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dark-beam — 100percent mirroring setting in MB3D

Published: 2012-02-15 10:19:20 +0000 UTC; Views: 10848; Favourites: 119; Downloads: 421
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Description I think this helps ... Not so obvious to get this effect. Enjoy again

param


Mandelbulb3Dv17{
V.....S....O/...0....2....UI8bZW0Fw..1YriJs.212Enkzd96a2YwXP7ms3oA8xzKslPr8Q.WzD
........................................kz1........A./..................y.2.....
................/M.0/....6.j....A.....E2.....omEQgisq6rD/..........m/dkpXm1....U
z.....kD12../..........wz..................................u1....y1...sD...../..
.w1...sDolFZd9iBmx1..........KzJxr2fLrdjgAZeBnNCHuHP4fJZymxOzslPySyorRqDPaV0iHmo
KuHDcNPuHTrNzayP2AdjQjqD......2/..............sD.Q....sD..E.....................
.............oAnAr1...sD....z.lRo4.grFP.EV5h/.DSo4.YtFP.kc5h/.hSo4......0....k1.
..................kz.wzzz1.U..6.P....M4...EB....W....k1....F....8/...I1.....SF52
...U.qFG9yzb2zzzRYoWzz7lz16.mc..zXCc..k18XGQeGyD.sIRhrVAkz1..........2.28.kFrA0.
.Ub96aAIVz9.1se7Umvxz0........../6U0.wzzz1................................E.0c..
zzzz.................................2U.8.kzzzD.................................
/6U0.wzzz1........................................kzzzD.ee0.....zzzz.EJJ.....wzz
z1.mx/....kzzzD.Qs5.....zzzz..bT.....wzzz1.ly/....kzzzD.Mw5.....zzzz.kqT.....wzz
z1.kz/....kzzzD...EsUa3.eeWCNq0.IJ36wk8.wyLsUa3.msWOkR4.........................
E....6....E.....I....Y....kQkVKNmJKG4B3.rJaQ..........................U1C.U1Dwk1
0..................wz..........E........................................kz1.....
...wz.........zD........kz1.....................................................
.....................2.....3....9.....JOmZaNj7LP7NoI............................
.sU1....06..06..........................cz1.....................OaNaNaNalz1.....
........................kz1........wz0........zD................................
................................}
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Comments: 69

fractal2cry In reply to ??? [2012-02-16 18:27:11 +0000 UTC]

ah good cheat then

👍: 0 ⏩: 0

coby01 In reply to ??? [2012-02-16 17:27:31 +0000 UTC]

great thnxxxxxxx

👍: 0 ⏩: 1

dark-beam In reply to coby01 [2012-02-16 17:43:16 +0000 UTC]

Np

👍: 0 ⏩: 0

lady-AquaLena [2012-02-15 17:20:32 +0000 UTC]

Great! Thank you so much, Luca!!!

👍: 0 ⏩: 1

dark-beam In reply to lady-AquaLena [2012-02-16 17:43:06 +0000 UTC]

dear

👍: 0 ⏩: 0

fraterchaos [2012-02-15 16:44:21 +0000 UTC]

very cool tutorial, thanks very much

👍: 0 ⏩: 1

dark-beam In reply to fraterchaos [2012-02-16 17:42:55 +0000 UTC]

friend

👍: 0 ⏩: 1

fraterchaos In reply to dark-beam [2012-02-16 18:06:09 +0000 UTC]

hello there yourself my friend

👍: 0 ⏩: 0

bib993 [2012-02-15 13:42:08 +0000 UTC]

If you don't want to have the image in background, you can simply put the image in the maps folder and tick the "Use a map for the diffuse color" in the Objects Color tab of the Lighting panel.

[link]

👍: 0 ⏩: 3

AlbertGauer In reply to bib993 [2014-07-04 19:51:37 +0000 UTC]

That's a great tip, didn't know about that! I can put any image I want and use it's colors???

👍: 0 ⏩: 1

bib993 In reply to AlbertGauer [2014-07-04 20:17:52 +0000 UTC]

Yes, I think so

👍: 0 ⏩: 0

dark-beam In reply to bib993 [2012-02-15 16:32:38 +0000 UTC]

(this "material" does not lose any color at every reflection so it's different from normal ones )

👍: 0 ⏩: 0

dark-beam In reply to bib993 [2012-02-15 16:31:08 +0000 UTC]

I know, but with a mirroring material you can obtain some great results, try by yourself

👍: 0 ⏩: 1

bib993 In reply to dark-beam [2012-02-15 20:41:32 +0000 UTC]

I have tried that before [link]
OK maybe I didn't use exactly the same scientific method as yours, but I got similar results instinctively

👍: 0 ⏩: 0

DsyneGrafix [2012-02-15 11:51:24 +0000 UTC]

Flagged as Spam

👍: 0 ⏩: 1

dark-beam In reply to DsyneGrafix [2012-02-15 16:31:23 +0000 UTC]

A pleasure

👍: 0 ⏩: 0

GrahamSym [2012-02-15 10:56:42 +0000 UTC]

Nice tutorial Luca, Thanks.

👍: 0 ⏩: 1

dark-beam In reply to GrahamSym [2012-02-15 16:31:33 +0000 UTC]

👍: 0 ⏩: 1

GrahamSym In reply to dark-beam [2012-02-15 20:41:49 +0000 UTC]

👍: 0 ⏩: 0


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