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karniz — My Influence Map

Published: 2010-08-29 02:30:14 +0000 UTC; Views: 2253; Favourites: 26; Downloads: 38
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The Influence Map

Here is mine, and yes I cheated just a bit... why? Because I wanted to... hehe.
I'll explain some of them, largest areas first:

Akihiko Yoshida: If I could marry this man right now, I would. Yoshida's fine eye for armor designs made me fall in love with his art the very moment I saw it. I will play every video game that he designs characters for, only for the sad sake that, even if the game itself is terrible - I know I will have my eye candy. ♥
Naoko Takeuchi: I think that she is on everyone's influence map who was born some time in the early 80's. I think most of my body structure comes from her... hence why my ladies have extra long limbs~
Kosuke Fujishima: How could you NOT see the influence of this artists in my work? If a drew a character with hair - there it is. I was in dire LOVE with how Fujishima drew hair... it was just so beautiful, so I came to study it.
Akira Toriyama: How could I not love the man - he taught me how to draw muscles. And aliens. And angry men. And slimes... oh the slimes...
Breath of Fire III: I think somehow I must have eaten a piece of the artist for Capcom's [Tatsuya Yoshikawa] brain... I think my methods for crafting characters comes directly from my influence from this gaming era.
Yoshitaka Amano: Ever since my first foray into a series called Final Fantasy, the 4th installment caught my attention with the wispy art style of Yoshitaka Amano. I've been in love ever since.
Alphonse Mucha: During my time in Europe I was exposed to a lot of classic painters - and Mucha's beautiful and realistic paintings of these gorgeous full sized wimmen caught my attention hardcore.
James Waterhouse: When I lived in good ol' Deutschland [ages 10~13], during a school field trip to a museum - I saw quite possibly the most beautiful rendition of sirens ever... I fell in love with this classic painter.
The Legend of Zelda Series: Longtime fan of the Zelda series, but I wasn't particularly moved until I played Majora's Mask, to this day my favorite Zelda title.
Shadow of the Colossus: This is one of the more newer inspirations, and it's only because I was so immensely moved by this game in it's art direction, and the way it was presented.
The Silent Hill Series: In both music, and the gritty visuals, the Silent Hill Series calls to my disgusting inner self.
My Garden: Working in my garden daily relieves my stresses and exhilarates my own being - and my stomach. Yes, I am an avid gardener and I aim usually to have at least 30% of my daily dinner meals be home grown.
Food: In particular, Cha chang myun, my absolute favorite Korean ramen. Mmm.

Please keep your comments about the illustration.
Art by Donna Brown . Character(s) from Various Sources. All rights reserved.
Please do not copy, use [icons, avatars, etc.], reproduce, or redistribute the art for any reason other than personal use.
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Comments: 4

souletyler [2022-10-25 00:09:43 +0000 UTC]

👍: 0 ⏩: 0

JamieKinosian [2010-08-29 13:19:37 +0000 UTC]

Wow. Yup, this is totally the formula to make a Karniz.

👍: 0 ⏩: 0

cosmic-clover [2010-08-29 03:39:33 +0000 UTC]

Good influences, I especially like the shoutout to Akihiko Yoshida. He made the best of the recent FF character designs in the main series as well (FFXII), and I can't believe Square didn't have him of all people carry Yoshitaka Amano's legacy of character designer of the series (speaking of Amano, I have actally meet him once). I don't think the current character designer of the series Tetsuya Nomura is bad at drawing (He's way better at digital works than I am), but he's not a good character designer to me (how many belts and zippers does a character need?)

👍: 0 ⏩: 1

karniz In reply to cosmic-clover [2010-09-04 01:29:14 +0000 UTC]

Thank you~ Akihiko Yoshida is like my number one favorite artist at the moment... mainly for his work done in FFXII [my 2nd favorite FF to date, only second to the amazing VI] and I think he wasn't used for the primary designs like Nomura because he wasn't the "cutting edge", the new sort of "fresh" look they were going for. Sadly enough, though, they separated final fantasy fans by doing that... the ones who prefer the old school look versus the people whom FFVII was their first RPG [because PSX was a new thing]
So sad.
I am one of those whom isn't so keen on Nomura. His designs are alright, but how many times can you repeat them? [And I oh-so agree with the belts and zipper fetish... and the spiky hair, ugh.]

👍: 0 ⏩: 0