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darthhell — Workflow Tutorial

Published: 2011-04-07 19:55:46 +0000 UTC; Views: 18027; Favourites: 105; Downloads: 690
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Description People are always asking me if I know Tyler Durden. Oh wait, I mean people are always asking me what my procedure is and workflow and all that. I try to explain it the best I can but I'm not very good at explaining what I do or how I do it, or why I do it. But recently I've been asked this alot, so I decided to try to map out what I do. After all, this is how I learned everything before I started inventing my own procedures. So for all those who wanted to know, here it is. And if I've left anything unclear or you just have any questions let me know. I tried to keep it simple yet informative.

One thing to note here, under the render settings. For Darth Talon I do these things twice, one for her red tone and one for her tattood tone, the setups are the same I just use different colors, and I use my tattoo map as a transparency map between the blended materials.

Other than that I hope this all makes sense.

Here's the final product
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Comments: 59

darthhell In reply to ??? [2012-02-13 17:31:18 +0000 UTC]

The question is, is it useful?

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AxlReyko In reply to darthhell [2012-02-13 21:48:30 +0000 UTC]

yeah its really useful!!! sometimes these materials are the best tutorial, simple and complete. in shortly is useful.

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darthhell In reply to AxlReyko [2012-02-14 18:55:43 +0000 UTC]

Excellent. I had many people asking for this from me, but I'm not usually good at this kind of thing.

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Dedewin [2011-09-05 14:13:42 +0000 UTC]

Hehe, I love when people show their steps !
Very good !

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darthhell In reply to Dedewin [2011-09-12 15:52:28 +0000 UTC]

Thanks

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zzzcomics [2011-06-02 18:26:10 +0000 UTC]

Wow, really great job on the post work. Rendered in Max?

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darthhell In reply to zzzcomics [2011-06-02 22:32:55 +0000 UTC]

Thank you. Yep, Max 9 with vray.

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TheChainmailChick [2011-05-01 07:04:57 +0000 UTC]

hoo hoo! so we get to see your sexy magic at work...

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darthhell In reply to TheChainmailChick [2011-05-02 14:17:27 +0000 UTC]

Yes, sometimes I let people peak behind the curtain ....sometimes

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chimera46 [2011-04-27 03:21:27 +0000 UTC]

Thanks for taking us all behind the curtain on this, it's definitely enlightening. I tend to use the burn tool for shading, although your method is much better.

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darthhell In reply to chimera46 [2011-04-27 14:52:47 +0000 UTC]

I go back and forth actually on the burn tool or this method, over the years I notice I tend to use this way mostly for body areas and the burn tool I still use predominantly for hair shading. But with this way its easy to get right into the cracks so to speak. Then if you need a more intense shadow you can always duplicate that layer and blur one of them some more.

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Helo9x76 [2011-04-10 03:15:48 +0000 UTC]

fantastic as always!

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3Ninja [2011-04-08 05:29:56 +0000 UTC]

dude nice work. ^_^

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darthhell In reply to 3Ninja [2011-04-08 15:34:54 +0000 UTC]

Thanks

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BrentOGara [2011-04-08 02:50:36 +0000 UTC]

I like how you are using gradient maps and self-illum instead of flat colors and regular shading... I'ma have to try that.

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darthhell In reply to BrentOGara [2011-04-08 15:34:39 +0000 UTC]

Yeah once I figured that out everything about my images changed. Now I can mainly put a single light source and control everything else in the texture and it makes it alot easier.

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BrentOGara In reply to darthhell [2011-04-09 02:21:33 +0000 UTC]

It looks very good.

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darthhell In reply to BrentOGara [2011-04-11 00:00:23 +0000 UTC]

Thank you

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Kernkraftwerks [2011-04-08 01:43:59 +0000 UTC]

nice heh

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darthhell In reply to Kernkraftwerks [2011-04-08 02:47:38 +0000 UTC]

Thank you

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Kernkraftwerks In reply to darthhell [2011-04-08 02:52:33 +0000 UTC]

your welcome

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LordTrekie [2011-04-08 00:00:21 +0000 UTC]

Nice! I was always curious as to how you did that. Thanks for sharing.

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darthhell In reply to LordTrekie [2011-04-08 02:46:46 +0000 UTC]

No problem

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sonicfan1987 [2011-04-07 23:26:42 +0000 UTC]

so that's how u pull off this AMAZING artwork that u do!!!!!!

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darthhell In reply to sonicfan1987 [2011-04-08 02:46:32 +0000 UTC]

That's part of it anyway

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Daymond42 [2011-04-07 22:47:29 +0000 UTC]

I need to try your strategy for the shadows.. What I'd normally been doing was render normally, and then render a shadows-only render with a good lighting setup that does some good AO, and then pop it on top of the other layer in Photoshop with the Multiply blending mode, and start futzing with the opacity. Your approach seems much easier.

