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#addon #celestia #map #miranda #nasa #normal #normalmap #texture #uranus #voyager
Published: 2019-09-28 09:08:08 +0000 UTC; Views: 3767; Favourites: 9; Downloads: 115
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Description
After so long I finally managed to redo this addon with what I believe is a more accurate porjection. I've fit the normal map to match the texture as closely as possible and managed to remove shading from the original texture map so that rendering with the normal map produces actually realistic shading, independant from the direction of incident light.Related content
Comments: 4
Trappist1e [2021-06-20 23:51:45 +0000 UTC]
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MagentaMeteorite [2020-04-27 23:33:38 +0000 UTC]
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zELARiO [2019-09-29 02:57:28 +0000 UTC]
Nice! Wow, this is really impressive and I can see you've come a long way from your original Miranda bump map.
a̶n̶d̶ ̶o̶f̶ ̶c̶o̶u̶r̶s̶e̶ ̶y̶o̶u̶ ̶f̶i̶n̶a̶l̶l̶y̶ ̶r̶e̶a̶l̶i̶z̶e̶d̶ ̶t̶h̶a̶t̶ ̶m̶i̶r̶a̶n̶d̶a̶ ̶i̶s̶n̶t̶ ̶p̶i̶n̶k̶ ̶l̶o̶l̶
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FarGetaNik In reply to zELARiO [2019-09-29 21:47:27 +0000 UTC]
LOL yeah I realized that a while ago but the map I was working with originally had a brown tint as well... I've suspected for a while that Miranda's color is much more subtle and well now with the help of Askaniy the result is a neutral gray.
I kept the pink in the thumbnail frame as a reference
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