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Published: 2012-12-18 11:44:35 +0000 UTC; Views: 6316; Favourites: 35; Downloads: 7
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Description
Two of the greatest heroes in the video game world, will now settle the score and decide once and for all who is superior.Commander Shepard: Member of the Systems Alliance Navy, and captain of the Normandy, Shepard is the hero of the Mass Effect trilogy, who fought against the overwhelming Reapers for the safety of mankind.
Master Chief: A member of the SPARTAN programed to create a new breed of Super Soldiers, Master Chief is the hero of the HALO franchise, who has gone against the evils of The Flood and the Covenant and come out the last man standing.
Now these two heroes must turn their guns on each other. All the experience, all the fighting, and all the choices they've made have brought them here. In a one on one battle to the death, the question you must ask yourself is....
WHO! IS! DEADLIEST!
(Disclaimer: Just to be clear, these two combatants were created / are owned by people far more creative / wealthier then me. I have made this, not for profit, but in the hopes of encouraging spirited discussion among fans. Please support the combatants official series. Thank you, that is all).
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Comments: 131
ak47pwner In reply to ??? [2012-12-19 03:07:34 +0000 UTC]
Nahh you are overplaying the Covenant and Flood now. Most of the forums I go to agree that Covenant and UNSC are subpar, and in fact if they were deployed against the modern day taliban with equal force (so lets say 1000 against a 1000) then it would be a pretty even battle. Not so with the Mass effect forces .
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Their weapons are subpar, while the mass effect weapons are all cannon level at least in the books, as shown when they hit people that DON"T have kinetic barriers on they blow chunks off of them. The Master Chief can die from a single headshot, while this does not occur in Mass Effect thanks to the barriers (Liara took a sniper shot to the face and lived in Shadow Broker DLC) . And Shephard has weapons that make mini-nuclear explosions, giant lasers, high end sniper rifles and powers to deactivate shields.
Ancient Flood could potentially beat the Reapers, but not modern. You look like a Halo fan, so sorry to tell you this but in debate forums Halo is generally regarded as the least powerful of the 5 frequently compared Sci-Fi verses .
1. Warhammer 40k
2. Star Wars
3. Starcraft
4. Mass Effect
5. Halo*
*not counting ancient Flood/Forerunners. Were they counted they would be boosted to #2, only stopped from 1 by the Necrons/Chaos Gods.
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Masterkiller117 In reply to ak47pwner [2012-12-19 06:58:29 +0000 UTC]
Actually with the promethean weapons and the covenant weapons shepard is screwed.
And in universe the MJOLNIR armor isn't even scratched by the horrible and I mean horrible weapons the UNSC posses and can tank a very large amount of damage even when unshielded. They just nerf the shit out of everthing to make the game interesting. gameplay > realworld. I know with just the UNSC arsenal the John would be in a little trouble but when he can safely run at 60 mph closing the gap isn't to hard.
With covenant and promethean weaponary I can see this being a one sided match for the master chief but with the UNSC arsenal he would have a little more trouble.
I understand there is a problem with cold war era weapons in the 26th century but with future books and halo games I hope that changes.
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ak47pwner In reply to Masterkiller117 [2012-12-19 17:55:25 +0000 UTC]
Not sure how much cannon the books are, given that the latest game overrode a whole lot about the forerunners supposedly. Which is good, as book Forerunners were becoming increasingly ridiculous.
Why would we give Master Chief weapons he didn't typically use, even if capable of it? He is a UNSC Elite, not a Covenant or Promethean. And I am aware of Master Chief's physical enhancements, and him being a lesser version of a 40k Space Marine still makes him formidable.
Hmm looked it up and the Mjolnir armor should be able to stand up to many of the weaker tier guns of Shephard. Against the Cain
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he is SOL.
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Mass Effect is generally regarded as higher then non-Ancient Halo in Space Battles at least, and in a debate I participated in elsewhere it was agreed that the MC would get slaughtered by Starcraft's NoVa, whereas Shephard had some amount of chance
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Masterkiller117 In reply to ak47pwner [2012-12-19 19:27:10 +0000 UTC]
What did the game override as I havn't really seen much about it that have been overriden?
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ak47pwner In reply to Masterkiller117 [2012-12-19 22:10:43 +0000 UTC]
The forerunner fanboys used to claim that a basic infantry suit or footsoldier was continent busting by itself. Not anymore according to Halo 4
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AnEnemySpy In reply to ak47pwner [2012-12-28 21:09:16 +0000 UTC]
Nothing in the books supports anything like that. Forerunners were never that powerful. And the books are canon until something in the games overrides them.
Most discrepancies are a result of the Halo universe not being fully formed yet in some of the earlier books, and later information making them incorrect. They've rereleased some of them and fixed some of the continuity issues.
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Masterkiller117 In reply to ak47pwner [2012-12-20 00:59:47 +0000 UTC]
We havn't seen a real promethean combat skin yet so we can't say for sure.
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Greyman95 In reply to ??? [2012-12-18 21:21:14 +0000 UTC]
Chief whatever the librarian done made hime even more powerfull
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Masterkiller117 In reply to ??? [2012-12-18 19:52:44 +0000 UTC]
Master chief will win.
He has more combat expereince, better training, augmentations that make him leaps and bounds superior to shepard physically, and has a powered armor that improves his already augmented abilities.
If the biotics charge at him he could just dodge the charge and most of the attacks the biotics throw his way. Even if shepard overloads his shields he still has to get through the Titanium A alloy armor. Shepard will not like this but it will be over quickly.