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darthhell In reply to Daymond42 [2011-04-08 02:45:43 +0000 UTC]

Yeah it actually works really well, I did it once out of laziness just wanting to fix a render really quick and it turned out so well I worked it into my regular routine.

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Daymond42 In reply to darthhell [2011-04-08 02:54:32 +0000 UTC]

I always like finding new techniques anyhow.. Wish I could do the IDL stuff, but I'm stuck with Poser 7 for now. One of these days..

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darthhell In reply to Daymond42 [2011-04-08 16:08:43 +0000 UTC]

Yeah I converted over to Max a few years ago when I discovered you could buy older versions at an insanely discounted price. But alot of this stuff I think can be done in Poser, the indirect illumination adds a little something but when I was test rendering without it it still looked good. It's always a matter of preference I suppose because alot of times I don't even turn it on because the look I'm going for doesn't require it.

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Kristafee [2011-04-07 22:18:52 +0000 UTC]

Nice darlin. I think i'm gonna try some of these tips. Awesome!

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darthhell In reply to Kristafee [2011-04-08 02:43:47 +0000 UTC]

Sweet, if you have any questions or need any help let me know.

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cirus5555 [2011-04-07 22:02:40 +0000 UTC]

nice work

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darthhell In reply to cirus5555 [2011-04-07 22:17:14 +0000 UTC]

Thank you

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DionicioTerrones [2011-04-07 21:55:33 +0000 UTC]

Awesome!

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darthhell In reply to DionicioTerrones [2011-04-07 22:17:08 +0000 UTC]

Thanks

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Doc000 [2011-04-07 20:31:53 +0000 UTC]

Interesting. You and I do a lot of similar stuff with the postwork.

I noticed a lot of postwork around the shoulder area. Out of curiosity, do you use the "Simple Details" shoulder morph from Renderosity? It might help and cut down on postwork.

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darthhell In reply to Doc000 [2011-04-07 21:03:47 +0000 UTC]

Great minds think alike

I've never heard of the simple details morphs. I just did a search for them and couldn't find it. Do they have it for V3? After all these years I've never upgraded to V4.

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Doc000 In reply to darthhell [2011-04-07 21:37:38 +0000 UTC]

Yep, there's a version for the Gen3 models as well as the Gen4.

The crappy search on Rendo never finds it because the merchant put those products in the store with a one-word title "SimpleDetails". I can never find it either, which is why I wrote down the vendor's name to make it easy.

Here's a link to his (corvas) store: [link]

Best 5 bucks I ever spent for a figure.

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darthhell In reply to Doc000 [2011-04-07 22:22:26 +0000 UTC]

Yeah that is definitely an awsome morph, I'm getting that for sure, thanks

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artguyjoe In reply to darthhell [2011-04-07 21:13:12 +0000 UTC]

[link]

That is the link for Corvas's V3 arm fix

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darthhell In reply to artguyjoe [2011-04-07 22:20:18 +0000 UTC]

Oh that is going to make things so much easier, thanks a ton, I'm definitely getting it.

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artguyjoe In reply to darthhell [2011-04-07 22:50:25 +0000 UTC]

Yeah, it helps. I use it on my V4 models.

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NICELabs [2011-04-07 20:28:06 +0000 UTC]

Wonderful walkthrough! I knew I wondered how you did it, and it being mostly postwork is a surprise to me, especially how you apply the after-effects. Your procedure has opened my eyes to a new way of doing things. Thank you very much

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darthhell In reply to NICELabs [2011-04-07 21:02:07 +0000 UTC]

No problem and thank you, I hope it's pretty easy to understand, or at least will give people some more ideas of how they can do things.

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NICELabs In reply to darthhell [2011-04-07 21:23:21 +0000 UTC]

That it was. Very insightful

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Theo-Kyp-Serenno [2011-04-07 20:25:22 +0000 UTC]

i thought you render Darth Talon. but you do all of this in Photoshop?????????? O_O

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darthhell In reply to Theo-Kyp-Serenno [2011-04-07 21:00:30 +0000 UTC]

Oh I do render her, but to make her look good I have to do tons of postwork. The top half of the tut are my render settings for 3dsMax, the rest is the postwork.

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Theo-Kyp-Serenno In reply to darthhell [2011-04-07 22:05:23 +0000 UTC]

so it has the layers palette like Photoshop?

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darthhell In reply to Theo-Kyp-Serenno [2011-04-07 22:24:50 +0000 UTC]

No, the top part with the 4 different versions is just showing the differences between render settings, to explain how I set up a character. Most people use the settings that would produce the first image in line but the way I set up the materials I render it to come out like the last one in line. All the layering and stuff is done in photoshop after the render is done.

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Theo-Kyp-Serenno In reply to darthhell [2011-04-07 22:39:40 +0000 UTC]

ahh okay now i understand. well awesome no wonder your a Darth Talon Master.

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