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madcomputerscientist — Polygonal Digitized Camo, 1

Published: 2009-04-17 17:35:13 +0000 UTC; Views: 2052; Favourites: 3; Downloads: 1
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Description This is a free, tile-able camouflage texture that I made in Photoshop using
"pixelate>mosaic" then
"artistic>cutout" then
"texture>stained glass", and then flipping it all around and making it tile-able (the hard part).

The cool part about the camo is that it has rectangular, pentagonal, and hexagonal divisional units. It is a "digital" camouflage that uses all of these shapes instead of just rectangles.
It's still a bit of a flat design, however, and I would say it's a gen II for me. Gen III is in the works...

If you use it, I wanna see, and if you make a similar camo, a word of acknowledgment would be nice.

EDIT: This is mega-old. I wouldn't suggest the method described above anymore, too much work. There are easier ways of getting similar results.

EDIT 2: Polygons, lol. I should sue the A-TACS designers.
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Comments: 5

irateyourart [2010-03-31 21:45:32 +0000 UTC]

POLYGONS?!? Cool idea.

👍: 0 ⏩: 1

madcomputerscientist In reply to irateyourart [2010-03-31 22:52:32 +0000 UTC]

Iknowrite? Polygons.

The funny part is that I actually made this a couple of months before the inventors of A-TACS filed their patent.

👍: 0 ⏩: 1

irateyourart In reply to madcomputerscientist [2010-03-31 22:57:51 +0000 UTC]

I smell idea stealering on thier part hahaha.
Thier's looks like a smaller pattern than your though.

Whatevs, also I wrote a synopsis if you haven't read it already.

👍: 0 ⏩: 1

madcomputerscientist In reply to irateyourart [2010-04-02 04:38:35 +0000 UTC]

Yeah, they're different enough that it doesn't particularly matter.

A synopsis! I'll check it out.

👍: 0 ⏩: 0

Tounushi [2009-08-16 19:23:07 +0000 UTC]

Applied to a uniform

👍: 0 ⏩: 0