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JamesLedgerConcepts β€” Heavy Gear Concepts 3

Published: 2013-07-29 18:57:39 +0000 UTC; Views: 7461; Favourites: 152; Downloads: 0
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Description All painted from scratch in Photoshop CS5. These initial concepts consist of thumbs and more refined images. Each idea took between 10 mins and a couple of hours to do, depending on revisions. I did these images some months ago. This image is not available to buy as it's copyrighted by the client.

Heavy Gear Assault website - www.heavygear.com/
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Comments: 31

Zero-November [2013-08-23 22:20:55 +0000 UTC]

Cool. Reminds me of a tech heavier Shadowrun. (specifically Shadowrun Returns)

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JamesLedgerConcepts In reply to Zero-November [2013-08-30 12:09:56 +0000 UTC]

I looked it up - I can see what you mean. Thanks!

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Arcalian [2013-08-14 22:20:25 +0000 UTC]

Really digging the bottom left.

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JamesLedgerConcepts In reply to Arcalian [2013-08-15 09:44:58 +0000 UTC]

Thanks - the direction changed whilst I was doing that image, so it was aborted...!

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NicksFluffyShit [2013-08-08 14:27:54 +0000 UTC]

Respect!!!

I need to start digitalizing my concept arts! Thanks for reminding! ^.^)

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-08-09 09:22:31 +0000 UTC]

Cheers - hope it goes well!

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NicksFluffyShit In reply to JamesLedgerConcepts [2013-08-09 16:51:42 +0000 UTC]

Thank you! ;D

Me too!

(I watch thisΒ www.youtube.com/watch?v=hHfJCv… tutorials from some concept artist! ^.^ Wanted to try it out!)

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-08-10 10:42:51 +0000 UTC]

I watch all his stuff too - Feng Zhu is a master, and he is so fast. I can't do anything as fast as him.

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NicksFluffyShit In reply to JamesLedgerConcepts [2013-08-10 13:50:01 +0000 UTC]

I can't even do shitty stuff fast! xD

My best painting (compared to Feng Zhu it is shit) took me 48+ hours bare drawing (2 weeks)!Β 

nicksfluffyshit.deviantart.com…

Still looks shitty!Β 

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-08-10 14:00:11 +0000 UTC]

Hey that's not as bad as you think - the colors and composition are spot on - it's clear and readable. You just need to improve on atmosphere and details, which of course takes time to learn. There is a lot worse out there. Get used to using the default chalky brushes if you want the Feng Zhu style - rough and loose. You should see a lot of the stuff I come up with after 48 hours - it goes in my bin folder!

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NicksFluffyShit In reply to JamesLedgerConcepts [2013-08-10 17:08:49 +0000 UTC]

I AM WORKING ON A GAME RIGHT NOW!

And I have a small team of volounteers:

So far it has 4 proffessional artists (I can give you their accounts if you want)Β 
+ some medium artists and 2 music-companists.
3 of these professionals are critics (giving me advices), one draws scetches with me online. (^.^)

Are you interested in joining?

---->Β They told me that my sis and me look flat and not in perspective!

And that this green and rosa are too bright!


It was my first digital drawing with colours and a background.

WITH DETAILS => it would be a 5 MONTHS DRAWING! xD


The thing about the bin:

OH GOD, this must be a pain in the booty! Β 

Instead of throwing it away,Β 

you could give them to me! ^.^)


(I can only remember to throw a 3 hours work away,

because it was an UBER ugly GIRL!Β 

I looked in the mirror to draw her,Β 

I am a boy! xD)

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-08-11 22:32:52 +0000 UTC]

Ahh, I just don't have any free time at the moment. I can only do paid work as it's a tough couple of months right now and I am working 7 days a week getting much lower pay...urgh. Thanks for asking though and good luck with it.

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NicksFluffyShit In reply to JamesLedgerConcepts [2013-08-12 19:42:24 +0000 UTC]

I totally understand this!!!

