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Kinie — Perspective Tutorial

Published: 2007-08-15 14:02:35 +0000 UTC; Views: 17518; Favourites: 283; Downloads: 892
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Description So ~EllieVyle was curious to see what sort of information I had gleamed from my 2-Dimensional Design class during the Spring 2007 school semester at my college, specifically what I learned about perspective. Well, this is what I learned when it came to perspectives. Hopefully it all makes sense to you.

Example images made in Photoshop CS. Text written in Microsoft Word and copy+pasted into Photoshop CS. Approx. 1 hour.
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Comments: 12

Manti76 [2014-10-13 01:20:49 +0000 UTC]

I've always wondered in regard to the 2 point perspective.  How do you determine the vanishing point distance?  Why, in some illustrations, one point is further away than the other; is it based on what you're drawing?  To determine the distance, should you first figure out what object you're drawing and how it should be placed?

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Nick-Harris [2014-01-12 17:14:27 +0000 UTC]

just what I was looking for! great thanks a lot.

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Dark-Dullahan [2011-11-23 13:11:32 +0000 UTC]

Gonna be useful.

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NightBlueSky [2011-09-08 02:58:26 +0000 UTC]

This is really helpful, I getting hang of this.

--
Over the clouds and under the sky.

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Kinie In reply to NightBlueSky [2011-09-08 03:09:02 +0000 UTC]

Glad I could help you out.

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NightBlueSky In reply to Kinie [2011-09-08 03:14:31 +0000 UTC]

Thank you. ^^

--
Over the clouds and under the sky.

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gdpr-8856679 [2010-08-18 18:40:28 +0000 UTC]

This is really useful

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Lady-Virgil [2008-03-12 22:28:13 +0000 UTC]

Help me please? Maybe you'll tell me something that works:
[link]

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EllieVyle [2007-08-16 11:59:49 +0000 UTC]

Ah! Very good! It's also worth noting that perspective isn't just for building and landscapes (at least in comics), but everything else too. People and other objects can also 'be in perspective'. That gun your character is pointing at you should use one point. That desk your character your sitting at is two point. And that extreme angle you're using for that dramatic cup of coffee and Nintendo DS next to it....three point.

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Kinie In reply to EllieVyle [2007-08-16 18:55:29 +0000 UTC]

That is true. I had wanted to add that topic to the tutorial (how to use these various perspectives in your drawings) but I figured one should learn how to do the "basics" of buildings and landscapes before moving onward to characters and guns and such.

I will make a tutorial for that aspect and try to post it sometime next week. Landscapes and buildings are easy to make up in Photoshop. Actual people and the objects they may use/hold take a little more time to draw up.

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EllieVyle In reply to Kinie [2007-08-16 22:35:59 +0000 UTC]

Yeah, a tutorial on that could be pretty useful. I'm still working out the kinks in drawing people in perspective. It's alot to consider as you draw it out....anatomy, perspective, content...while still trying to make it look good. Dunno if a tutorial has ever explained how to do that well...

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Kinie In reply to EllieVyle [2007-08-16 23:16:21 +0000 UTC]

I can't think of any tutorial that explains how to do the drawing people in perspective well, but I'll read through what tutorials I do have as well as my class notes and papers, see if I can't piece some information together.

Who knows, perhaps my tutorial will be a 'first' of its kind.

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