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Shutdp — [SFM/SWF] By Your Side

Published: 2016-02-28 20:09:43 +0000 UTC; Views: 1103; Favourites: 23; Downloads: 20
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Description Song: CMA - Runaway (ft. Wonder)

I've finally decided to finish off where I left off my attempt to use the EyeRefract shader on pony models (I've started it the week I found out about it when uploaded his gif with it.
I still need to fix a few things, but it looks a lot better than the simple eyes shader.
I originally stopped trying because I had to create an eye texture without the white spots in them and had no idea how to do it. It actually was a lot simpler than I thought  

About the animation, it's not the best (and the grass doesn't look very nice) but whatever it was something quick to test and showcase the EyeRefract thing. Also the flash file looks way worse on DA than the one on my HDD for some reason..
Also, I've added a bit of movement to the pupil to kinda simulate how the eye reacts to light, but I couldn't do much because of a problem that happens when the Dilation parameter is too low.
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Comments: 10

LinorMusicbeatPONE [2016-03-24 05:43:43 +0000 UTC]

So adorable!! I love those two sisters!

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ganondorfone [2016-03-04 13:54:40 +0000 UTC]

is there any way to save this as a file?

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ganondorfone [2016-03-04 13:54:01 +0000 UTC]

HOLY SHIT!! NICE!!

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JuiceDane [2016-03-01 12:10:50 +0000 UTC]

Is that animated texture? cuz i see that the pupil is vibrating a littlebit.

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Shutdp In reply to JuiceDane [2016-03-01 17:54:37 +0000 UTC]

Yup. I created an animation set for one of the vmt parameters of the EyeRefract shader and added jitter to it (also animated it by hand to simulate the pupil reacting to light when she looks up). It's a nice thing but I still have to work on it because the texture will get distorted if it's set too low (not sure I can fix that though, I'll see about that).
I think EyeRefract would be a nice addition to the enhanced models wouldn't it?

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JuiceDane In reply to Shutdp [2016-03-01 18:47:31 +0000 UTC]

Im more intrested in animated pupil than in refraction. But, yea, that would be cool option. i wanted to add them like 2 month ago, but still can't find the time to see how it's works. 

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Shutdp In reply to JuiceDane [2016-03-01 19:07:24 +0000 UTC]

The dilation parameter is related to the EyeRefract shader. I don't know if there's the same thing for the simple eyes shader.
EyeRefract is a bit tricky, so if you need help with it just ask :3

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JuiceDane In reply to Shutdp [2016-03-01 20:25:06 +0000 UTC]

No, asking help personally it's too hard for me.

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Keethryn [2016-02-29 02:28:05 +0000 UTC]

THIS IS BEAUTIFUL AND THE MUSIC FITS SO WELL A+++ FOR YOU 

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Tesseron-C [2016-02-28 22:20:12 +0000 UTC]

Looking very good.

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