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ana-made-it — Tutorial - Tail and Coloring

Published: 2011-07-28 18:32:47 +0000 UTC; Views: 3201; Favourites: 78; Downloads: 49
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Description

About this piece of the tutorial: I decided to combine these two because they were pretty short. I may do an entire tutorial on shading manes and tails. Coloring just takes experimentation to get the hang of. (:

So, this tutorial is huge. Definitely not for the faint of reading. It's extremely detailed or at least as extremely detailed as I can stand to be.
Sorry about the quality. ): Some detail was lost in saving.

Something I forgot to mention is that I use a pressure sensitive tablet which you may or may not absolutely need for the precision this technique requires. I have never tried it so I'm not sure, though.

It might be helpful for you to first take the same reference I used and try to 'copy' (not trace but try to reproduce) the example I have done here. It might help you learn. While it is not usually acceptable to copy other artist's work I give you full permission to do so with this tutorial- as long as, if you post it, you link back here.

Find any little errors, spelling mistakes or general unclearness? Let me know!

Specs
tools; Photoshop CS5, Wacom tablet
time;2 days
References
--horse; [link] by *Breathless-dk

Comments and are always appreciated
    -- even if I don't respond.

© ~ana-made-it - All rights reserved, 2011.
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Comments: 15

Prongy [2013-09-03 19:55:58 +0000 UTC]

I usually do my shading in tones of colors depending on the color of the character/animal. Do you think your method would work well if all the shade layers were done in say...muted blue tones for a dapple grey?

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ana-made-it In reply to Prongy [2013-09-04 05:35:57 +0000 UTC]

I've never played with adding color to greyscale shading so I couldn't tell you! When I want to give my horses/animals a colored lighting effect I add the color to the base layer. But you could go for it and see? You can always desaturate the shading layers if adding the blue does not work out.

I think that's what you're talking about? I'm not quite sure?

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Prongy In reply to ana-made-it [2013-09-05 01:31:04 +0000 UTC]

Like, the entire shading being tones of a color so instead of having a greyscale you'd have a bluescale or a purplescale. I find having that colored shading really gives depth I think.


Also, how do you have the patience for pixel backgrounds like that? It seems so tedioius. I was going to make something, but of course I left my (faulty) tablet at home.

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sturturro [2013-06-12 21:38:37 +0000 UTC]

Used for this: [link]

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sturturro [2013-06-12 20:17:10 +0000 UTC]

This tutorial helped me SO MUCH! I can finally get smoother shadows and nicer highlights. I can show you my finished product, if you'd like. (When it's finished, of course. Manes and tails are always my struggling point, so, you know....)

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bellequine [2012-09-02 21:35:27 +0000 UTC]

I have always wanted to make a good pixel horse, so hopefully this will help me!

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ana-made-it In reply to bellequine [2012-09-02 22:28:18 +0000 UTC]

I really hope it helps and would love to see the result if you decide to try it out.

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bellequine In reply to ana-made-it [2012-09-09 16:36:52 +0000 UTC]

I made this:
[link]
thank you so much for the tut!

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Kimuntran [2011-08-31 02:27:02 +0000 UTC]

I used your tutorial to make this. [link] splendid tutorial! I rather enjoy pixeling this way

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Ameara [2011-08-01 23:02:01 +0000 UTC]

This tutorial makes me want to get back into pixel making... it's tedious but so worth it. (:

Incredible work! ♥

👍: 0 ⏩: 1

ana-made-it In reply to Ameara [2011-08-02 18:46:37 +0000 UTC]

Thank you!
I find this method a little less tedious than pure pixeling.
Only a little though.

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Ameara In reply to ana-made-it [2011-08-02 19:39:12 +0000 UTC]

You're welcome!

Haha, I must try it soon. C:

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shiasgraphics [2011-07-30 13:27:58 +0000 UTC]

going to have to give it a go when i get a chance

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ana-made-it In reply to shiasgraphics [2011-07-30 23:49:11 +0000 UTC]

I look forward to seeing the result!

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shiasgraphics In reply to ana-made-it [2011-08-01 04:16:40 +0000 UTC]

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