction.

4) Similarly, do try to be honest. It’s all well and good to be polite, but also not to the point where you are being untruthful. Don’t hold back your opinion, just try to keep in mind how you would like it expressed to you if it was your own artwork being commented on.

5) Also important specifically here on devART is the level of critique the person has indicated they desire. Obviously, if they say ‘do not critique,’ they do not want it critiqued for many possible reasons. If they ask for an ‘advanced critique,’ then fire away, but still keep in mind that you want to be respectful in doing so. More ambiguous is the ‘critique welcome’ option. Keep in mind, this is the only middle ground deviantART has set up. While the person is not asking you to refrain from a more in-depth look at the work, they are also not specifically requesting it, so try to keep that in mind.

6) Use maturity and tact in your comments. Of course, this may fluctuate depending on the age of the artist that produced the work, but if you are evaluating a serious nude, then it is not generally good form to make jokes about body parts, etc. Understandably, one of the most natural responses in people when they are nervous or uncomfortable about something is to make a joke, but think first about whether it is appropriate or not. If not, it might be better to say nothing.

7) Saying nothing is perfectly alright. If you really just don’t like a genre like anime, or abstract expressionism, or portraiture and do not think you can comment without those prejudices influencing you, it is perfectly alright to say nothing at all about the piece. To have an opinion does not mean it has to be expressed at every opportunity. As mentioned before, the artist already knows that there are those that do not share their same interests. Simply telling them again with no consideration for the formal elements of the work does not help them at all and isn’t the end goal to help the artist?

8) Be prepared that the artist may not agree with you. That does not mean that they do not respect your opinion, but just as you do not necessarily agree with the choices they made, they might not agree with yours. In the end, art is very subjective and each person will have their own taste. You can offer a suggestion, but don’t take it personally if the artist decides against it. It is not that they are unwilling to hear criticism, they just don’t happen to agree with that particular suggestion. Remember, all you are offering is an opinion. It may be an opinion shared by many, but in the end, it is only an opinion and the artist is the one with the end say.

9) Do not try to pass judgment on the ‘validity’ of someone’s chosen means of expression. There many different forms of art out there, some I like and some I don’t, but if it is of no harm to others, then I have no right to say what is and isn’t ‘art.’ Someone else might choose a different means of expression than I would, but that does not make those feelings they are expressing any less valid.

10) Try to look at the age and level of the artist. On devART, there are many different ages and skill levels. The scale ranges from professionals to amateurs to hobbyists. You may want to be a bit less harsh with a 12 year old or someone that is just doing art for fun than with an aspiring professional that is trying to hone their skills to break into the field.

11) Be willing to put your money where your mouth is. It is not a necessity, but a very nice addition if you can see that the person offering suggestions understands what they are talking about and can demonstrate it in their own work. As I said, this is not a necessity, but I’ve always found I’m far more receptive to taking suggestions from professors and other artists whose work I respect. It shows that they understand what they are saying on both a theoretical and practical level.

12) Do not, I repeat do not use the critique/comment area for promoting your own work. That is extremely bad form. That’s like coming into someone else’s gallery show with fliers for your own or coming to someone’s wedding and trying to upstage the bride, it’s just not done. Mentioning that you have dealt with a similar theme/character and even comparing and contrasting the two is generally accepted, but to use the space to link up your own work is very disrespectful. Obviously, if the artist is interested (and I would hope they are as I’m always interested in seeing how different artists have approached the same subject), they can come over and find it in your gallery, but it is impolite to impose.

13) If you are going to ask a question, be respectful of the artist’s time and read the description first. Nine times out of ten, the question has already been answered there. After all, they were nice enough to take the time to provide all of the information you might need to properly understand a particular piece, if you ignore it, then you are showing disrespect for that original time spent and the time they now must spend answering it again.

