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Taemojitsu — How to blur background in MMD with old computer by

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Published: 2022-02-12 12:43:46 +0000 UTC; Views: 3121; Favourites: 15; Downloads: 68
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Description

Your computer is old and you get errors when you try to load modern effects like Raycast? This guide is for you! It shows how to use the LargeBlur effect on a secondary render target, and then draw that to the main screen.


This doesn't work when objects pass in front of the main characters in a scene. Either the characters will be in front, or you'll get blurry objects with sharp edges. Selectively using the normal, unblurred output is for an advanced shader version (this is where you use those effects with Depth of Field, if they work for you).


But it does have an advantage: if you do this with an accessory, like in this example, then you can have the accessory draw before ground shadows and so ground shadow transparency will work! It normally doesn't, for pmx stages.


My computer is 13 years old. When I tried to load all the effects in this guide at once (LargeBlur, mirror, and Sample Extra Screen), it was very slow, even with a tiny window. But it worked. (Unfortunately, I can't render videos without switching to Windows, so I normally don't make them.)


Blur helps greatly with videos! Not only does it make a video look more professional (just don't use too much blur), it also saves bitrate so the main action in your video will look sharper. A blurred background can easily save 30% bitrate with the same quality/fidelity compared to a video with unblurred background; even more if you have a complicated stage with moving parts.


Also included, a mirror effect that looks better than the default shader.


This archive is mainly preview images for Kakomiki's AB7, but the guide seems more like something people would be interested in.


Image collection described here: www.deviantart.com/taemojitsu/…

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