HOME | DD

Shutdp — [SFM/DL] Mane6 EyeRefract Models

Published: 2016-05-14 13:27:24 +0000 UTC; Views: 14550; Favourites: 138; Downloads: 798
Redirect to original
Description The Enhanced version of this models is available, you can get those instead
shutdp.deviantart.com/art/DL-M… (I wish Deviantart would fix their goddamn broken html thing but hey that's too hard)

Click download on the right to get the files
I've decided it's finally time for me to release these  
Have fun!  

WARNING
These are not the enhanced models, I'll update them when the actual source files will be released
Still, I left in a handy-dandy model composed of just the eyes so you can use EyeRefract with every model you want by merging them together. To do so you'll have to set the eyes of the original model to "VertexLitGeneric" and then use $alpha (float set to 0) to make them not visible.
I use this trick if I need to use the enhanced models (or any other model, like I did with LittlePip in my last pictures) but with eyerefract
If you need a tutorial for this, just ask :3

I know Fluttershy's leg is broken, but I noticed only after the whole preview pic was made, and I don't want to wait again for it to render a 4320p with 1024 samples of DoF just for that  
There's a small easter egg in this picture :3

Edit: Yes I did forgot to mention that I used argodaemon 's animations from the pack he released to pose them (sligthly editing them), but I did say it in my older preview which was this exact same image (I've rendered it again with the final models ofc but whatever).. heh

Edit_01: Added EyeRefract for the skins with different iris size which I forgot to do apparently, so I suggest downloading the pack again if you already have it
Related content
Comments: 49

EFPONY [2021-04-03 10:41:01 +0000 UTC]

👍: 0 ⏩: 0

regularshowandsonic [2016-11-04 03:08:53 +0000 UTC]

it didn't end up in my legacy addons, what do I do? should I try to delete it from the folder and then re download it or what?

👍: 0 ⏩: 1

Shutdp In reply to regularshowandsonic [2016-11-04 17:14:27 +0000 UTC]

Addons? I guess you're talking about GMod. If that's the case these models were compiled with Source Filmmaker studiomdl so they probably work in SFM only.

👍: 0 ⏩: 1

regularshowandsonic In reply to Shutdp [2016-11-04 17:53:42 +0000 UTC]

oh, I understand :I, I just like the eye refract mane six, it's so much like anime eyes' ^ ^

👍: 0 ⏩: 0

FlutterNom [2016-10-31 02:48:28 +0000 UTC]

Is there a way to place these eyes on a custom model?

👍: 0 ⏩: 1

Shutdp In reply to FlutterNom [2016-10-31 18:36:11 +0000 UTC]

Permanently, no unless you recompile the model. Session-wise yes, I left in a model for that, it's simply called "eyerefract" as far as I remember

👍: 0 ⏩: 1

FlutterNom In reply to Shutdp [2016-11-01 08:25:18 +0000 UTC]

Oh I see. I can't wait for the enhanced version though. I saw an SFM that had these in it. They're beautiful

👍: 0 ⏩: 1

Shutdp In reply to FlutterNom [2016-11-01 12:07:18 +0000 UTC]

I made those too :3
I should put them in the description of these, at least those coming from who knows where can get them instead of this pack

👍: 0 ⏩: 1

FlutterNom In reply to Shutdp [2016-11-02 01:09:47 +0000 UTC]

Oh.. So I should download these instead?

👍: 0 ⏩: 0

RokeTempest [2016-09-30 05:11:13 +0000 UTC]

How you make the white in the eyeballs less bright?

👍: 0 ⏩: 1

Shutdp In reply to RokeTempest [2016-09-30 06:25:35 +0000 UTC]

You can use $ambientocclcolor to change the brightness of the eyes. It's a vector3, by default it should be 0.3 on all 3 values, but I might have set them to 0.5, I can't remember. Just play around with that, you can use override materials for that so no need to edit the vmts.

