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shinypants — Unit 0503 Steps

Published: 2010-04-20 23:31:50 +0000 UTC; Views: 6212; Favourites: 115; Downloads: 145
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Description I had a pretty crazy response on Unit 0503. im a little blown away. thanks to everyone for the encouragement!

Just in case anyone wondered how i did this...

#1 Initial Alechemy sketch using pull shapes and a low opacity so that layering occurs.

#2 Taken into photoshop. Grey overlayed in the background and I've begun to explore the shapes from Alchemy. Really dont know what im going to end up with at this stage.

#3 Here I've finished the main greyscale rendering. Now I'm a fan layering and relayering items, so what i've done is grabbed the Alchemy sketch and layered it again in Colour Dodge mode on a lower opacity. Means some of the interesting texture and shapes are still showing through.

#4 Now the fun starts. I've used a Colour Balance adjustment layer to bring in some colour to the piece. Additionally I've used the Distort>Lens Correction filter to bring in some vignetting and some Chromatic Aberration. Chromatic Aberration is a strange effect when i dont tend to use because i think it could be cheesy but sometimes it works nicely. Its most notable towards the edges of the piece near the arms.

#5 I've lowered the opacity of the colour balance and started overlaying bits of colour and decals. I've added some text and a texture across the middle. This is probably one of the most time consuming parts for me because you can litterally go crazy adding stripes and colours etc. The possibilities are near endless. That and the fact that I'm still learning how to do this myself.

#6 I've added a photo a friend took of some really nice looking clouds in the background and I've overlayed a photo of a wall I took in Europe on the rest of the armour. Then i've added some of the vignetting back in because it got a little lost and I've added in the little noise trick that Adhonis uses.

Hope this has been useful for someone...
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Comments: 50

DO3D [2013-02-15 10:05:27 +0000 UTC]

Hi,
Great work. I am not sure if its a default feature in photoshop. How do you get the symmetrical design in photoshop such as characters.

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shinypants In reply to DO3D [2013-02-18 18:25:48 +0000 UTC]

no default symmetrical as far as i know... just a lot of copying one side and flipping it across...

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SaintAlchemyx [2012-01-27 21:09:25 +0000 UTC]

holy FACK!!

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shinypants In reply to SaintAlchemyx [2012-02-16 01:39:07 +0000 UTC]

i'll gather thats a good reaction

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Mehf [2011-07-24 01:45:12 +0000 UTC]

This is too cool ^^ This would make a great science fiction design in a game or tv series. Just solid and intimidating.

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shinypants In reply to Mehf [2011-08-01 14:42:45 +0000 UTC]

heh cheers man

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Mehf In reply to shinypants [2011-10-20 00:30:48 +0000 UTC]

No prob.

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Meauxmazey [2011-01-09 22:01:50 +0000 UTC]

Thanks for sharing! I love alchemy for rough concepts. This is a great work flow, with great results!

Thanks again for sharing.

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shinypants In reply to Meauxmazey [2011-01-10 06:45:03 +0000 UTC]

totally welcome mate. Hope you got something out of it!

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Reaver-8-0-8-0-8 [2010-11-23 22:16:22 +0000 UTC]

very clever. it's like the old scwiggle drawings, where you go mad with a pen and find an image in it afterwards. You found an excellent design amongst all the noise in this one. keep up the great work

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shinypants In reply to Reaver-8-0-8-0-8 [2010-11-23 23:42:59 +0000 UTC]

ahh cheers man

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Reaver-8-0-8-0-8 In reply to shinypants [2010-11-23 23:59:37 +0000 UTC]

You're very welcome, it's great, and nice to see how you did it.

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Koyuki-sama [2010-09-11 16:18:46 +0000 UTC]

awesome! Isn't this technique called glazing?

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shinypants In reply to Koyuki-sama [2010-09-12 22:57:50 +0000 UTC]

is there a specific part that you are referring to as glazing? i havent actually heard of that before... maybe as a cookin term..?

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Koyuki-sama In reply to shinypants [2010-09-13 02:04:32 +0000 UTC]

Hahahahaha, no, not cooking. I was reading about it in an illustration book. It was just a short tutorial with a little instruction. The process the artist used was called "glazing", which is apparently when an artist starts off the picture,details and all, in black and white and then put in a color overlay. It seemed similar to what you did here. Hahaahaha, I could be wrong of course but it seems like the same technique.

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shinypants In reply to Koyuki-sama [2010-09-13 02:27:17 +0000 UTC]

sounds similiar indeed i guess i just didnt have a name for it

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Koyuki-sama In reply to shinypants [2010-09-13 03:04:12 +0000 UTC]

Yea, haha I didn't know the name until I saw that book. That's the technique I decided to use for my next couple of pieces, so I'm paying full attention to this tutorial!~

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shinypants In reply to Koyuki-sama [2010-09-13 03:13:29 +0000 UTC]

good luck

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Koyuki-sama In reply to shinypants [2010-09-13 08:11:59 +0000 UTC]

Thank you and the same to you and your artistic endeavors.

