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SaTaNiA — Tutorial - Bipolar Shapes

Published: 2011-06-16 10:30:29 +0000 UTC; Views: 20138; Favourites: 314; Downloads: 1024
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Description Bipolar Shape Flames

Hey guyz !
Here's a brand new tutorial just for you dear deviants!

This is simply a tuts i've made during a live chat session on the #Aposhack !

You will need 2 plugins :
Bipolar and Splits
You can those 2 plugins in the Aposhack Plugin Pack

I'm using Apophysis 7x15, which you could find here : [link]

I hope you will appreciate it !
And Don't forget to show me your results !

Example flame use in this tutorial :
by `n8iveattitude1

by `SaTaNiA

All your result will be display here on this collection
Related content
Comments: 179

MissyBubblezz In reply to ??? [2011-08-09 06:58:44 +0000 UTC]

I'm working on this tutorial, here's a peek! [link]

👍: 0 ⏩: 1

SaTaNiA In reply to MissyBubblezz [2011-08-09 12:29:23 +0000 UTC]

Nice try !
Thanks for enjoying it

👍: 0 ⏩: 0

Margot1942 In reply to ??? [2011-07-23 13:17:28 +0000 UTC]

Thanks very much for this wonderful tutorial.
My first work after [link]

👍: 0 ⏩: 1

SaTaNiA In reply to Margot1942 [2011-08-01 19:26:17 +0000 UTC]

woowoowoo !
Nice job

👍: 0 ⏩: 1

Margot1942 In reply to SaTaNiA [2011-08-02 14:09:33 +0000 UTC]

Thanks very much.

👍: 0 ⏩: 0

xerch [2011-07-22 05:58:25 +0000 UTC]

Work based on this tutorial... [link] thanks for sharing the knowdledge

👍: 0 ⏩: 1

SaTaNiA In reply to xerch [2011-07-22 09:28:49 +0000 UTC]

You're welcome and really nice job

👍: 0 ⏩: 0

Glossamyre In reply to ??? [2011-07-18 09:21:23 +0000 UTC]

Hi, thanks so much for the tutorial, loved it... here's my take, [link] I've certainly learned more about fractals.

👍: 0 ⏩: 1

SaTaNiA In reply to Glossamyre [2011-07-22 09:50:40 +0000 UTC]

Thank you !
I'm glad you have appreciate it

👍: 0 ⏩: 0

Ankoger [2011-07-09 06:39:29 +0000 UTC]

Great! Thanks for sharing

👍: 0 ⏩: 1

SaTaNiA In reply to Ankoger [2011-07-22 10:08:03 +0000 UTC]

You're welcome

👍: 0 ⏩: 1

Ankoger In reply to SaTaNiA [2011-07-23 20:44:03 +0000 UTC]

👍: 0 ⏩: 0

sewer-pancake In reply to ??? [2011-07-08 13:09:01 +0000 UTC]

got some more usages for ya: [link] [link] [link] [link]
this is quickly becoming one of my fave styles.

👍: 0 ⏩: 1

SaTaNiA In reply to sewer-pancake [2011-07-22 10:08:22 +0000 UTC]

Great jobs !

👍: 0 ⏩: 1

sewer-pancake In reply to SaTaNiA [2011-07-22 11:58:54 +0000 UTC]

thanks.

👍: 0 ⏩: 0

Lupsiberg [2011-07-04 23:20:25 +0000 UTC]

Thank you very much for sharing

👍: 0 ⏩: 1

SaTaNiA In reply to Lupsiberg [2011-07-22 10:11:58 +0000 UTC]

You're welcome

👍: 0 ⏩: 0

Avantgarda In reply to ??? [2011-07-01 17:11:23 +0000 UTC]

it seems everyone managed to make something nice with this tut i tried it a few times but every time i set zoom to 10 my PC barely moves..

👍: 0 ⏩: 1

SaTaNiA In reply to Avantgarda [2011-07-02 17:03:21 +0000 UTC]


If you need I can send you some params

👍: 0 ⏩: 0

fractzxirus In reply to ??? [2011-06-30 19:39:46 +0000 UTC]

Super tuto. Merci beaucoup

dans ma galerie : DeVa , Lovebipol et BiPol II basé sur ce tuto

👍: 0 ⏩: 1

SaTaNiA In reply to fractzxirus [2011-07-02 17:03:44 +0000 UTC]

Merci !

👍: 0 ⏩: 0

Nikolaslimao In reply to ??? [2011-06-30 00:21:49 +0000 UTC]

My try on this tut. =>[link]

👍: 0 ⏩: 1

SaTaNiA In reply to Nikolaslimao [2011-07-02 17:07:19 +0000 UTC]

Nice job

👍: 0 ⏩: 1

Nikolaslimao In reply to SaTaNiA [2011-07-03 21:35:16 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

Analog-X64 In reply to ??? [2011-06-25 12:09:03 +0000 UTC]

Excellent artwork, I'll have to give it a shot myself.