👍: 0 ⏩: 1

RokeTempest In reply to Shutdp [2016-09-30 07:34:39 +0000 UTC]

okay. it appears i used some wrong materials. before i tried some changes it was more colorfull as everything else. xD

now its all good and much better. also the opportunity for some experiments x)

Maybe you can help me with another problem, too.

with theses eyefracts i can use the $irisframe command.
But it seems not working on edited iris.  :/

👍: 0 ⏩: 1

Shutdp In reply to RokeTempest [2016-09-30 15:48:02 +0000 UTC]

Nope, irisframe isn't going to work on these models unless you use the texture included in the enhanced pack

👍: 0 ⏩: 1

RokeTempest In reply to Shutdp [2016-09-30 17:52:42 +0000 UTC]

well, i dont see much different in the files. neither in the vmt. So, yes i've used the enhanced eyes things. (from theses materials i had the problem with the $ambientocclcolor.)
it works with everypony, but the latest. The only difference here was, i had to edit the eyecolor. But it was 7.5 Vedit version. So i had to Edit it to 7.4 so i could export the file. i changed the color, and resave back as vtf with Vedit.

Or did i've overlooked something else? 

EDIT: Okay, i see what you did there. I looked closer on the vtfs again. I have to see how i do that too.

EDIT 2: Alright, ive got it now. but its a whole lot of work. But the effort it's worth it.

Thank you for the help.

👍: 0 ⏩: 0

kysoshadowblast [2016-09-10 03:50:19 +0000 UTC]

Do you have the files in a .zip?

👍: 0 ⏩: 1

Shutdp In reply to kysoshadowblast [2016-09-10 14:29:07 +0000 UTC]

I don't even have the rar anymore actually. I still have the models, but there's really no point in these anymore since I made these . Still a RAR file tho, the zip would go over DA upload limit, plus, having a slow upload speed, the better compression of rar files helps in lowering the time taken to upload

👍: 0 ⏩: 1

kysoshadowblast In reply to Shutdp [2016-09-10 16:07:03 +0000 UTC]

Oh, ok. I just asked because I can't afford a .rar opener.

👍: 0 ⏩: 1

Shutdp In reply to kysoshadowblast [2016-09-10 17:26:40 +0000 UTC]

Well winrar is famous for being non-free but usable without a license, but still you can get 7-zip which is completely free and works with basically all file formats

👍: 0 ⏩: 1

kysoshadowblast In reply to Shutdp [2016-09-10 17:35:00 +0000 UTC]

Ok.

👍: 0 ⏩: 0

moochiegamez [2016-08-06 09:35:28 +0000 UTC]

Missing textures :c rip

👍: 0 ⏩: 1

Shutdp In reply to moochiegamez [2016-08-06 09:56:36 +0000 UTC]

That's weird..
Which textures are missing?

👍: 0 ⏩: 0

Rozbojnik2 [2016-05-27 11:06:41 +0000 UTC]

"If you need a tutorial for this, just ask" Well i am not sure if i need any tutorial but i'd like to ask you: When source files of Enchanted models will be released, will you also release the Source files for bodies with reflecting eyes? i bet may people would be interested in change their old OC's with new Enchanted v4 models PLUS with the reflected eyes c: if it's not a problem ofccourse, these reflections make everything just better and me personally would be interested to upgrade my oc into such style with Such many improvments ^^

👍: 0 ⏩: 1

Shutdp In reply to Rozbojnik2 [2016-05-27 16:10:11 +0000 UTC]

Actually, no.. Because there are no files to release aside from the models themselves. It's all about recompiling them to change the iris scale and then set the eyeballs material to EyeRefract. It does need more textures, but you can just use the ones from my pack. Unless the pupil texture has a different shape, because the cornea texture won't match (the rest will still be ok)

👍: 0 ⏩: 1

Rozbojnik2 In reply to Shutdp [2016-05-27 22:33:20 +0000 UTC]

sounds advanced..thanks for answer

👍: 0 ⏩: 0

Keethryn [2016-05-16 03:35:29 +0000 UTC]

Would it be okay if this was used as a base to work off of to use on an oc?

👍: 0 ⏩: 1

Shutdp In reply to Keethryn [2016-05-16 06:31:00 +0000 UTC]

Sure, no problem.
Just remember that if you use a custom eye texture it has to be the exact same size of the default one or you'll have problems with the cornea textures which were made to match them.

👍: 0 ⏩: 1

Keethryn In reply to Shutdp [2016-05-16 22:55:45 +0000 UTC]

Oh, okay then! 

👍: 0 ⏩: 0

Tesseron-C [2016-05-15 19:53:38 +0000 UTC]

The CA is a little strong in the preview pic. Makes it look like an Anaglyph image.

