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xXHIMRXx — _PMDE_ Simple bone tutorial

Published: 2012-01-10 14:43:46 +0000 UTC; Views: 4947; Favourites: 100; Downloads: 66
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Description How they work and what type are they, in simple way

Not how to add them... How to fix issues and stuff. Just a simple tutorial, to help you get started


Omg there's an english pmde you noob, nobody needs this translation shit
GTFO NOW
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Comments: 28

Sangabc [2014-08-05 10:31:23 +0000 UTC]

I have turn all my model hair bone into ik follow bone but it still didn't work she already has physic and join

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MadNimrod [2013-07-13 00:47:39 +0000 UTC]

I will be referring to this.

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GalaxyGuild [2012-07-20 14:32:58 +0000 UTC]

This is really helpful to me, I use it all the time when connecting bones, but what are the invisible bones for? I use piron parts a lot and the hair spazzes out because there are so many invisible bones. I know they do something, but is there a way to delete them without deleting major bones in the process?

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xXHIMRXx In reply to GalaxyGuild [2012-07-20 16:07:28 +0000 UTC]

invisible bones are just invisible, to not be seen as regular bones and am.. probably to make the connections seem better at the ends? i dunno their real purpose.. and you can delete invisible bones just turn them on [link]

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GalaxyGuild In reply to xXHIMRXx [2012-07-20 16:35:51 +0000 UTC]

Cool thanks!

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BubzDesu [2012-07-11 01:40:19 +0000 UTC]

Now I can properly add hair to my PMD model XD

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Author-of-Doom [2012-06-09 21:53:57 +0000 UTC]

Thank you, I'm so happy I can now look back and remind myself how certain bone types work. > w <

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xXHIMRXx In reply to Author-of-Doom [2012-06-09 21:58:41 +0000 UTC]

welcome .u.

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YangHarmony [2012-02-13 00:46:33 +0000 UTC]

This might help with my problem of one bone not cooperating with another. :3

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Kaitochi [2012-01-11 15:11:26 +0000 UTC]

This is very helpful. I was kind of wondering what those 'colour boxes' are. XD
Thank you!

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l-i-a-r-s [2012-01-10 18:51:24 +0000 UTC]

wow, i've been a self-taught ripper/rigger for nearly a year now, and i didn't know what all the bones were called o-o

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xXHIMRXx In reply to l-i-a-r-s [2012-01-10 18:52:02 +0000 UTC]

i didn't know too x'D i just translated it today, lol

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l-i-a-r-s In reply to xXHIMRXx [2012-01-10 18:57:40 +0000 UTC]

i couldn't figure out how to write the characters into something to translate them. so i just memorized the colors. 8D

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xXHIMRXx In reply to l-i-a-r-s [2012-01-10 19:11:39 +0000 UTC]

i got a programe to get the text from software, lol

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l-i-a-r-s In reply to xXHIMRXx [2012-01-10 19:14:24 +0000 UTC]

oooh i see

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MagicalFlyingTurtle [2012-01-10 18:32:22 +0000 UTC]

You wouldn't do a tutorial on how to stick PMD files onto models, would you? I mean, guidelines as to what bones to delete when adding them to models so they don't glitch and so that the stick. Thanks

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xXHIMRXx In reply to MagicalFlyingTurtle [2012-01-10 18:33:25 +0000 UTC]

[link] this?

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MagicalFlyingTurtle In reply to xXHIMRXx [2012-01-10 18:57:50 +0000 UTC]

No, although that was helpful so thanks :3

I meant, for instance, if I took Rin Kagamine's bow from one model and tried to attach it to another model the bow wouldn't move with the body and would just stay in one place.

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xXHIMRXx In reply to MagicalFlyingTurtle [2012-01-10 18:59:56 +0000 UTC]

[link] this then?

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MagicalFlyingTurtle In reply to xXHIMRXx [2012-01-10 19:02:49 +0000 UTC]

Thank you so much! O 3 O

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xXHIMRXx In reply to MagicalFlyingTurtle [2012-01-10 19:13:45 +0000 UTC]

you are welcome~

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Desu-Prince-Karen [2012-01-10 17:36:03 +0000 UTC]

...Do you happen to know how to add /fix working IK bones <3>;

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xXHIMRXx In reply to Desu-Prince-Karen [2012-01-10 18:45:31 +0000 UTC]

not really .n. i'm not good with ik bones

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DestinyLovesAnime [2012-01-10 15:09:43 +0000 UTC]

This is helpful, I didn't quite understand the point of type 4 and 8, but now I have a good idea
Thanks~

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Antiqu-Bakery [2012-01-10 14:52:52 +0000 UTC]

This reminds me that I'm always disappoint* when editors don't know know how to make a set of bones that are reversible like the legs are reversible. :/ *should make tutorial*

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xXHIMRXx In reply to Antiqu-Bakery [2012-01-10 14:55:23 +0000 UTC]

wat?

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Antiqu-Bakery In reply to xXHIMRXx [2012-01-10 14:56:10 +0000 UTC]

I'll try to explain over Skype.

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Antiqu-Bakery In reply to Antiqu-Bakery [2012-01-10 14:54:16 +0000 UTC]

Remind me not to comment anywhere when I'm sick, that makes no sense at all. Orrz

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