Now, in the end, these are only suggestion to help both you and the person who you are critiquing. Just like with a critique, you might agree with some or none of these and ultimately, how you approach it is up to you. These are just my own observations and things I have found help me from both ends in terms of understanding where someone else is coming from in offering a critique and helping them understand where I’m coming from when I am offering one. Maybe these tips will prove useful for you and maybe they won’t, but it’s something to think about in anycase.
Related content
Comments: 567

random468 [2008-07-14 16:54:21 +0000 UTC]

This guide is very well written. I have just registered on DA a couple of days ago and I'm very glad I came across these tips

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GoblinQueeen In reply to random468 [2008-07-15 03:46:28 +0000 UTC]

Happy to help, welcome and hope you are enjoying the site so far

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cottonball [2008-07-13 14:09:32 +0000 UTC]

Goodness gravy. You'd think people would know this kind of stuff already. I mean, don't they teach this in school or something? u_u;

It takes nice people like you to spell it out for 'em.

Thanks for this. >w>

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silversister [2008-07-06 08:54:30 +0000 UTC]

I applaud to you for this quide, I really do. It's plenty helpful to both commenters AND artists recieving comments and having hard time accepting criticism aswell!

DeviantArt's going down the lane of "simply faving without feedback is okay" and while I'm all cool with people supporting this idea on their own behalf [if they don't care about comments and consider a fave compliment good enough; hey, good for them!] I find it incredibly discouraging on the sites level of criticism and feedback-appreciation.
I mean, it's not just that it's nice to hear actual deep opinions about your work, but it's also about the commenters learning to be constructive, helpful and learning to express themselves through words aswell! I myself have become more criticizing than some years ago, if not just for the faving sprees, but reading your guide I feel like I've done some share of not-so-helpful hints and thus I shouldn't really consider myself more higher level than people who just fave...

This guide REALLY helps out on that! Thus I applaud once more and fave this to spread out your wonderful words of quidance! And of course, try to be more considerable with my comments from now on.

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GoblinQueeen In reply to silversister [2008-07-06 16:39:45 +0000 UTC]

Aww, I'm really glad to hear that it is useful for you I agree %100, the more you break down and figure out 'why' you like something, the more you learn

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pansy2012 [2008-06-27 04:20:02 +0000 UTC]

Well said. You definitely gave this subject a lot of thought, and it all managed to come across in a very articulate and readable way. It's a subject that does seem to come up as an issue quite a bit, but i do believe that you're the first to bring it up and try to help. Also, it was all said so honestly and without bias. Congrats.

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koende [2008-06-19 17:13:44 +0000 UTC]

^ ^ great thing that lots of people really need, the most usual thing that I use to see (about your examples), is the selfpromotion and the heavy critique like "..that's ugly."

dunno, I enjoyed the reading (even my english is not as well).

congrats.

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Korhil [2008-06-06 18:54:55 +0000 UTC]

Definetly a must read. But I got to say I don't believe in "objective" critique.
We all have our emotions, our tastes,our fields of expertise.
Thats why I don't comment on photography for example (unless a pretty model is in it ) I'm simply not able to experience fully what artist wants to tell me.

Or maybe he wasn't trying to make art just take a picture of his new hairstyle (eg.). If I misinterpret I could offend someone so I better leave it alone and go watch something I'm interested in.

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Nenekko-chan [2008-04-29 22:05:06 +0000 UTC]

Alot of people should read this as this lightens the subject of critique!
Nice Job~
: D

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Chulala [2008-04-24 12:39:57 +0000 UTC]

I'm glad to have found this guide, it is very accurate and detailed.
You're way of writing is very deep thinking and thoughtful, this will really help those in need on how to critique ^^

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KeatontheBlackJackal [2008-04-07 17:53:50 +0000 UTC]

This was fantastic. o_o I can't believe you took the time to write all of this out! Excellent work, and a thoughtful instruction guide as well.

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IrisHime [2008-04-06 00:11:56 +0000 UTC]

Thank you so much for taking the time to write all of this down and put it up. It was well done.

Too many a time, I have seen devants that flat out say, "this drawing sucks", "This character is stupid", " or berate the artist (myself included) in some way, or fling around the word "Mary-sue", and then when they are approached about it they use the excuse, "It's only a critique".

