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#mmd #tutorial #mikumikudance
Published: 2022-07-21 14:07:12 +0000 UTC; Views: 4914; Favourites: 28; Downloads: 0
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Description
There are options in mmd to make the motion fit to whatever models you used and whatever size the models is either its taller or shorter, it's called multiply of bone frame position-angle and multiply of camera position-angle, at least its what written on mmd, just simply go to the edit menu and you will find it.This is the value I used for Milim most of the time but it may be different cuz its depend on what model motion maker used. If you are wondering why I used 0.8 for y bone and 0.85 for y camera its because Milim height is around 0.85 of tda miku height but her legs is shorter than tda model (maybe other tensura model too since they arent build for dance, idk) so I have to make it 0.8 for the bone. I dont think you need to think too much about that, just make sure any part of model legs not clipping through the floor and you good.
And as for the camera, I wouldnt recommend you to mess around with the distance unless if the camera clipping through the floor, wall or even the model (ofc after you multiplied it) then you may change it
I hope this help for those who wanna use model with different height out there not just milim
Thats all I have to say, have fun!