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MMDAnimatio357 — .:Tutorial/Guide:. MikuMikuDance Ver.? Comparision

Published: 2013-07-13 16:46:19 +0000 UTC; Views: 1954; Favourites: 25; Downloads: 8
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Description MMD Download:

MMD official website (if you only want to download MMD): www.geocities.jp/higuchuu4/ind…
Ver 8.03 : www.mediafire.com/download/i7a… (includes MME and d3dx9_32.dll (I figured out that to put MME into this version of MMD, you need to put d3dx9_32.dll or d3dx9_64.dll if your one is the x64 version))
Ver 7.39dot : www.mediafire.com/download/i35… (includes MME and d3dx9_32.dll)
**If you didn't get the MME and/or the d3dx9_32.dll, download them here (MME is the latest version): www.mediafire.com/download/mcv…


*EDIT : There's a texture diference too: Example: Hair Texture in Sims 3 when loaded in MMD Ver7.39dot: Looks stretchy and doesn't look soft. MMD Ver8.03 or above: Looks soft and natural. Thank you =PandaSwagg2002 for the information! Hope this helps! >w<


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Comments: 32

Waltervd [2015-02-21 03:29:46 +0000 UTC]

2 things 

What Is the difference with minmpa on or of
qnd mmd 921 loads shaders on model you apllied to it ( not x like diffusion but adult shade ttpes)

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MMDAnimatio357 In reply to Waltervd [2015-02-21 06:18:45 +0000 UTC]

Ah let's see..

basically, the mim map option makes the textures look more soft and natural. It is already turned on the moment you open the new version of mmd. The most noticable change is when you load a sims 3 hair into mmd and turn off the mim map function.

Shaders makes the model itself, and not the textures, refined. Well, it depends on the shader itself, different shaders have their own properties. Some makes the model more figurine-like. Some make the model shiny and more.

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venna4483 [2014-01-18 12:45:25 +0000 UTC]

lol thank you so much!

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MMDAnimatio357 In reply to venna4483 [2014-01-18 18:26:36 +0000 UTC]

You're welcome

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Lost--In--Music [2013-12-09 00:39:31 +0000 UTC]

Where does one get d3dx9_64.dll??

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MMDAnimatio357 In reply to Lost--In--Music [2013-12-09 07:10:25 +0000 UTC]

You can browse for one in google.

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xxTchan [2013-11-30 22:24:06 +0000 UTC]

nice thanks for tip

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MMDAnimatio357 In reply to xxTchan [2013-12-01 00:21:28 +0000 UTC]

You're welcome!

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PS-2002 [2013-11-29 12:16:25 +0000 UTC]

I found out there is difference in texture too!

Some of my models have Sims 3 texture on their hair


MMD Ver 7.39dot -> Texture looks stretchy and does not look soft


MMD Ver 8.03 -> Texture looks solft and natural




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MMDAnimatio357 In reply to PS-2002 [2013-11-29 13:34:57 +0000 UTC]

Wow! Thank you for the information!

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PS-2002 In reply to MMDAnimatio357 [2013-11-29 13:36:02 +0000 UTC]

No problem o u o

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Nanaiko [2013-07-23 10:48:27 +0000 UTC]

Is it just my computer or Grass Effect doesnt work well in the new verson? In the v7 the grass moves by itself like if there was wid or something. In v8 it doesnt :/

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MMDAnimatio357 In reply to Nanaiko [2013-07-26 08:03:26 +0000 UTC]

It works for me owo

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AceYoen [2013-07-16 01:23:41 +0000 UTC]

bagus nya waktu nge render ya?, cepat ngak :3?

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MMDAnimatio357 In reply to AceYoen [2013-07-16 15:41:26 +0000 UTC]

Iya

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AceYoen In reply to MMDAnimatio357 [2013-07-17 01:02:10 +0000 UTC]

DL

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MMDAnimatio357 In reply to AceYoen [2013-07-17 08:43:00 +0000 UTC]

Ada di deskripsi

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britelise24 [2013-07-15 16:15:57 +0000 UTC]

Sadly i can't use the updated MMD. I use a 32 bit (which i don't like), the new mmd is 64 bit and i don't know how to get it to work, or if there is a way. I don't think there is. u.u

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MMDAnimatio357 In reply to britelise24 [2013-07-16 15:41:22 +0000 UTC]

There is a 32 version... Owo I guess ... Maybe try the media fire line of the v8.03 im Pretty sure ITS 32bit

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britelise24 In reply to MMDAnimatio357 [2013-07-16 21:12:19 +0000 UTC]

omf- thank you. uvu

It works perfectly.

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MMDAnimatio357 In reply to britelise24 [2013-07-17 08:43:35 +0000 UTC]

Youre welcome! Im So glad that I can be much of help ^^

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Teleway [2013-07-13 20:25:45 +0000 UTC]

I have a problem with 8.03. Some of my models go transparent when I upload them and I have to turn off the mipmap so they're visible. Also, the ones effected by the mipmap go transparent with any .fx effects. I wonder if anyone else has this problem?

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MMDAnimatio357 In reply to Teleway [2013-07-14 01:26:16 +0000 UTC]

Hm... I never had this problem though... Maybe your models are not suitable for that version yet? owo" What models do you use? PMX or PMD?

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Teleway In reply to MMDAnimatio357 [2013-07-14 01:34:00 +0000 UTC]

The ones that are effected are PMD. The PMX work just fine.

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MMDAnimatio357 In reply to Teleway [2013-07-14 02:15:12 +0000 UTC]

Oh. Does it work fine in the older version? owo"

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Teleway In reply to MMDAnimatio357 [2013-07-14 02:16:31 +0000 UTC]

Yeah! It's just 8.03...

Maybe I should stick with 8.01.

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MMDAnimatio357 In reply to Teleway [2013-07-14 02:20:14 +0000 UTC]

Yeah... there are no major difference about it anyway... =3=" If I find the solution, I'll contact you X3

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Teleway In reply to MMDAnimatio357 [2013-07-14 02:22:50 +0000 UTC]

Ok~ Thank you! Look in my gallery and you'll see a picture of the problem.

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MMDAnimatio357 In reply to Teleway [2013-07-14 03:34:22 +0000 UTC]

Youre welcome! I can't seem to find the picture of the problem owo"

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Teleway In reply to MMDAnimatio357 [2013-07-14 04:21:32 +0000 UTC]

It's here: [link]

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iTz-Starring-Role [2013-07-13 19:52:56 +0000 UTC]

Thank you this is easy to follow!^^

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MMDAnimatio357 In reply to iTz-Starring-Role [2013-07-14 01:24:44 +0000 UTC]

You're welcome ! :3 I'm glad that this helped you XD

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