HOME | DD

ProtocolX27 — Rebuild Rebuilt

#ayane #deadoralive #ninjagaiden #ninjagaidensigma #deadoralive5lastround
Published: 2018-07-31 17:24:21 +0000 UTC; Views: 4359; Favourites: 61; Downloads: 106
Redirect to original
Description Ugh, so upon discovering that Momiji's Razor's Edge & Sigma 2 models are the same proportions (meaning I can use the more recent Momiji one), I realized I was going to have to update Ayane to match Rachel/Momiji quality. I can't do full Sigma 2 renders having two high quality models and a low quality one.  I couldn't stand the janky pits & elbows, so I resigned myself to use the Razor's Edge model. BUT I first build a body base adjustment according to Sigma proportions then used that to adjust the Razor's Edge model.  Its still all kinds of hybrid, but at least now it's in a DOA5 format so that I can import animations properly and have it in the proper scale of other character models that I have already built.  Swords & textures are still Sigma 2 / DOA5 hybrids, but character model is heavily Razor's Edge with Sigma 2 references and partial textures.


Extracted with miscellaneous modding tools
Imported using Blender
Edited, Modified, Rendered in Blender 2.79
Resolution: 2160 x 3840
Samples: 1000
Render Time: 2 Hour 00 Minutes

Credits
DOA5LR/Ninja Gaiden Assets (Koei Tecmo, Team Ninja)
Related content
Comments: 7

enderianc [2018-08-01 15:14:23 +0000 UTC]

Very nice!   

👍: 0 ⏩: 1

ProtocolX27 In reply to enderianc [2018-08-01 18:23:24 +0000 UTC]

Thanks

👍: 0 ⏩: 0

phay007 [2018-08-01 07:18:35 +0000 UTC]

Very beautifull!!!!!Can you share the model?
BTW,Do you known how to port the model from sigama2 ps3?

👍: 0 ⏩: 1

ProtocolX27 In reply to phay007 [2018-08-01 12:16:46 +0000 UTC]

Thank you! Sorry, I haven't done model releases in a long time.  I can only get textures from PS3, meshes have to come from the Vita version, but they work together.  I can help explain how, but it's a lot of work using Hex2Obj.

👍: 0 ⏩: 1

phay007 In reply to ProtocolX27 [2018-08-07 06:43:48 +0000 UTC]

Thank you  so much!!!I don't known use this tool~It's hard to me~ 

👍: 0 ⏩: 1

ProtocolX27 In reply to phay007 [2018-08-07 12:27:12 +0000 UTC]

Yes, it is difficult.  I posted a tutorial and tools on Xentax.  Please start with that if you are interested in porting from that game.  I was just saying that much of the work requires Hex2Obj and it is challenging.

👍: 0 ⏩: 0

ShadowNinjaMaster [2018-07-31 17:32:33 +0000 UTC]

Amazing! Now all you need is a badass rebuilt version of Hayabusa!

👍: 0 ⏩: 0