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DrakoS52 In reply to Masterkiller117 [2012-12-19 22:29:44 +0000 UTC]
That's if Master chief can dodge the biotic charge you break the sound barrier when you go in to it and and as for the armor Mass Effect weapons can easily punch through it they hit harder then all the weapons of Halo the M-300 claymore could tear through Master chiefs shields and armor with one shot. The Widow could do the same from a distance and with Nova Shepard could keep Master chief at a distance and people seem to forget Shepard is a N7 soldier which is the mass effect version of Spartans N7 soldiers have augmentations to maybe they can't jump high but they are powerful don't get me wrong I love both sides but the weapons and tech give Shepard the edge training I give them both the same score.
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theT7770ify In reply to DrakoS52 [2014-03-31 15:45:40 +0000 UTC]
i take big issue with the biotic charge doing anything effective against him, because 1. you really want to put yourself in punching range of the chief? dude feel from orbit twice and was fine 2. there is enough of a build up that the chief could dodge or close line shepard 3. using biotic charge is only effective when your not fighting someone who is stronger then you, you wouldnt use it to charge into a krogen they can take the hit and hit back
as for the weapons well mass effect 3 takes place in 2186 well halo 4 takes place 2557. thats enough of a time gap for the halo guns to be more or equal to the power of the mass effect weapons, as they work much differently and would require upgrades in different ways(they are also the size of a grain of sand and have no stopping power). as for armor no, mass effect tech weapons wouldnt be anymore effective then any other gun on chiefs sheilds, seeing as in lore they are described as heated gas. but in the opposite way that makes shepards shields weaker since they are only kinetic based
as for their training. N7 is about ODST level training, not even close to spartan level training. at the age of 14 master chief beat 3 ODST's to death in a boxing match and his skills and strength have only gone up since then
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anivalo In reply to DrakoS52 [2013-05-15 08:18:10 +0000 UTC]
The Biotic charge is highly telegraphed. N7 training is not equal to Spartan II training, anyone who knows anything about both would know that.
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wildone210 In reply to anivalo [2013-07-09 11:51:17 +0000 UTC]
also if you read the book fall of reach he slaps aside a missile. HE SLAPPED ASIDE A MISSILE!!!!! I don't think he would have issues dodging a charge
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Masterkiller117 In reply to DrakoS52 [2012-12-20 01:55:05 +0000 UTC]
N7 soldiers are more special forces like rangers or seals. spartans are on a whole other level of training and augmentations. I will conceed that his weapons are superior if we are limiting Chief to only UNSC weapons but I believe master chief armor is more protective and has stronger shields over all as long as we aren't talking about game mechanics here.
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Greyman95 In reply to Masterkiller117 [2012-12-18 21:04:59 +0000 UTC]
Plus whatever the librarian did to him
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DrakoS52 In reply to ??? [2012-12-18 18:05:09 +0000 UTC]
The weapons of mass effect give Shepard the edge cause they hit harder then the weapons in halo and if Shepard is vanguard class he can just smash in to Master chief again and again I would go in to more details of the other classes of Shepard but I'd be here for some time but really that's what the fight comes down to what class is Shepard in the fight.
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Scorpio303 In reply to ??? [2012-12-18 17:04:58 +0000 UTC]
as awesome as Master chief is and as much of a Halo fan as I am. I think Shepard would win, if he's the engineer class. Overload for shields and follow up with Incinerate. Sorry Chief... :/
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anivalo In reply to Scorpio303 [2013-05-15 08:19:43 +0000 UTC]
That's assuming the software is compatible.
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Scorpio303 In reply to anivalo [2013-05-15 14:26:43 +0000 UTC]
Of course it's compatible! Omnitools run on space magic and are therefore compatible with everything!
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anivalo In reply to Scorpio303 [2013-05-16 00:12:27 +0000 UTC]
A reply I cannot argue against. Well put.
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hunter87j In reply to anivalo [2014-06-07 02:49:51 +0000 UTC]
Sadly wouldn't work. MJOLNIR is shielded (physically) against EMP, which means Overload would do nothing to it. The reason that plasma overcharges are so effective is because they literally do what the Geth Plasma Shotgun does - they just dump all of their power into a single shot, but even that is barely enough to drop the shields.
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anivalo In reply to hunter87j [2014-06-07 04:22:57 +0000 UTC]
Why are you telling me this? I'm not the one making the argument.
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Mojaramask In reply to ??? [2012-12-18 16:35:16 +0000 UTC]
Cheif's shields could survive almost any attacks Shepard could throw at him.
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gameplayerguy95 In reply to Mojaramask [2014-07-17 13:26:36 +0000 UTC]
Really? Even overload, a skill designed for destroying shields?
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gonzo22 [2012-12-18 16:12:49 +0000 UTC]
i'm going with master chief on this one since i know nothing on commander shepard
who do you think would win this fight scarecrow
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ScarecrowsMainFan In reply to gonzo22 [2012-12-19 09:08:48 +0000 UTC]
No idea. I've never played either game.
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Mojaramask In reply to ScarecrowsMainFan [2012-12-19 16:30:57 +0000 UTC]
Do yourself a favor and play Halo 3 and Mass Effect 2. They are masterpieces.
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rakaru In reply to ??? [2012-12-18 14:02:41 +0000 UTC]
Master Chief. He has survived explosions big enough to tear apart space ships, he has been in situations where the Covinent out number him and he still wins.
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