Was wondering how you got that smooth crisp look in the examples? instead of the fuzzy speckled look that I seem to get

👍: 0 ⏩: 1

SaTaNiA In reply to Analog-X64 [2011-07-02 16:47:25 +0000 UTC]

I Use a high quality render (between 4K and 10K)
And for preview I work with 10 then check with 100 or 500

👍: 0 ⏩: 0

PlasticMushroom In reply to ??? [2011-06-24 07:57:50 +0000 UTC]

thanks, this tutorial is very usefull, and your pieces are amazing! keep up with the good work

👍: 0 ⏩: 2

SaTaNiA In reply to PlasticMushroom [2011-06-25 07:42:41 +0000 UTC]

You're welcome
I hope you will appreciate it

👍: 0 ⏩: 0

PlasticMushroom In reply to PlasticMushroom [2011-06-24 18:42:04 +0000 UTC]

If you have time you can check my last 2 deviation, I made them using this tutorial, thanks again

👍: 0 ⏩: 0

Epogh In reply to ??? [2011-06-23 11:31:42 +0000 UTC]

thanx great one

👍: 0 ⏩: 1

SaTaNiA In reply to Epogh [2011-06-24 10:34:48 +0000 UTC]

Thanks
I'm glad you have appreciate it

👍: 0 ⏩: 0

FridgeLogic In reply to ??? [2011-06-22 01:47:40 +0000 UTC]

This was a wonderful tutorial -- very clear instructions, and a nice result. Merci beaucoup!

My efforts are here:
One
Two

👍: 0 ⏩: 1

SaTaNiA In reply to FridgeLogic [2011-06-25 07:43:03 +0000 UTC]

Nice ones !

👍: 0 ⏩: 0

Fractal-Impact In reply to ??? [2011-06-20 17:10:55 +0000 UTC]

Great tutorial, thanks you for share it....

👍: 0 ⏩: 2

SaTaNiA In reply to Fractal-Impact [2011-06-25 07:43:41 +0000 UTC]

You're welcome
I hope you will appreciate it

👍: 0 ⏩: 0

Fractal-Impact In reply to Fractal-Impact [2011-06-21 06:46:40 +0000 UTC]

The [link] of my version. thanks yuo

👍: 0 ⏩: 0

PhoenixArisen In reply to ??? [2011-06-19 14:55:02 +0000 UTC]

Definitely will be giving this a try later today. I've always thought there was more potential to bipolar and it is good to see a tut around it because I had yet to unlock it's potential. Thank you!!

👍: 0 ⏩: 1

SaTaNiA In reply to PhoenixArisen [2011-06-25 07:54:23 +0000 UTC]

Thanks
I hope you will appreciate it

👍: 0 ⏩: 0

Sunny-77 In reply to ??? [2011-06-19 06:58:58 +0000 UTC]

Again, Great tutorial! [link]

👍: 0 ⏩: 1

SaTaNiA In reply to Sunny-77 [2011-06-25 07:54:50 +0000 UTC]

Great job

👍: 0 ⏩: 0

fractal2cry In reply to ??? [2011-06-17 11:49:53 +0000 UTC]

SaTaNiA ty ty ty

👍: 0 ⏩: 1

SaTaNiA In reply to fractal2cry [2011-06-25 07:56:15 +0000 UTC]

Yo'ure welcome

👍: 0 ⏩: 0

yzorg In reply to ??? [2011-06-17 09:02:50 +0000 UTC]

like them but why you call them flame?
i thouth they are called Mandelbrot sets or fractals
->wiki

👍: 0 ⏩: 1

SaTaNiA In reply to yzorg [2011-06-17 09:12:53 +0000 UTC]

Fractal flames are a member of the iterated function system class of fractals created by Scott Draves in 1992.Draves' open-source code was later ported into Adobe After Effects graphics software and translated into the Apophysis fractal flame editor.
Fractal flames differ from ordinary iterated function systems in three ways:

Nonlinear functions are iterated instead of affine transforms.
Log-density display instead of linear or binary (a form of tone mapping)
Colour by structure (i.e. by the recursive path taken) instead of monochrome or by density.

->wiki too

👍: 0 ⏩: 1

yzorg In reply to SaTaNiA [2011-06-18 12:11:43 +0000 UTC]

Okay. very interesting.
Im also into Swarm- and or Chaos theories.. i try to visualize my ideas by printing on 3D printers, steered by self developping formulas.

👍: 0 ⏩: 0

ScorpionzDezignz [2011-06-17 02:34:45 +0000 UTC]

Oh you are such a mind reader! Awesomeness! Fantastic pieces, can't wait to use this one! Thank you!

👍: 0 ⏩: 1

SaTaNiA In reply to ScorpionzDezignz [2011-06-25 07:57:46 +0000 UTC]

Thank you

👍: 0 ⏩: 0

fengda2870 In reply to ??? [2011-06-17 00:56:58 +0000 UTC]

thank you i like

👍: 0 ⏩: 1

SaTaNiA In reply to fengda2870 [2011-06-25 07:57:52 +0000 UTC]

Welcome

👍: 0 ⏩: 0

zesk8 In reply to ??? [2011-06-16 22:39:06 +0000 UTC]

nice tutorial, thanks

👍: 0 ⏩: 1


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