Many people don't even seem to know what a critique is to begin with, and others misuse the word for purposeful pain and hurt.

I am going to favorite this, so that whenever I come across said ignorant individuals, I can simply re-direct them back to this 'tutorial', and save myself the same troublesome speech, over and over again.

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NotSpectacular [2008-04-01 14:10:27 +0000 UTC]

Very helpful! Saving for later!

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Mei-moon [2008-03-31 10:36:00 +0000 UTC]



I got really happy reading this, you've explained it very well :'D
I've been thinking alot about critique, so many people doesn't seem to understand it, by making this you've managed to prevent alot of misunderstandings
I've learnt about this from my dad, he's working with those sort of things, and I must say that you really know how to critique
What many people haven't understood is that by only giving negative critique you unmotivate the person to draw, and he/she starts thinking that her art is really bad. If you give both positive and negative critique you must likely will motivate the person to become an even better artist!
Thanks for making this, I enjoyed reading it~!

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TaranAlvein [2008-03-31 05:15:19 +0000 UTC]

Very interesting. You make some very good points and offer very good advice. If only more people had your kind of outlook toward art.

Now me, I don't know if I could exactly take your approach, that is, to comment on specific elements. I'm rather lacking in any knowledge of such things, but the general idea you put forth, namely, to tell the artist both what you think looks good and what doesn't quite work, is a solid one.

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ncmaothvez [2008-03-25 23:56:01 +0000 UTC]

Really informative! Came across this tut at the right time - recently I've been curious why so many of the deviations (at least the ones I see) lack constructive critique and mostly get flooded with drive-by favs. I think this explained it.

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sugarsk8 [2008-03-21 05:00:43 +0000 UTC]

Thank you for this! I agree with everything you have mentioned about critiquing and think its a good idea for everyone to take a gander of this - for everyone else's sake XD

It's also taught me about some things about how to critique better too - a must-fave-deviation.

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poppikun [2008-03-21 00:40:48 +0000 UTC]

This is really informative and I have never thought of a critique that way. Personally I can't stand critique and get upset when someone does critique me, but I just get their "critique" and a little insult at the end, you know... just to make it register. lol
Thank you so much for making this.

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dolphin64575 [2008-03-19 22:54:42 +0000 UTC]

total journal linkage! this is AWESOME! folks really do need this

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KillerLoli In reply to ??? [2008-03-19 00:59:48 +0000 UTC]

i found this really helpful, thank you.

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Rika-Of-Water [2008-03-04 04:07:27 +0000 UTC]

Gratz on the DD.

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Laserninja [2008-03-03 21:35:25 +0000 UTC]

YOU SUCK!
Was that good critque? I think it was awesome...

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Nootie [2008-03-03 15:30:29 +0000 UTC]

I, too, am linking this in my journal. I struggle nearly everyday with people just tearing into my work without adding the, "But I do like how you did this..."

I also enjoyed how you didn't make us artists out to be snooty, too-good-for-critique, bastards.

It just isn't so. I mean, lol, you kick someone enough times, they will attack. I suppose I was tired of getting backed into a corner. So, I am hoping that this will spread like a wildfire and cure the masses of their ignorance.

Thank you SO much.

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omegasama [2008-03-03 13:55:28 +0000 UTC]

This is a great guide, I'm linking to this in my journal and hope the people watching me will have a look at it.

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hili-chan [2008-03-02 21:53:22 +0000 UTC]

I think this should be mandatory for all people entering dA. I've always been a very critical person about art and such but I've rarely posted any critique here because of my fear of saying something I didn't mean. After reading this I've gained the confidence to try to critique without offending people. Thank y'u very much for taking the time to write this.

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CarmenWilliousDorman In reply to ??? [2008-03-02 18:32:08 +0000 UTC]

Thank you so much for taking the time to write this out. More people should really read this.

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xdarkxgypsyx [2008-02-24 02:29:42 +0000 UTC]

Wonderfully helpful.

