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Published: 2009-12-12 23:29:30 +0000 UTC; Views: 1878; Favourites: 22; Downloads: 61
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Description
This is a redo of a scene I did earlier. Rendered with Blender's internal ray tracer.Hope you like it.
Critique is appreciated.
PS a simple breakdown (in flash) is here: [link]
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Comments: 15
shadyness [2010-04-16 15:01:12 +0000 UTC]
Hi I think your stuff is ace. How long did it take you to do? And how long did it all take to render.
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Neon-Monkey [2010-01-01 13:44:19 +0000 UTC]
Hi, I'm featuring this work in my journal, hope you don't mind!
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ArchDragon [2009-12-27 04:11:35 +0000 UTC]
Thanks for the breakdown. Love seeing that stuff. And a lovely, vintage looking image. Well done.
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SanderWit In reply to staatsf [2009-12-13 10:29:58 +0000 UTC]
Thanks Staats.
Always nice to hear from a watercolor master
Take care.
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staatsf In reply to SanderWit [2009-12-13 10:39:02 +0000 UTC]
ps I Liked the warm cool change in your render Sander.
Meant to say that
Staats
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shadow-link [2009-12-13 00:16:18 +0000 UTC]
Is that blue/orange gradient from the actual render or is that after? It's interesting to see the warm hues evoke nostalgia while the blues evoke sadness and how lonely the place is (not abandoned though as it's clean-looking).
Reminded me of a shack in Half Life 2 (the kind where you'll be shot at in a more few seconds).
Dig the angle and soft shadows on there. Very nice.
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SanderWit In reply to shadow-link [2009-12-13 23:06:35 +0000 UTC]
Hey! I made a simple breakdown in Flash, if you're interested: [link]
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SanderWit In reply to shadow-link [2009-12-13 10:27:10 +0000 UTC]
Thanks man.
The gradient was added in Blender but with the nodes so is a form of post-pro. Same thing with the color correction and glow and so. Gonna fix the foreground a bit, it's the top of an old van but it's not clear at all. Gonna make it a bit messier as well, bit more abandoned perhaps.
Like your website never seen the use of a tall html site that cleverly. Nice!
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shadow-link In reply to SanderWit [2009-12-14 01:13:03 +0000 UTC]
Didn't know what that shiny thing was, but it all looks nice. If the intention is more abandonment then definitely dirty it up a bit more. I'm barely starting to get into Blender again, not as intimidating as it was when I had no idea how 3D worked. Now I just need to figure out decent rendering and lighting (the kind that looks nice for basic things and doesn't take hours). Seems like 2.5/2.6 has some exciting stuff coming.
Thank you on the website comment. Team effort, so I can't take all the credit. It might change sometime early next year though, not sure if it'll stay tall.
That flash breakdown is nice. It's always cool to see the different stages. Cheers.
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