👍: 0 ⏩: 1

Shutdp In reply to Tesseron-C [2016-05-15 20:24:45 +0000 UTC]

I know but due to the high resolution of the image making it weaker made it basically invisible if not completely zoomed in  

👍: 0 ⏩: 0

DANJ16 [2016-05-15 02:02:21 +0000 UTC]

At last! ^^

👍: 0 ⏩: 0

DX1216 [2016-05-15 00:39:13 +0000 UTC]

amazing just simply amazing your work is amazing 

👍: 0 ⏩: 1

Shutdp In reply to DX1216 [2016-05-15 15:42:36 +0000 UTC]

Why, thank you. I appreciate it  

👍: 0 ⏩: 1

DX1216 In reply to Shutdp [2016-05-17 03:49:57 +0000 UTC]

Your Very Welcome

👍: 0 ⏩: 0

Texas-Doughnut [2016-05-14 18:36:07 +0000 UTC]

finaly, reflecting eyes that dont look like garbage.
gg

👍: 0 ⏩: 2

Shutdp In reply to Texas-Doughnut [2016-05-14 20:00:41 +0000 UTC]

The cubemap I used is a bit low-res (it's the one used in tf2 models), but I couldn't find out how to make one myself, tried but it didn't show up and I have no idea why

👍: 0 ⏩: 0

Cy4GSanta In reply to Texas-Doughnut [2016-05-14 18:37:50 +0000 UTC]

gg

👍: 0 ⏩: 0

JDash42 [2016-05-14 18:32:49 +0000 UTC]

Great Work!

👍: 0 ⏩: 0

Keethryn [2016-05-14 18:25:10 +0000 UTC]

I am gonna use this

👍: 0 ⏩: 1

Keethryn In reply to Keethryn [2016-05-15 04:37:13 +0000 UTC]

i used it

👍: 0 ⏩: 1

IAmDerpyBorn In reply to Keethryn [2016-05-15 04:51:48 +0000 UTC]

good job

👍: 0 ⏩: 0

DazzioN [2016-05-14 16:04:32 +0000 UTC]

If you want i can try on gmod later

👍: 0 ⏩: 0

DazzioN [2016-05-14 16:03:26 +0000 UTC]

I see what you did there with the easter egg. Did you remade them or he gave to you?

👍: 0 ⏩: 1

Shutdp In reply to DazzioN [2016-05-14 17:27:58 +0000 UTC]

Judging by your question I don't think you got the easter egg right lol
Anyway I don't really know who "he" is, but I made them myself since nobody wanted to release them. I did try like a year ago, but didn't really manage to understand how it worked. I've started again on February I think. It's been like one or two months they were ready but only decided to release today because.. yes :3
It was a bit a pain in the ass, but it's worth it in the end
To answer the other comment too, if you have time to, sure, it would be great

👍: 0 ⏩: 1

DazzioN In reply to Shutdp [2016-05-14 18:49:43 +0000 UTC]

I'm not talking about the eyes, i'm talking about the poses of the mane 6. 
They look familiar and i know where they are from.

But what you said i know that aswell

Good job. Also, the models doesn't work on GMOD. they're invisible.

👍: 0 ⏩: 1

Shutdp In reply to DazzioN [2016-05-14 19:58:06 +0000 UTC]

Ooh I understood. The poses? Yes, I used the ones from Argodaemon's pack he released, with some small edits. The easter egg is some text hidden somewhere lol
Anyway thanks for letting me know about GMod. Maybe that's because I used Source Filmmaker's studiomdl to compile the models.. I'll see if I can fix it somehow

👍: 0 ⏩: 1

DazzioN In reply to Shutdp [2016-05-14 20:14:40 +0000 UTC]

Use .bat file instead. It will work then.

Well then guess i discovered 2 easter eggs top kek

👍: 0 ⏩: 0

TsuriaDragon [2016-05-14 13:50:07 +0000 UTC]

Thanks for these will check them out later on ^^ Great Job!

👍: 0 ⏩: 0

Jolly-Old-Cinema [2016-05-14 13:39:17 +0000 UTC]

Yeah... Much Better than mine,

USE THESE!

👍: 0 ⏩: 1

Shutdp In reply to Jolly-Old-Cinema [2016-05-14 21:08:03 +0000 UTC]

Actually, I've been wondering how you ended up with them looking like that, I probably wouldn't be able to get such a result if I tried lol
The way you made them renders them very situational. In some cases they can give a pretty cool effect

👍: 0 ⏩: 0