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#dinkyhooves #falloutequestria #derpyhooves
Published: 2017-11-12 14:48:12 +0000 UTC; Views: 4314; Favourites: 162; Downloads: 0
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First /Prev /Next"Don't you know your grin has always been my sunshine"
After a very long delay, next page. Future updates will remain slow, I don't have enough time for all my side projects now and this one will probably take years to finish. It's a good way to see what I've improved on in my art, at least. And where things need to improve.
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Comments: 53
FluttershyisaGoddess [2020-04-29 11:19:47 +0000 UTC]
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Saint-Walker [2020-01-10 05:19:23 +0000 UTC]
Kind of a miracle that after enduring all that and then seeing what was left of her daughter, Derpy didn't go insane like some of the other ghouls
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HareTrinity [2019-09-18 18:46:30 +0000 UTC]
Oh, darn! I remember this series starting, but not it getting this dark! Guess I missed the update.
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BenRG [2018-05-24 15:00:01 +0000 UTC]
I can't help but wonder how long Derpy took to stop wishing to be dead. Years? Decades? Over a century?
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BenRG In reply to lunchymunchies [2018-05-22 15:45:59 +0000 UTC]
She's a ghoul - Her body has mutated so that it metabolises the radiation from the baelfire megaspells and the other toxins arising from The Last Day including poison gasses.
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lunchymunchies In reply to BenRG [2018-05-22 18:26:30 +0000 UTC]
Where did the mega spells come from? Who used them and why?
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BenRG In reply to lunchymunchies [2018-05-22 20:25:46 +0000 UTC]
According to the fanfiction on which this picture is based, the Megaspells were developed by Twilight Sparkle's Ministry of Arcane Sciences as an ultimate weapon to finally win the long-running war with the Zebra Union. However, Fluttershy, fearing that Equestria having a military advantage would lead to the genocide of the Zebra race, smuggled the secret of casting the spells to the Zebras in the hope that military parity would force both sides to the negotiating table.
She was wrong. As soon as the Zebras' versions of the megaspells were ready, they launched them against Equestria in a desperate hope that they would kill 'The Nightmare' (as they perceived Luna). So long as that was achieved, they didn't care about the consequences, which included the complete devastation of Zebrica by Equestria's counter-strike with their own megaspells.
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ZiddersRoofurry [2017-11-14 04:28:33 +0000 UTC]
Just. Ugh. The art is amazing but just...ugh. Too many feels.
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passionphoenix123 [2017-11-13 08:13:53 +0000 UTC]
how did derpy know that was dinky?
Also this piece is awesome, but i find derpy's expression could use just a bit more work? Her mouth seems a bit misshapen so that kinda makes it a bit hilarious for me. lol. But thats just my two cents. Unless you intended it to be that way, then kudos to you!
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MoonlitBrush In reply to passionphoenix123 [2017-11-14 14:06:36 +0000 UTC]
sad faces on ponies is hard, they're just too cute to be sad
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passionphoenix123 In reply to MoonlitBrush [2017-11-14 14:12:28 +0000 UTC]
totally agree! Especially since its derpy. XD
Maybe a different perspective and angle from this scene would make it easier? oh well.
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ZiddersRoofurry In reply to passionphoenix123 [2017-11-14 04:29:32 +0000 UTC]
Dinky was a firefighter. That's their helmet nearby.
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MoonlitBrush In reply to ZiddersRoofurry [2017-11-15 16:08:21 +0000 UTC]
Specifically, the fire chief, this was all her charge. I felt it was appropriate for a war that ends with fire to overwhelm someone who was meant to control it, and that her nightmare night costume (and title in the gameloft game) was too good an opportunity to both cover that and also emotionally charge the scene because of who she's the daughter of.
Symbolism!
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ZiddersRoofurry In reply to MoonlitBrush [2017-11-17 05:26:28 +0000 UTC]
Yeah I mean it's really amazing despite how tragic it is.
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MoonlitBrush In reply to YoshiRingo [2017-11-15 16:16:51 +0000 UTC]
Don't read Fallout: Equestria, it's darker than the games it was based on. Fallout 3 was pretty lighthearted when it came down to it, Fo:E is heartwrenching with plenty of close calls and silly moments in between. You'd think that mixing ponies and fallout would be clunky, but it worked amazingly well together. Even knowing both source materials, the connections are nearly seamless. One thing, it's almost a prerequisite to play the games first, at least the third one, so that you can appreciate the references when they come up.
