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KaeltykAnother World XXIV . Foundry . WallPaper

Published: 2013-05-17 23:32:19 +0000 UTC; Views: 11279; Favourites: 354; Downloads: 235
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Description Updated : now rendered at 8x the resolution to have a better antialiasing once scaled down and remove all the little aliased white reflection dots. (Some small details changed a bit as I forgot to change the fractal resolution according to the render size change but it's still good )

Mandelbulber • Download in 1920x1200
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Comments: 26

AshpodThePortalFur [2014-01-06 04:40:55 +0000 UTC]

oh murr...

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Contraltissimo [2013-12-30 05:14:41 +0000 UTC]

When I look at this.... I get the Metropolis Zone music in my head. 

So, so cool. 

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Karinta [2013-12-30 03:36:42 +0000 UTC]

Wow I thought this was a legit factory or something from the thumb. Its realisation is stupendously good.

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Lady-Compassion [2013-12-30 02:18:10 +0000 UTC]

Congratulations on your Daily Deviation!

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JoKeRfAcE1 [2013-12-30 01:23:45 +0000 UTC]

excellent work!

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hannahelizabethh [2013-12-29 21:55:30 +0000 UTC]

SWEET!

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Kidlike101 [2013-12-29 18:50:20 +0000 UTC]

mind = blown!


well earned DD so congrats!

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zezdar [2013-12-29 17:56:07 +0000 UTC]

Wonderful!

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Skybird7 [2013-12-29 17:34:23 +0000 UTC]

woow!! This is awesome!! I'm slightly mind f#~ked with this but its still awesome

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Lintu47 [2013-12-29 14:09:26 +0000 UTC]

Congrats on the DD!
Have a nice day and Happy New Year!

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kuzy62 [2013-12-29 13:42:29 +0000 UTC]

Congrats on the DD!!!

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KPEKEP [2013-12-29 08:08:34 +0000 UTC]

congrats s

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catelee2u [2013-10-17 12:27:44 +0000 UTC]

Fantastic!!

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YuryKyssa [2013-09-10 19:55:25 +0000 UTC]

Excellent!

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bezo97 [2013-05-27 14:23:04 +0000 UTC]

Although the pic is a bit noisy but i really like this formula

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Kaeltyk In reply to bezo97 [2013-05-27 16:30:45 +0000 UTC]

Thanks! I'm trying to find a solution for this but it is already in antialias2x2 (and some despeckle filter change the render too much), I guess I'll have to render it at 4 or 8 times the resolution and resize it down...

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bezo97 In reply to Kaeltyk [2013-05-27 16:32:13 +0000 UTC]

Uhh it would last for days You should better decrease the raystep multiplier

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Kaeltyk In reply to bezo97 [2013-05-27 23:33:11 +0000 UTC]

The spots are created by the reflection so I'm not sure the engine settings will change this - I'm currently rendering at 8x 1920x1200 to see what's happening - only 6 hours to render (on a pretty fast 6*dual core PC with 32GB RAM )

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bezo97 In reply to Kaeltyk [2013-05-28 09:27:12 +0000 UTC]

Protip: When calculating refelections, i alway set the Depth colors to black (under the ambient tab) This totally decreases noise

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Kaeltyk In reply to bezo97 [2013-05-28 12:02:35 +0000 UTC]

(this is with Mandelbulber and not Mandelbulb3D, so the settings are a bit lighter - I have no such control. Yet the HD render is really nice, I'll upload it to replace this one asap)

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bezo97 In reply to Kaeltyk [2013-05-28 12:04:13 +0000 UTC]

Ohh i didn't know that sorry

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bib993 [2013-05-27 07:16:29 +0000 UTC]

Nice job!!

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Mark-Tamaro [2013-05-27 07:04:25 +0000 UTC]

This fantastic! I love the color, lighting and sense of depth and scale. It looks enormous with lots of interesting places to explore.

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KPEKEP [2013-05-24 10:41:39 +0000 UTC]

really ? fantastic work !!!

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Kaeltyk In reply to KPEKEP [2013-05-24 13:32:32 +0000 UTC]

Thank you !

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crypticfragments [2013-05-22 14:34:40 +0000 UTC]

very nice indeed!

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