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PS-2002 — .:MMD - How to delete invisible Vertex/Verticles:.

Published: 2013-11-29 14:31:17 +0000 UTC; Views: 9489; Favourites: 141; Downloads: 0
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Description Yes many problems such as : 


wingsforever.deviantart.com/ar…

kairichan96.deviantart.com/art…


Can be solved using this tutorial but when you closed PMDE before u use this u have to erase all the parts that made it like that :C

Huehuehue

hope i helped!


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Comments: 31

bora21123 [2024-12-08 01:31:41 +0000 UTC]

👍: 0 ⏩: 0

ureshiiiiii [2018-12-05 09:27:19 +0000 UTC]

Hhhh thank you so much! This really helped for models that are already huge in size!

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JadePeridot [2017-08-09 14:22:45 +0000 UTC]

Wow, this really helped! 

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Dewani90 [2017-07-20 06:03:29 +0000 UTC]

thanks a lot, i wonder if my model is lighter now.

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nadeshikolo [2017-01-09 03:35:07 +0000 UTC]

thanks a lot! this helped me!

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Shiremide1 [2017-01-03 21:51:55 +0000 UTC]

getting rid of the extra invisible verts literally made my pmx file half the size lol, thnx a bunch c:

👍: 0 ⏩: 0

xkelbix [2016-07-29 22:52:08 +0000 UTC]

You're a life saver!

👍: 0 ⏩: 0

StarFoxStarWolf1993 [2015-08-14 13:48:43 +0000 UTC]

thank you !!!!

👍: 0 ⏩: 1

PS-2002 In reply to StarFoxStarWolf1993 [2015-10-03 11:32:04 +0000 UTC]

Glad that I can help :3

👍: 0 ⏩: 1

StarFoxStarWolf1993 In reply to PS-2002 [2015-10-03 14:00:54 +0000 UTC]

^.^

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DGCain [2015-06-19 11:41:19 +0000 UTC]

ty hopefully the model i was having trouble with will be ok now

👍: 0 ⏩: 0

Shiyoma [2014-07-12 23:22:41 +0000 UTC]

:3 it really helped me thank you :3

👍: 0 ⏩: 1

PS-2002 In reply to Shiyoma [2014-07-26 10:57:53 +0000 UTC]

Good to hear that ~

👍: 0 ⏩: 0

himanthehedgehog [2014-04-24 14:11:46 +0000 UTC]

I did this  to  the "TDA male base by pinkWormy"
but it didn't help at all.Is there another problem?

👍: 0 ⏩: 1

PS-2002 In reply to himanthehedgehog [2014-04-25 14:19:52 +0000 UTC]

U mean there is still a stretchy vertex?

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himanthehedgehog In reply to PS-2002 [2014-04-25 22:38:02 +0000 UTC]

yes,there is and I even re-downloaded the model to
see if I did it right.

👍: 0 ⏩: 0

NekoVision [2014-04-13 14:23:52 +0000 UTC]

Thanks, it helped me a lot!

👍: 0 ⏩: 1

PS-2002 In reply to NekoVision [2014-04-25 14:20:14 +0000 UTC]

Happy to help (:

👍: 0 ⏩: 0

amai-kitten [2014-03-14 16:25:00 +0000 UTC]

now this is very, very helpful! thank you so much for making this!

👍: 0 ⏩: 1

PS-2002 In reply to amai-kitten [2014-03-15 04:12:05 +0000 UTC]

Welcome

👍: 0 ⏩: 0

Chancelle [2013-12-17 00:13:01 +0000 UTC]

Hey, I just featured this here. ^^
plus.google.com/u/0/communitie…

👍: 0 ⏩: 1

PS-2002 In reply to Chancelle [2013-12-17 01:21:13 +0000 UTC]

Thx~

👍: 0 ⏩: 1

Chancelle In reply to PS-2002 [2013-12-17 01:23:25 +0000 UTC]

No probb

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harryhack91 [2013-12-02 15:28:41 +0000 UTC]

mmh, I think there is an easier method to solve that, those invisible vertexes... Oh, no, It could be solved if PMDE had an option for reverse selection, so once selected all the visible vertexes you don't need to move it away for selecting the invisible ones, but I think that sadly PMDE don't have that feature. The problem with those "invisible" vertexes is that those vertexes are not assigned to any material, and PMDE selection tools are also very limited which makes it very difficult to select them and remove it... PMDE is very limited...

👍: 0 ⏩: 1

PS-2002 In reply to harryhack91 [2013-12-02 15:38:10 +0000 UTC]

Indeed!

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The-Horrible-Mu [2013-11-30 22:44:03 +0000 UTC]

Thank you.

👍: 0 ⏩: 1

PS-2002 In reply to The-Horrible-Mu [2013-12-01 02:58:16 +0000 UTC]

Welcome

👍: 0 ⏩: 0

Malik-Hatsune [2013-11-29 22:13:27 +0000 UTC]

omg THANK you so much! Those are so annoying! They usually make the model so laggy but now it's fixed!! Thank you!! hugs you forever

👍: 0 ⏩: 1

PS-2002 In reply to Malik-Hatsune [2013-11-30 02:10:46 +0000 UTC]

Welcome

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LilithJc [2013-11-29 15:04:10 +0000 UTC]

** thx u ! 

👍: 0 ⏩: 1

PS-2002 In reply to LilithJc [2013-11-29 15:09:39 +0000 UTC]

Welcomu

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