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Published: 2010-07-07 09:53:15 +0000 UTC; Views: 2035; Favourites: 19; Downloads: 0
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It's all text, so I figured I'd just put the tutorial in the comments, copy pasted from my journal entry here: [link]I know that one large issue when using anyone else's flamepack is coming to find out that they used plugins that you don't have installed. I remember hearing of a way to auto-detect missing plugins, I think with Apo7x10, but I haven't figured out how to do it.
There is another way, however, to find missing plugins in a flamepack. It's fairly simple and I'm surprised I hadn't come across it sooner. I'd been talking about the issue in #Aposhack, and someone there, although their name eludes me at the moment(darnit), mentioned opening .flame files in notepad. If you open them this way, you'll see all the included flames in a readable format, displaying all the variables involved. For the sake of example, I'll grab a snipped from my fractal "Down Below":
^This is the line that tells you it's the start of an individual flame in a file. All you're really looking for is
Each of these tags represent the triangles in the flame. For every triangle there will be a complete
So, if you look at all of the
Hopefully this will help anyone else who, like me, didn't think of this on their own.
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Comments: 8
PhoenixArisen [2010-07-08 02:44:08 +0000 UTC]
You bring up something that has been bugging me as well. Whenever I run across params, there is two parts of the whole thing that still have me stumped. Using your example for easy reference, I don't know where to put the center coordinates (i.e. center="-0.0188450762009088 0.0927476898429516"). I believe the first is for the X coordinate field in the camera and the second is the Y field. If this is correct or even if it is not, I would love to hear where that is. Second, in the xform example, the coefs have been confusing me. You have 6 coordinates there from 1.38107 to 0 and I am wondering if those go into the Transform tab or if they go into the triangle tab since either one will produce vastly different flames? Great example and I am learning about params a lot more now that I am in a competition. I even know how to copy/ paste my params now since my default program outside of Apo is notepad so that I can see the details of the fractals I make.
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FracFx In reply to PhoenixArisen [2010-07-08 08:48:22 +0000 UTC]
yes the x and y coordinates there are for the camera position, in that example it's barely off-center.
The coefs refer to the triangle/transform placement positions of the x,y, and o locations.
In a script it would be like this for the example shown:
transform.coefs[0,0] := 1.38107 //x0
transform.coefs[0,1] := 1.381068 //x1
transform.coefs[1,0] := -1.381068 //y0
transform.coefs[1,1] := 1.381068 //y1
transform.coefs[2,0] := 0 //o0
transform.coefs[2,1] := 0 //o1
x0 would be the first x box in the transform tab, x1 would be the second box, etc. (the 6 coordinates).
You don't really need to know that if you're just copying/pasting parameters. The triangle and transform tabs would/should be the same values
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PhoenixArisen In reply to FracFx [2010-07-08 15:17:36 +0000 UTC]
Thank you so much. That really helped me understand a lot better. I am still learning how to use params and your explanation has really helped me to understand that concept much better.
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Juggalo5 In reply to PhoenixArisen [2010-07-08 04:26:30 +0000 UTC]
These parameters are to be loaded in Apophysis, and nothing more. You don't input anything yourself once the .flame is loaded
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Juggalo5 In reply to Juggalo5 [2010-07-08 04:28:15 +0000 UTC]
Also, when you see someone post a flame as text(XML), you copy the entire text portion, and then go into Apophysis and paste it directly. The flame comes up that way as well.
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IDeviant [2010-07-07 19:26:20 +0000 UTC]
Ha! I just explained this to someone, so I reckon this should be most welcome I actually use Notepad++ to view the raw XML as its markup highlights stuff better than plain text editors, and allows easy collapse by levels: [link]
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Juggalo5 In reply to IDeviant [2010-07-07 20:20:19 +0000 UTC]
Yeah, I was actually thinking about seeing if it was easier to read through with highlighting.
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Nikolaslimao [2010-07-07 12:33:41 +0000 UTC]
I already knew about that trick but that's nice sharing with other that don't know how to find the missing plugins
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