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RBLopez [2010-07-16 03:50:53 +0000 UTC]

BRAVO!! ur really good!

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shinypants In reply to RBLopez [2010-07-16 04:03:12 +0000 UTC]

hehe thanks...

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MEYERanek [2010-06-28 13:06:23 +0000 UTC]

fantastic work and very helpfull tutorial

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shinypants In reply to MEYERanek [2010-06-28 22:34:07 +0000 UTC]

heh cheers glad you found it helpful

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angelitoon [2010-04-21 07:15:59 +0000 UTC]

very nice!

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shinypants In reply to angelitoon [2010-04-21 22:50:53 +0000 UTC]

cheers

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angelitoon In reply to shinypants [2010-04-21 23:02:17 +0000 UTC]

THANKS!!!!!!!!!!!!!!!!!!!!

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RatButcher [2010-04-21 04:33:00 +0000 UTC]

oh that alchemy! I need to get more pull shapes for it.

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shinypants In reply to RatButcher [2010-04-21 04:45:48 +0000 UTC]

hehe just make yer own i drew some shapes and had to simplify em in illustrator but yeah i used mine and the ones in the parts folder.

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RatButcher In reply to shinypants [2010-04-21 23:06:52 +0000 UTC]

I still don't know how, but I might figure it out one day

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shinypants In reply to RatButcher [2010-04-21 23:21:51 +0000 UTC]

you need to put your vector shapes into a pdf and then into the relevant directory in alchemy. That being said you cant have overly complicated shapes i think.

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RatButcher In reply to shinypants [2010-04-22 03:40:31 +0000 UTC]

ok, cool, cool, I bet I could do that

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shinypants In reply to RatButcher [2010-04-22 04:02:35 +0000 UTC]

all eperimentation my friend. dont be afraid of it! some of your best ideas will come when you just let go...

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RatButcher In reply to shinypants [2010-04-22 04:45:52 +0000 UTC]

Agreed, sadly I have had little time to do things I love like this. just work work work work! I still sneak in some time for dA though ;3

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El-Bronco [2010-04-21 02:38:02 +0000 UTC]

Never understand this method, but I really appreciate it.

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shinypants In reply to El-Bronco [2010-04-21 02:47:20 +0000 UTC]

just seems to be a culmination of all the techniques and stuff ive learnt come together. still... the foundational basics are more important

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El-Bronco In reply to shinypants [2010-04-21 03:17:58 +0000 UTC]

I think this is the most high skill technique in digital art and never dig it.

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shinypants In reply to El-Bronco [2010-04-21 03:22:17 +0000 UTC]

keep at it it'll make sense eventually

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El-Bronco In reply to shinypants [2010-04-21 03:24:11 +0000 UTC]

Not sure, but thanks

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Rob-Cavanna [2010-04-21 02:24:23 +0000 UTC]

Very cool! I'm definitely going to reference this again.

This may seem odd, but what is the font you used for those numbers?

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shinypants In reply to Rob-Cavanna [2010-04-21 02:27:45 +0000 UTC]

I'll have to check and get back to you...

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Rob-Cavanna In reply to shinypants [2010-04-21 05:34:56 +0000 UTC]

no sweat...

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shinypants In reply to Rob-Cavanna [2010-04-22 23:16:17 +0000 UTC]

hey i wasnt entirely sure if you meant the numbers for the frames or the numbers on his chest and shoulder. so i found out both!

the numbers on the frames are : weltron urban

and the others are a font called: oktober

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Rob-Cavanna In reply to shinypants [2010-04-23 15:49:59 +0000 UTC]

Both are mucho cool and perfect for the design. Thanks for looking 'em up!

Most of my 'cool-shit' fonts are from a book balled Metal Heart (came w/ a disk loaded w/ design goodies): [link]

But I'm always keeping an eye out for similar sweetness.

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shinypants In reply to Rob-Cavanna [2010-04-26 22:32:30 +0000 UTC]

yeah im kinda on the lookout for cool fonts at work sometimes so i just grab some sometimes...

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jhonatalvesilva [2010-04-21 01:17:58 +0000 UTC]

wow dude you're amazing

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shinypants In reply to jhonatalvesilva [2010-04-21 01:20:08 +0000 UTC]

haha i dont think so cheers anyway

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PlasmaFire3000 [2010-04-21 01:01:10 +0000 UTC]

Thanks for putting this in #MD, shinypants. Hopefully it'll be useful to people who are interested in using Alchemy for new ideas.

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shinypants In reply to PlasmaFire3000 [2010-04-21 01:03:55 +0000 UTC]

no probs plas. Its nothing terribly original in its approach but it may inspire others to try layering etc

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harlequin01 [2010-04-21 00:44:56 +0000 UTC]

Thanks for adding this. It was great to read through your process. I downloaded Alchemy last night. I give it a whirl soon.

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shinypants In reply to harlequin01 [2010-04-21 00:59:49 +0000 UTC]

No problems mate. hope you find it useful

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