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YoshiRingo In reply to MoonlitBrush [2017-11-16 00:23:19 +0000 UTC]
well i dont play fallout, tried fallout 4, bought it and all, then gave up in the first 30 minutes. i'll be honest, just ponies and anything grimdark dont mix well together, just like this, it doesnt have appeal, I just see art of ponies dying and really dark tones that dont set a happy mood, and just make me sad. the only way i can see ponies and grimdark work is if it has a metal kind of style, drawn as real horses. with this i dont see it going anywhere other than derpy seeing the world around her, more dead stuff, and thats it. :v
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MoonlitBrush In reply to YoshiRingo [2017-11-16 15:04:55 +0000 UTC]
The fallout series on the surface was about a world that would have should have died, but didn't. The ghouls are symbols of the wasteland, the people who shun the ghouls usually end up dead, the people who see the humanity in the sane ghouls are also likely to be interested in the past themselves.
Fallout 4 started with the world before and then stripped it away, giving a sense of loss that is then filled back in as you head into the wasteland and see that people have continued to live their own lives.
Fallout 3 took a different route.
In it, you started off in a cramped vault on rails, giving you the sense of claustrophobia that the character probably had all their life. Eventually the father character leaves and you are made to follow, and once you leave the vault there's no going back, the door is closed. The last part of the rails is between you and the tunnel leading out of the vault area, past the bones and writings of the people who died two hundred years ago trying to get inside.
After that, you're presented with a view of the whole world, and the sharp contrast between the vault and here leaves you asking "Where should I go"?
It was absolutely amazing, and I feel like the fourth game tried to beat that emotionally by witnessing the end of the world in person, but I think that the people who played fallout 3 and new vegas would have been extremely hard to please, and anyone new coming in might be turned off by the inhumanity of the vault they entered.
With nothing to contrast it to, the vault salesman would seem kinda clunky I feel, and the vault itself seems a bit 1960s sci-fi (which the entire series is based on by the way, so they do that all the time)
Personally, I enjoyed 3 more than 4, and I preferred how much darker fallout equestria could be to contrast how much brighter and happier the ponies could have been were it not after the end of the world.
The story follows a similar path at the start to fallout 3, so at the very least there isn't any death while in the vault at that time.
I really do suggest pushing through fallout 4 though, I usually make a point of never playing fps games but I made an exception for this series because the stories made up for it. I love ethical dilemmas.
I really can't do the story justice, not much for writing, but I can do metaphors! This is like chocolate and salt, it doesn't sound great together, but... in practice chocolate and marshmallow sounds good but then it's too sweet and overall kinda bland and cheap tasting. Adding salt to the mix balances out everything and makes the sweetness stronger and more... full? This works with sweet drinks too, a little salt on the rim of a cup makes them taste so much better. Likewise, ponies and all they represent only makes the contrast with fallout that much stronger.
The reason I'm drawing so much dying in this part is because that's when the most dying happened in fallout, the contrast is what really matters. If the start of the story is the end of things, then the rest of the story is about new beginnings, climbing upward out of that darkness. Derpy lost much in the war, though she never gave up in spite of all that, and is symbolically a guiding light in specific parts of fallout equestria. I'll be getting to that later, but I wanted to put emphasis on the loss at the start.
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YoshiRingo In reply to MoonlitBrush [2017-11-17 09:01:48 +0000 UTC]
Dont get me wrong, I enjoy gore myself, hell Im playing Doom now, and love killing the demons there, so satisfying to kill em in different ways. Fallout, I dont know what went wrong, maybe im not use to the PS4 controller, I love me a nintendo or xBox controller better, but since I got the PS4, Im stuck with it. if fallout comes out for switch, Ill try again. going back to this pony thing, it still doesnt mix well, and the chocolate and salt thing really doesnt make sense, mainly because I never met someone that thinks it doesnt sound good. of course chocolate and salt go well together, look at chocolate pretzels, mixing gore with ponies is more like mixing hot sauce and ice cream, one is something spicy and extreme, the other is sweet and tasty, I'd rather have them separate. if doom or fallout replaced the demons and enemies with ponies, then no, I would not play them, neither anyone else I would know of other than edgy teens that want to kill horses. we're talking about derpy, theres nothing deep about her, shes not to be taken serious, deep in contrast, something something lost the war, shes just your average adorable silly horse we see in the background for 3 seconds, and when you mix that innocent nature of derpy with gore, death and deep stuff,well, its just makes people turn the other way.
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MoonlitBrush In reply to YoshiRingo [2017-11-19 15:44:32 +0000 UTC]
For people who haven't tried chocolate and salt together it sounds like a weird combo. Like peanut butter and bananas.