Thank you very much! ^.^)

BTW: You might know the PROs:

Β  Β  Β 

These guys help me! n_n

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-08-13 20:04:39 +0000 UTC]

I don't know them but they are very good - well done for getting them on your project!

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NicksFluffyShit In reply to JamesLedgerConcepts [2013-08-17 21:22:31 +0000 UTC]

Thank you for the compliment! ^.^)

But only 2Β  Β  Β 

of them draw with me online,

the others give hints/advices and lessons! ;D

I will upload some scetches, later, when I have a good load of them!

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-08-27 09:49:22 +0000 UTC]

Yes do - get as many different images online as you can. Practice no little than 20 hours per day - do not sleep under any circumstances. That's an order! I am currently designing space craft fighters - because I have never done any before it's like starting art all over again. It takes me AGES!!!

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NicksFluffyShit In reply to JamesLedgerConcepts [2013-08-30 21:49:03 +0000 UTC]

I can somehow feel,

how you are feeling right now ===>Β 

I had the same feeling, when I had to make my first 3D-model, animation and

script for a little, shitty but funny 3D FPS minigame! ;D

IT TOOK ME AAAAAAAAAAAAAGES and AAges!

The problem is school + drawing + 3D modelling + Storywriting + I amΒ  = FOREVER NOOB xD


Hope it goes well with your fighters,

but I have no doubs it will, cuz the other

concepts are really cool! ^.^)

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-09-16 22:00:56 +0000 UTC]

Actually I decided to let the fighters go to someone else - they were harder than I thought.....!!
Doing a landscape image instead, which is more up my street. Will get back to fighters at some stage.
Yes, you have to fit everything in - sounds like you is busy!!

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NicksFluffyShit In reply to JamesLedgerConcepts [2013-09-30 21:11:06 +0000 UTC]

I was now I have some holydays, then

'll be busy again! ^_^)

Good thing you let it do someone else,

because a man can't be very good at anything!

That's why companies need so much people! ;D

Else there would be only 1 man companies out there!

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JamesLedgerConcepts In reply to NicksFluffyShit [2013-10-03 21:44:58 +0000 UTC]

Too right!

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Thanatosstorm [2013-08-02 00:22:03 +0000 UTC]

How's the rest of it coming along?

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JamesLedgerConcepts In reply to Thanatosstorm [2013-08-03 06:10:12 +0000 UTC]

Slow at the moment, very slow. We aint needed at this stage, which is drag, but it's the way the crumble cooks.

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Thanatosstorm In reply to JamesLedgerConcepts [2013-08-03 08:33:34 +0000 UTC]

Sorry to hear about that. I know that there is a lot of opportunity in the Heavy Gear universe, so I am willing to wait and watch. In the meantime, of course, I'll be working on my own stuff. Just recently came up with another great idea. Here's praying your own work continues to be blessed, James.

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Laggtastic [2013-07-31 11:24:31 +0000 UTC]

Interesting concept works man, well done James

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JamesLedgerConcepts In reply to Laggtastic [2013-07-31 11:49:47 +0000 UTC]

Cheers dude!

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Laggtastic In reply to JamesLedgerConcepts [2013-07-31 12:08:37 +0000 UTC]

Your welcome

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quasihedron [2013-07-30 04:42:49 +0000 UTC]

Amazing imagery, but better yet, an example from a superb imagination of the artist! Bravo!
Reasonable and realistic, and of course, well done!

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JamesLedgerConcepts In reply to quasihedron [2013-07-31 11:50:23 +0000 UTC]

Thank you. Very kind!

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quasihedron In reply to JamesLedgerConcepts [2013-07-31 12:04:26 +0000 UTC]

You are most welcome!

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Hideyoshi [2013-07-29 22:07:37 +0000 UTC]

Hehe you did it!

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JamesLedgerConcepts In reply to Hideyoshi [2013-07-29 22:23:34 +0000 UTC]

Too bloody right!!

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