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timeslider — Perspective Tutorial

Published: 2007-04-11 00:38:20 +0000 UTC; Views: 16654; Favourites: 218; Downloads: 442
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Description I finally got around to doing a perspective tutorial. Any and all comments are welcome. If you find errors, please let me know.
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Comments: 22

ekyu [2009-11-19 06:57:01 +0000 UTC]

thank you so much for sharing!

👍: 0 ⏩: 1

timeslider In reply to ekyu [2010-08-25 15:36:46 +0000 UTC]

Your welcome.

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rufus-rag-and-bone [2008-10-04 07:50:57 +0000 UTC]

in the three point perspective section theres no third point marked in on the sinister building ...

but its okay -it didn't effect my learning ....

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timeslider In reply to rufus-rag-and-bone [2008-10-04 23:51:17 +0000 UTC]

That's because it's so high up it would be off the page if it was a normal page. Your lines don't have to converge exactly the to 3rd point just as long as there's a hint of it in there people will get the gist.

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The-Reploidst [2008-05-17 01:55:46 +0000 UTC]

There is one thing I wish to ask. That is, how do you place where you would put lines for boxes, and what would you recommend as a tip for making a character a giant?

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timeslider In reply to The-Reploidst [2008-05-19 00:08:23 +0000 UTC]

Experiment with the position of the lines for the box. As for the giant, put the vanishing point low.

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cie-cie [2008-03-02 05:49:19 +0000 UTC]

Thanks a lot! It's really nice and simple tutorial.... Before, a perspective things really makes me got headache

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SmashR [2007-12-03 05:32:23 +0000 UTC]

Nice tutorial thanks

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timeslider In reply to SmashR [2007-12-03 15:11:17 +0000 UTC]

You're welcome. I'm glad you like.

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Tengu-MT [2007-12-01 12:49:14 +0000 UTC]

Its great and easy to understand, although I'm still looking for a tut where it shows you how to draw humans in perspective

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timeslider In reply to Tengu-MT [2007-12-03 15:12:42 +0000 UTC]

Thank.

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Shadow-Spyro [2007-11-20 12:32:01 +0000 UTC]

This'll come in very handy for my perspective practise. ^^

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timeslider In reply to Shadow-Spyro [2007-11-20 15:45:32 +0000 UTC]

Thank you, I'm glad it helps.

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Hamura [2007-08-21 20:00:31 +0000 UTC]

Thanks! This'll come in handy.:3

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timeslider In reply to Hamura [2007-08-21 20:34:40 +0000 UTC]

You're welcome.

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JM2-art [2007-08-08 16:48:10 +0000 UTC]

Simple and easy to use, beginners will enjoy!

Maybe a re-make with proper and cleaner lines will simplify this further.

All in all, great work.


~JM2

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timeslider In reply to JM2-art [2007-08-08 18:16:49 +0000 UTC]

Thanks. I have better artwork for a new one, but I don't know when I'll have a chance to work on it. My computer at the house broke.

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Katuko [2007-05-30 21:19:30 +0000 UTC]

THANK YOU. This made thngs so much clearer. I have one question though. When would you know to use one, two, or three point perspectives?

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timeslider In reply to Katuko [2007-05-31 23:54:58 +0000 UTC]

I'm happy to hear this made things clearer!

Hmmm. It all depends on what you're trying to do. Personally, I use one and two point the most. For dynamic shots, I use three point perspective or break some of the rules of one and two point to add "wanted" distortion to make things more extreme.

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Pereyga In reply to timeslider [2011-08-30 21:49:13 +0000 UTC]

so it's up to you to decide how much points you want to use?

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InfamousD05 [2007-04-11 02:05:32 +0000 UTC]

I really need to get into practicing this. Thanks for sharing

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timeslider In reply to InfamousD05 [2007-04-11 11:55:56 +0000 UTC]

You're very welcome.

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