Lets have some context then. The fanfiction was written between season one and season two, when the fandom was getting into the backstories for the characters in the background, Vinyl Scratch and Octavia caught peoples attention, Derpy was seen as the mailmare mother of Dinky, Fluttershy had just finished a short stint as a supermodel, etc. While a lot of the story was based on facts in the show there were more than a few nods to other fan works of the time.
The fanfiction starts off the story very well, taking time to introduce the idea of what a vault is and why they were made, the main character leaves in order to fix a mistake they made, and within a few minutes of entering the wasteland they are captured by slavers, manage to get free with the one other slave with them when the slavers are attacked by another group, and the other slave turns a gun on them to try and take her food. This goes pretty fast, and it shows the first of many ethical problems she'll have to deal with.
Unicorn magic plays an important role throughout, and is one of the things that separates the setting from fallout proper. VATS makes sense now, being a magical device that can see enemies through walls and slow time is more reasonable than fallout's version. In more than one instance magic is used as a weapon, though it's only real use is to move things around rather than the fancy magic Twilight has at her disposal. In a world filled with guns and bullets, levitation isn't usually the better option, so these moments are pretty infrequent.
If you focus on just the combat and the gore then you kinda forget what fallout's about. Fallout is an RPG that happens to have guns and grenades, otherwise it's a lot like the elder scrolls series with some differences. For one, it uses real world music to give a sense of nostalgia that the character in the game likely feels. One song (Anything Goes) talks about events that in real life most people don't know about because it happened so long ago, and is equally meaningless to the people of the wasteland. Fallout 4 uses real life buildings in the city so that if you've been there in reality then you'll recognize many of the older locations, for example.
Fallout:Equestria is perfect for this, since we've seen the show and can recognize many of the landmarks that the main character doesn't see as all that important. The music (which we can't hear but some fans have been creating) is usually made by characters that we do know, and at points in the story their histories are part of current events.
Now, Derpy.
In the story Derpy serves a couple purposes, she represents the good of the world before the end, her sweetness and good nature has shone through for the last two hundred years in spite of her appearance, she brought things ponies needed to survive, opened a shop that has absolutely everything, and even though she's seen the worst parts of the wasteland she never bent and bowed to it. And, spoiler, eventually the wasteland loses and she gets what she deserves. There's a moment where it seems like the dregs of the old war might be enough to kill her, but she comes out on top through sheer force of will. Which might be why she's stayed sane for 200 years, she never gave up.
She's still a background character for most of the story, and her past isn't really given in detail, which is why I started this series of images. From this perspective, every time she sets things right, helps ponies survive, it's another blow against the war that almost killed everyone. Success to her would be to bring back Equestria.
Now, you can focus on the blood and gore, there's a lot of that and it helps show how hard the characters have to fight since much of it is their own, but don't forget that Fallout isn't just a shoot em up, and Fallout: Equestia is even less so.
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YoshiRingo In reply to MoonlitBrush [2017-11-22 12:05:27 +0000 UTC]
See that's why MLP and Fallout don't mix well together, you lost me at slaves and guns, the closest there was to slaves is Sombra enslaving ponies, but they were basically just in chains. As for guns, only weapon I've seen is the party cannon, in the MLP universe, there is no such thing as guns, violence and gore, its suppose to be a peaceful getaway, full of color and happiness, give it a little dark won't hurt it, but pump it with something like Fallout and well, it just falls apart. When you mention death and killed, it just loses it's magic, the only canon death I've seen in MLP was that coffin from that Valentines episode, AJ's parents are sort of still implied, they never mentioned death, although there is a high chance they are, but the show will never mention it, unless it's maybe in a movie, which did happen, only death I've seen were those skulls from the parrots.
Derpy really doesn't fit well with this story either, growing with her, she's not meant to be take as serious as this. Ive recently read a little bit from this comic based on Vinyl being a vampire, comic really doesnt work as well, really messy and very predictable, I facepalmed so hard when I saw Derpy as this basass hero that saved the characters.
I know that these aren't my cup of tea, and that I should just ignore these, and I did so after this picture, where I had to unwatch if this was the route you were going for, your artstyle is great, if it makes you happy, cool, thats for you and your audience, Im more into art that makes me happy and warm inside, seeing Derpy holding the corpse of her daughter, I have no idea how that doesn't make anyone as depressed as I was first time seeing that. In the end, I still don't think that these two series mix well together, but thats just me :/
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MoonlitBrush In reply to YoshiRingo [2017-11-23 18:49:29 +0000 UTC]
Again, you're kinda using personal opinion without having read the story or played the games they're based on.
