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Published: 2009-09-23 18:49:11 +0000 UTC; Views: 4974; Favourites: 21; Downloads: 822
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Description
These Work In Progress shots are from the development of the Blue Omega/Codemasters game Damnation.all work here was commissioned from myself by LiquidDevelopment on behalf of their clients. (see gallery notes)
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Comments: 7
DXBigD [2009-09-24 03:25:54 +0000 UTC]
Everything looks nice but like Freebie said, the edges/tip of the tools are not really any different from the middle parts. It looks more like generic rust/dirt textures slapped on instead of a more thought-out texture. Obviousely if they're environment objects, no one will care, so it depends what they're used for and if the objects are meant to look like they've never been used. (because anything used recently would not have as much rust on the blade or used tips as on the rest of it so it would be cleaner and more shiny)
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strangelet In reply to DXBigD [2009-09-24 12:39:02 +0000 UTC]
yea but they were done in a day prduction line art ftw \o/
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DXBigD In reply to strangelet [2009-09-28 07:57:36 +0000 UTC]
Hey, just out of curiosity, do you use your own library of textures/images or does the company provide you with one? And if so, how large is it? I have 8GB and almost 4000 10MP pictures I took myself of all kinds of surfaces and objects and I'm still constantly taking pictures of everything.
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strangelet In reply to DXBigD [2009-09-28 09:44:00 +0000 UTC]
no i dont really keep textures on my hard disk except ones i make myself. its too easy to download them from places like Mayang's Textures and CGTextures.com
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DXBigD In reply to strangelet [2009-10-01 04:41:14 +0000 UTC]
Interesting! I especially like the one without the 15MB limit! I rarely use specific sites for textures, but I'm definitely going to start using these for any textures I didn't have pictures of myself. Thanks for the tip.
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senor-freebie [2009-09-24 00:08:59 +0000 UTC]
Fantastic work! Only crit I would mention would be to smooth out the normals near the 'blades' of the axe and pick-axe. If you look at well worn, roughly made tools like that its often where they've been used that is the smoothest and cleanest. Perhaps instead of 'bumps' it'd more logical to have metal grain.
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