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Published: 2013-06-10 17:15:23 +0000 UTC; Views: 1133; Favourites: 15; Downloads: 18
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Description
Modeled and rendered in C4d.Related content
Comments: 12
Mark-Tamaro [2013-09-01 00:39:27 +0000 UTC]
I love this shape. The simple color scheme really makes it shine. Cool lighting too. Lighting is such a pain.
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LuxXeon [2013-06-14 00:51:10 +0000 UTC]
Interesting spirograph shape. I've been experimenting with similar techniques using splines in 3dsmax. I find this design compelling, as it would make a unique wicker basket or container of some kind.
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paulcorfield In reply to LuxXeon [2013-06-14 09:15:48 +0000 UTC]
Thanks for the comments. I used a simple low poly hemishpere and added that to an atom array to create the cage. Then I just cloned it about 100 times while increasing scale and keeping thickness the same. Then I added some rotations in the three axis.
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LuxXeon In reply to paulcorfield [2013-06-14 15:52:59 +0000 UTC]
That's impressive, and sounds like a good workflow, similar to some of the array work I do in Max too. Is there a way for you to convert all the cloned objects into a single manifold through vertex welding, etc.? Might be taxing on resources to weld thousands of verts in one go, but it's handy to have a single manifold rather than 100. Awesome work once again. Love the aesthetics of the object.
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paulcorfield In reply to LuxXeon [2013-06-14 17:15:21 +0000 UTC]
Yeah, not sure how or if I could do that. In this model there are only physically two models. I create the largest one and the smallest one and put them in a cloner which is set to blend mode. In C4D the blend mode then creates as many instances as I tell it to and it scales them all automatically between the largest and smallest.
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LuxXeon In reply to paulcorfield [2013-06-15 00:26:39 +0000 UTC]
Well no matter; it's a beautiful result, and I really like the technique.
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