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Published: 2013-01-07 22:01:46 +0000 UTC; Views: 12898; Favourites: 280; Downloads: 221
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Description
Here's a quick tutorial to get back into the swing of things for 2013. I was asked about drawing coastlines. This is just a technique question so it's software agnostic.1. Starting point
Here's the basic shape of the coastline - this is what I see a lot in turnover sketches at the early design stage. It's very blobby and indistinct, and looks nothing like a real coastline. The key is the regularity and smoothness of the line
2. Break it up!
I've followed the general shape of the coastline, but broken the line into a more jagged pattern. Some regions are almost sawtoothed. Try not to make features and variations the same size. Coastlines are fractal - they should look similarly broken up at a range of different zoom levels. Add some smooth coves for beaches to give variety (like the beach under the 2.)
Add islands along the coast. I tend to add them off peninsulas - where a spur of rock stretches out into the sea and leaves a trail of islands pointing out - or in inlets where the islands can mimic the shape of the negative space.
3. Edge detail
At this stage I've added a range of marks to the land to indicate the structure of the coastline and hint at hills, valleys, and the form of that beach I mentioned earlier. A lot of coastline has a sharp drop to the sea, and these lines hint at that structure.
For more hints and tips see the Tutorials section of my blog: [link]
Ask any questions in the comments and I'll do my best to answer them!
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Comments: 14
Va1th [2013-05-18 16:50:27 +0000 UTC]
Very nice. I've looked through all of your tutorials and I'd be interested to see a simple one on different methods for drawing a desert landscape.
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torstan In reply to Va1th [2013-05-18 20:08:08 +0000 UTC]
Good call. I've added it to the list.
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NiteDaemon [2013-01-08 05:15:20 +0000 UTC]
I always struggle with this whenever I try to draw maps. Thank you so much for sharing~!
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torstan In reply to NiteDaemon [2013-01-08 13:25:49 +0000 UTC]
No problem - hope it goes well.
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ScotlandTom [2013-01-07 22:51:26 +0000 UTC]
A nice little guide to hand-drawn coastlines. The point about smooth areas for beaches is a particularly easy one to forget. There are some amazingly straight and smooth coastlines in reality that I find are often overlooked features in fictional maps.
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torstan In reply to ScotlandTom [2013-01-08 04:26:33 +0000 UTC]
Definitely - there are some odd coastlines out there.
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littlej313 [2013-01-07 22:37:40 +0000 UTC]
Nice! People either do them too smooth or too rough.
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Brian-van-Hunsel [2013-01-07 22:34:22 +0000 UTC]
Step 3 is one I never quite got the hang of. I'll give this a try. Thanks!
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torstan In reply to Brian-van-Hunsel [2013-01-08 04:25:27 +0000 UTC]
Share the results! I'm happy to provide feedback.
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Brian-van-Hunsel In reply to torstan [2013-01-08 12:23:21 +0000 UTC]
I will when I get there!
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