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Published: 2014-01-31 17:59:16 +0000 UTC; Views: 2412; Favourites: 34; Downloads: 11
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Description
How to make my OC? Well, it's very simple!Related content
Comments: 26
Norty-Animations [2014-11-01 12:08:22 +0000 UTC]
This tutorial really helped meh when I made that poster ages ago! Thanks!!
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PsychoLinChan In reply to TatsumakiPoopkick [2014-07-15 13:09:50 +0000 UTC]
version of what
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TatsumakiPoopkick In reply to PsychoLinChan [2014-07-15 22:00:27 +0000 UTC]
Version of the femscout items
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Matadorro [2014-03-08 12:50:22 +0000 UTC]
Huh, I'm havin' a little trouble putting the Brutal Hair on her head. When I lock the "bip_head" from the femscout to bip_head from the hair, then do the same thing with rootTransform and use the Zero slider, the hair just goes in a different direction, spinning weirdly. Any clue what can be the cause of it?
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PsychoLinChan In reply to Matadorro [2014-03-08 13:31:45 +0000 UTC]
Well. It depends on the version of the hair. If it's the one with the listed *unknown* u only use the slider on the listed *body*. Cuz now Brutal Hair has some issues with the root I think or sth...Or if it won't help...U can always put it by hand (still having locks) ^^'
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Matadorro In reply to PsychoLinChan [2014-03-08 13:45:55 +0000 UTC]
Yeah, I guess. Thanks anyway. Now time to find out how to paint this crap. :3 Cuz Brutal Hair also seems to have a problem with that. I tried the same painting method on Brutal Hair and Demoman's Fro. Fro got painted, Brutal Hair didn't. ;_;
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PsychoLinChan In reply to Matadorro [2014-03-08 13:48:47 +0000 UTC]
u can use the color script from workshop
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Matadorro In reply to PsychoLinChan [2014-03-08 13:59:30 +0000 UTC]
Heck yea, it does work. I luv youuuu!
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Matadorro In reply to PsychoLinChan [2014-03-08 13:57:03 +0000 UTC]
Huh, I forgot that such thing is in workshop, we'll see if it helps, thanks. :3
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Dafuqer7 [2014-01-31 18:26:13 +0000 UTC]
Fact: In the recent Femscout model updates, the ponytail can now be removed as a bodygroup. No need to scale.
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PsychoLinChan In reply to Dafuqer7 [2014-01-31 18:43:37 +0000 UTC]
Yeah, but the hat is gone in this case.
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Sir-Ethin [2014-01-31 18:07:10 +0000 UTC]
"How to Lin" xD great tutorial title.
To bad the hat clips. Always a pain when I notice things like that when I build characters. XP. The you seem to hide it very well!
Btw are you able to render bloom? I've noticed my bloom doesn't. And I have a very high end computer. Just wandering if you know the issue xP.
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PsychoLinChan In reply to Sir-Ethin [2014-01-31 18:15:58 +0000 UTC]
For me it doesn't render too ^^'
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Sir-Ethin In reply to PsychoLinChan [2014-01-31 18:22:53 +0000 UTC]
Well damn. XD
Hope they fix that in the future.
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Bogdyalive [2014-01-31 18:01:01 +0000 UTC]
My laptop isn't powerful enough to run SFM sadly :c.
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ZeFlyingMuppet In reply to Bogdyalive [2014-01-31 18:04:23 +0000 UTC]
Normally a lot of people have to have a pretty expensive laptop to run SFM (something like $1000+ USD). PC's on the other hand might be better budget-wise (you don't have to spend as much)
If my PC were to be a laptop, it would most likely cost over 2k. I have put close to about 1k into my PC so far and it runs SFM like a charm You don't even have to put 1k into a PC to have SFM run well. Maybe a $500-$600 PC would run it decently
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PsychoLinChan In reply to ZeFlyingMuppet [2014-01-31 18:16:56 +0000 UTC]
I'm using a laptop which is a crap: Acer Aspire 5733
And it can run SFM...
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ZeFlyingMuppet In reply to PsychoLinChan [2014-02-01 02:45:26 +0000 UTC]
My old laptop could run SFM but barely. It was extremely choppy and laggy. My current PC setup prevents that problem in SFM.
Then again SFM is a 32 bit program and not 64 bit... If SFM was a 64 bit program, it would probably take up a lot more performance and I'd probably be able to run it even better that it's supposed to.
I looked up your specs and you're just barely able to run SFM.
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PsychoLinChan In reply to ZeFlyingMuppet [2014-02-01 09:20:01 +0000 UTC]
Yup. And I can do things anyway.. ;_;
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Norty-Animations In reply to PsychoLinChan [2014-05-13 21:02:42 +0000 UTC]
if SFM is laggy, disable Ambient Occlusion and Progressive Refinement. Disabling the lighting may also help
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Bogdyalive In reply to ZeFlyingMuppet [2014-01-31 18:10:30 +0000 UTC]
No,I mean that like it can load meet the heavy but the preview screen is black!That is the problem.
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ZeFlyingMuppet In reply to Bogdyalive [2014-02-01 02:42:12 +0000 UTC]
Oh weird I'm not sure what the problem is...
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