Also, there was Arimaspi who stole the griffon treasure and fell to his death. Then there was the time Applebloom would have been eaten by a chimera. Actually, if we're going to include near death scenarios that a kid might believe could happen, there's plenty in season one episode two onward, ranging from physical death to personality death. Going with the logic that "you know they can't really die in this show" isn't a strong argument. Dash trapped on a crumbling ledge on the side of a cliff with the wind whipping away her screams for help... without knowledge of how shows work, a kid might believe she was going to die there.
If we're only using actual death rather than threats of death then you've removed the importance of every villain in the show. Unless you like the show for the happier moments and skip anything else, you have to accept that villains trying to end the world happen a lot, and having a fanfiction all about minor and major villains doing pretty much the same thing fits right in, regardless of the alterations to the setting.
As for Derpy, I happen to favor her a bit, for the most part she's just a background element that ranges from just being an introduction to the idea of ghouls, to not showing up for chapters at a time and only appearing again to do good. Most characters don't stick their neck out for others, she's a bit like an echo of how things are in the show, more helpful and friendly than most.
And that's fair, I like stories that have very strong emotions in them. This one ended bittersweetly, to put it lightly. Every step of the way it got harder for the heroes, only near the end do they realize what can be done to save everyone, forever, but it's in the last few pages where the real cost is made apparent, like in the games. The very ending is as close to a start of a new Equestria as it can get, much of the evil of the wasteland is still being set right.
Most stories like it screw up by having the mane 6 act out of character, ending their friendships because of reasons that don't really work. In this the reasons are forced on them in a way that canon has shown at least once. The alternate timeline where Equestria was fighting Sombra. Their duties kept them apart in various ways especially once the fighting began.
I can't argue that guns don't really appear in the show, and I should point out that the author used that as a sort of symbolism of the difference between the two. In the show the characters would spend more effort trying to fix a problem, and in the story in a flashback they use a gun to solve a cockatrice problem only for Fluttershy to reveal some detail about them, and by using a gun to solve a problem they've instead made things worse than they could have been. I don't know if the characters ever say they wished guns were never invented, but it comes across with that message more than once, that without guns the world wouldn't have ended, diplomacy would have set things right.
Now that I think about it, a gun was what set the war off in the first place, so yeah. Almost forgot that.
But, you prefer more cheerful stuff, and some people prefer their candy without anything special added. Not a whole lot of fanfictions for that, but there's probably a few. A heck of a lot more to avoid though.
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YoshiRingo In reply to MoonlitBrush [2017-11-28 08:05:24 +0000 UTC]
On that last part, i dont read fanfics, I only read two in the beginning of the fandom when everyone said that Cupcakes was the greatest thing ever written, even then that fic made no sense. I know there is death in the show, but its rarely shown, and so far haven't seen on screen deaths other than maybe worms and fish, I dont mind a little edge in the show, but it never takes it too far, Tirek looks like someone that could kill, even in some situations looked like he would, but no, he just stole magic and powers. If Chrysalis didn't need Cadance anymore, then she would've killed her there and then, but nope, just lock her in a cave where she can easily escape.
Im taking production class for animation, we're working on one about a dragon in medieval times, during the storyboarding process, someone suggested for him to do the hammer dance, another said to have modern items, all of that wouldn't work because we want the audience to believe we're in that time period, so we replaced a fire extinguisher with a fish full of water, and in a cartoony standpoint, it really worked. Now I don't know too much about FoE, but seeing them go from cheerful and happy ponies to these killers with machine guns on their backs and robotic parts, it just takes you out of the story. In the show, the most bad ponies like those stallions in the daring do episodes do is kidnap them.
Yes, I am saying it as a personal opinion, I'll never understand why people like this fic, if it is based on a video game, I can already predict that its basically the fallout story, but with horses, and some change in the story. This will never be a thing I will get into, not even if someone makes an animation of it.
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MoonlitBrush In reply to YoshiRingo [2017-12-03 02:56:29 +0000 UTC]
I think you assume the story is just Fallout with ponies in it, like a script copy or something. Lets quickly go over a few things first:
Problem 1 - If you take a movie script writer and have them write for a game, it'll usually be terrible because you can't mix media like that, the methods of game design and linear storytelling are very different, books tend to have the largest amount of character dialogue while games typically have fewer words spoken by the characters per minute than tv shows. Then there's pacing differences, themes that work on one but not the other...
