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PeekyChew — XENOTIME home town

Published: 2010-03-18 12:49:14 +0000 UTC; Views: 2252; Favourites: 15; Downloads: 72
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Description XENOTIME's, home town, Aurora town. Instead of the normal trees I'm using palm trees for this map as they fit much better. I'm still looking for a better water autotile. Anyone have one?
Comments?
Credit to Alucus, Alistair, Dewitty, Destinarium, Kymotonian and zetavares852.

Update: Removed grass, added a more realistic shore and added the tents.
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Comments: 30

PokemonJazarih [2010-06-14 15:11:12 +0000 UTC]

Blah,
to green,
lab(left upper building)have a bit old look!
palms ar repeatly(parhaps make better with more kinds of palms)

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GreedKun [2010-03-22 13:59:52 +0000 UTC]

Remove the see through water tiles and insert the original water tiles...Clear water tiles > Caves/Routes...

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Destinarium [2010-03-22 13:26:33 +0000 UTC]

Ooh... you used my tiles! I don' think you should recolor it that way, maybe just a lighter shade... seriously, it looks more like like..

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PeekyChew In reply to Destinarium [2010-03-22 13:32:37 +0000 UTC]

Yeah, I did. I wanted to keep bright colours, which would you suggest instead?

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Destinarium In reply to PeekyChew [2010-03-22 13:49:27 +0000 UTC]

A lighter shade of the original colors?

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Alucus [2010-03-22 12:43:51 +0000 UTC]

Oww and by the way iv noticed a little error on the stairs.

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PeekyChew In reply to Alucus [2010-03-22 12:46:58 +0000 UTC]

Yeah, I noticed that just now too. Fixed.

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Alucus [2010-03-22 12:43:11 +0000 UTC]

Oww the detail objects XD Sorry I forgot, ill get them done now.

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PeekyChew In reply to Alucus [2010-03-22 12:46:40 +0000 UTC]

I'm going to put the market inside the tents so don't feel too rushed to make them.

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Alucus In reply to PeekyChew [2010-03-22 12:48:13 +0000 UTC]

oww KK good idea by the way.

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PeekyChew In reply to Alucus [2010-03-22 12:51:19 +0000 UTC]

Thanks

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GreedKun [2010-03-21 09:38:03 +0000 UTC]

Good but lil' bit too square-ish

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PeekyChew In reply to GreedKun [2010-03-22 12:42:43 +0000 UTC]

Hopefully the update has fixed that.

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Alucus [2010-03-18 21:26:34 +0000 UTC]

Its not bad but it seems very square to me, I would consider rearranging the trees a bit also make the paths a bit less straight. One last thing, tall grass in towns is a big no no, the towns are meant to be a place free from random battles so id loose the tall grass and keep it to routes, maby replace them with ledges, the bit up towards the top is fine cus it links into a route.

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PeekyChew In reply to Alucus [2010-03-19 09:11:00 +0000 UTC]

To be honest I did base it a little too much on the official games home towns, hence the squareness. The tall grass was there as I wanted to stop you from being able to reach the southern house, the maps actually quite outdated there since I no longer need that. I'm thinking of extending the space by one line of trees and turning it into a sort of village market. You'll be able to buy stuff like fish Pokemon and deer Pokemon there.

👍: 0 ⏩: 1

Alucus In reply to PeekyChew [2010-03-19 16:48:07 +0000 UTC]

That sounds like an interesting idea actually, I would like to see it, if you could implement it right it could be a very nice feature.

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PeekyChew In reply to Alucus [2010-03-19 18:10:07 +0000 UTC]

Yeah, right now I'm looking for some revamped Slate Port market tiles. I can't find any

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Alucus In reply to PeekyChew [2010-03-19 18:47:56 +0000 UTC]

XD Ill get you them done by the end of the day,

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PeekyChew In reply to Alucus [2010-03-19 19:20:51 +0000 UTC]

Seriously? Wow, thanks!

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Alucus In reply to PeekyChew [2010-03-19 19:28:16 +0000 UTC]

Do you want all the details and stuff on the floor???

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PeekyChew In reply to Alucus [2010-03-19 19:32:32 +0000 UTC]

Sure, if you can do it.

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Alucus In reply to PeekyChew [2010-03-19 19:33:16 +0000 UTC]

Sure no prob.

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whitefox00 [2010-03-18 12:51:32 +0000 UTC]

Is the water in motion? Even just a two-frame cycle could be somewhat realistic.

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PeekyChew In reply to whitefox00 [2010-03-18 12:53:09 +0000 UTC]

It isn't in motion, sadly. That's why I need a new autotile.

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whitefox00 In reply to PeekyChew [2010-03-18 12:57:36 +0000 UTC]

Oh. Sorry, I don't know a whole lot about game graphics; I usually do programming. ^-^

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PeekyChew In reply to whitefox00 [2011-07-22 09:35:43 +0000 UTC]

Bet you never thought you'd get a reply to this!
...Does that mean you can program in RGSS in RMXP? xD

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whitefox00 In reply to PeekyChew [2011-07-24 02:02:04 +0000 UTC]

Haha, no I did not expect that.

That is... RPG Maker? Sorry, I don't know anything about Ruby. Just C++ with a hint of Flash.

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IuliuCosminOniscu [2010-03-18 12:51:16 +0000 UTC]

Wonderful!
It makes me wanna get to work.

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PeekyChew In reply to IuliuCosminOniscu [2010-03-18 12:52:42 +0000 UTC]

Thanks

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IuliuCosminOniscu In reply to PeekyChew [2010-03-19 10:39:49 +0000 UTC]

np

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