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Neutrino-X [2008-02-19 01:20:56 +0000 UTC]

This is great indeed. You don't know how useful (Lawl, well, in fact you do) these tips could get.

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xXBulmaXx [2008-02-07 17:21:52 +0000 UTC]

This is great, I'll fav it for later reference
I find it kinda hard to give proper critique since I'm no expert in any art form, but if I feel I have some constructive critique to give, I do.

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TJKofinas [2008-02-02 15:11:55 +0000 UTC]

I saw this before, and I kept forgetting to print it out for my art teacher. You wouldn't mind if I did that, as long as proper sources were cited, would you? Of course, certain parts pertaining to dA-only things would be cut out, but would you mind? This is a very good and thorough guide to critiquing that definitely has application to outside of dA.

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kokimira In reply to ??? [2008-01-21 20:40:17 +0000 UTC]

i am so happy someone put this up for me and everyone else i am definetly going to fav this

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mguz192 In reply to ??? [2007-12-29 04:20:28 +0000 UTC]

I have a problem with artistic terms yet this tutorial has really helped me. Thank you.
I hope many deviants get to read this before commenting around.

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GoblinQueeen In reply to mguz192 [2007-12-29 05:30:13 +0000 UTC]

Thank you for taking the time to go through the whole thing

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mguz192 In reply to GoblinQueeen [2007-12-30 02:38:32 +0000 UTC]

It was my pleasure. Your welcome.

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AnimeKoneko242 [2007-12-24 00:50:06 +0000 UTC]

I think this is the most useful tutorial/tip piece I've come across yet. Very nice.

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GoblinQueeen In reply to AnimeKoneko242 [2007-12-25 19:53:34 +0000 UTC]

Thanks much for taking the time to read it

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princess-butter-cup [2007-12-11 03:35:52 +0000 UTC]

I feel better now - pretty much agree with this description of critique. It's kind of interesting thinking about feedback from such diverse world views. It helps to agree on basic format and language.

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GoblinQueeen In reply to princess-butter-cup [2007-12-25 19:55:05 +0000 UTC]

Thank you much, too, for taking the time to read

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streetmilo In reply to ??? [2007-12-09 08:36:27 +0000 UTC]

This is great, thanks for this.

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GoblinQueeen In reply to streetmilo [2007-12-09 16:59:18 +0000 UTC]

You're welcome, thanks for reading

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streetmilo In reply to GoblinQueeen [2007-12-31 04:43:19 +0000 UTC]

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sylentskye [2007-11-21 13:51:12 +0000 UTC]

YES!!! You put it wonderfully!

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snapesgirl34 [2007-11-18 01:47:18 +0000 UTC]

Wow, this must have taken you a while to write, very nice work!!! This is certainly worthy of a DD. I wish I could make everyone read it. ^^

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GoblinQueeen In reply to snapesgirl34 [2007-12-09 18:02:03 +0000 UTC]

Well thank you for taking the time to read it yourself

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snapesgirl34 In reply to GoblinQueeen [2007-12-09 22:58:36 +0000 UTC]

You're most welcome.

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rowenabrennavart [2007-11-16 23:31:38 +0000 UTC]

You've been featured here [link]

Tell me if that's ok with you, if not I'll remove it right away ^-^ Thank you for doing this deviation!

Help to spread the word if you can! n_n Love,

Cris

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ArtOfhKm In reply to ??? [2007-11-16 12:59:34 +0000 UTC]

This should be a must read for all DA user and would-be users!

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Jailough33 [2007-11-15 17:00:17 +0000 UTC]

This is such a great idea and I have found it useful, sometimes I dont know exactly what I would like to say on ppl's art and I certainly dont want to offend anyone, I want to be helpful, and this really helps me to express my critique without offending. Thanks!!!

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Helen-Baq [2007-11-06 00:28:15 +0000 UTC]

I've been looking for something like this, thank you.

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GoblinQueeen In reply to Helen-Baq [2007-11-06 03:50:44 +0000 UTC]

No problem, thank you for reading

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