Problem 2A - A copied script would just lead to fans of both hating the end product, if you could just copy the dialogue from a particular game session over to a story and change the names a bit, you'd get called out on it immediately.
Problem 2B - Why would the spinoff fanfictions be spinoffs of Fallout:Equestria rather than just from Fallout if it was a copy? Why would there be this much fan content, even.
So, I think that the odds of a carbon copy getting this much attention is very low.
Now, lets assume that the fans of the story not only really enjoy watching the show, but also are fans of the game, which isn't unusual since it was one of the most popular games... ever, I think. We're going to assume this because there's a few barriers to get through:
Barrier 1: Crossover fanworks tend to need the audience to be aware of both settings in order to get much of the humor/setting references, the worst cases fail to describe characters physical features or the features of important landmarks, instead relying on the original works for support. This is not a flaw, reading fanworks that describe Twilight Sparkle in full detail back to back would be a living hell. Due to this requirement, many stories usually drop the ball when describing things and so readers have come to avoid these sorts of stories on sight.
Barrier 2: Some people don't want to expose themselves to certain media for one reason or another. Since watching MLP requires adult males develop a thick skin, the only audience you're going to get are people who are willing to admit they enjoy the show. They might not admit it to friends, but they have to admit it to themselves, which is the first and hardest barrier for many people. Same goes with the Fallout games, though the reasons might be different. In the end, not everything is for everyone, which is why this barrier works both ways.
Barrier 3: Some people only enjoy arguing against doing what other people do. Not unique, I'd like to point out that many ancient mythology stories feature parents casting out their children, the children returning one day and in the end defeating their parents or completing their tasks and gaining the throne or whatever. Cycle of life stuff. Tale as old as time. Still, kinda annoying when someone feels superior for not living life to the fullest. As a kid I used to dread dying too early in life and missing out on all kinds of future inventions and shows and books, and then I realized I was missing out on all those things in the present just by avoiding things that seemed pointlessly popular. This might be true for major industries where popularity is bought, but the internet is powered by word of mouth, and if cat pictures have proven anything it's that word of mouth brings many good things that advertising promises but never delivers on. So, if too many people say something's good, imagine that they might be right?
So, fans of the show and fans of the game somehow get through these three barriers and can now form opinions on it. We're assuming the fans are mostly coming over from watching the show due to the story being on Fimfiction, though the other way around is possible. If the fans are on the MLP side of things, then that means they can hold the story to some of the standards of the show, regarding quality.
Upvotes and likes and view counts are useful tools, they let us know if a story does a good job, but they also let us compare these stories to other stories written at the same time. If the story is higher than average then, odds are, it's also higher than average quality, regardless of the actual numbers involved.
If it looks like a duck, swims like a duck, flies like a duck, and quacks like a duck, it's probably a duck.
If a crossover story generates a large audience and massive amounts of fan content with several thousand views, odds are it's good.
If the idea in your head about what the story is doesn't come close to meeting all these requirements then odds are they're opinions formed from nothing, masquerading as something more substantial. Okay, so you don't like a story you've never read based on a game you played for five minutes, that's fair. Opinions are pretty cheap, after all, have as many as you like. As someone who played the game for years, watched the show on weekends on repeat with friends for years, and read the story a few times over, my personal opinion is that it's a good story, I wish there were more professional works like it, I wish the games had as much emotional impact as it, and for a grimdark story this one does a great job of keeping the characters in character, even if Twilight and the others only infrequently appear.
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YoshiRingo In reply to MoonlitBrush [2017-12-14 08:34:33 +0000 UTC]
well im sorry, but it still just looks like it's copying what fallout does, just with a different story, if people like that, cool, if its not my cup of tea, then I just ignore it, I might not ever play the actual game, closest thing I'll play to Bethesda games if Skyrim, if FO4 comes to switch, I'll give it another chance. as with this pony version of it, I'll never get into it other than the adorable pony models.
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MidnightFire1222 [2017-11-12 22:53:22 +0000 UTC]
Oh god, to lose your child like that. I can't even imagine the pain that parents who really have to go through that feel...
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MoonlitBrush In reply to Gordon-Weedman [2017-11-12 17:54:47 +0000 UTC]
Roughly where the camera view is, I think
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runner1 [2017-11-12 17:15:43 +0000 UTC]
Ouch.... right in the feels.
Very nice art of a very terrible thing.
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Wabefuhon In reply to Gordon-Weedman [2017-11-13 15:31:38 +0000 UTC]
Is there a difference? No, really, is there a difference?
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