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junkymana — The Last Of Us - Joel (original)

#joel #last #us #xps #xnalara #junkymana
Published: 2015-04-03 16:48:15 +0000 UTC; Views: 46476; Favourites: 268; Downloads: 671
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Description Character: Joel
Game: 
The Last of Us
Developed by: Naughty Dog

NOTES
Model extracted from the original game by Luxox18
Rigged and ported to XNALara/XPS by me

I rigged this differently from Ellie, you'll see it on the body. Face has two more bones on each side to help posing and added middle eyebrows aswell.
Just because I think these models deserves the time . But there is still room for improvement.

No extra bones in the backpack this time; I think is not really that necessary and for renderers is not hard to manually pose this. And animators can easilly rig those or add physics effect where they want to.

OPTIONAL ITEMS:
-Backpack
-Watch
-Lens (from the watch)
-Flashlight

IMPORTANT!
- Requires XPS 11 or higher. Using render group 40/41
- I edited the normal/bump textures to be used with the normal map coordinate systemx+ y+ z+, but XPS 11.0 needs x+ y+ z- for RG 40/41. This is changed back to x+ y + z+ in XPS 11.1. So you'll have to manually change this when you get version 11.1 once it comes out. It can be changed in modify → flags...

I thought this might be important for those who want to do renders and need to know how the textures are edited.

DownloadJoel TLOU

As always, you can do what you want. Just be nice and don't forget to credit.
Have fun!

Please consider supporting me in: www.patreon.com/junkymana (you'll find adult content, you've been adviced)
Related content
Comments: 88

otabacudo [2022-10-13 01:43:19 +0000 UTC]

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junminlee2004 [2021-03-08 00:31:02 +0000 UTC]

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MarKreations [2020-08-22 18:27:22 +0000 UTC]

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DutyofTin888 [2020-04-26 02:48:47 +0000 UTC]

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junkymana In reply to DutyofTin888 [2020-05-05 20:46:19 +0000 UTC]

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15LarueA [2018-04-13 20:37:57 +0000 UTC]

Can I use this in MMD? And have you extracted zombies yet?

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HollyToth [2018-02-01 11:13:22 +0000 UTC]

Thank you <3 

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GEOcw89 [2015-09-07 06:48:33 +0000 UTC]

damn... crazy how this was ripped from the game... so much thanks!!

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junkymana In reply to GEOcw89 [2015-09-07 19:07:32 +0000 UTC]

Thanks
Ripping work goes for Luxox18. I got his ripped model and rig it and port it.

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neromatherson In reply to junkymana [2015-11-09 16:26:36 +0000 UTC]

no young Joel model? :[

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junkymana In reply to neromatherson [2015-11-09 16:50:29 +0000 UTC]

As far as I know he is not been extracted yet.

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Rated-R4-Ryan [2015-08-02 10:00:34 +0000 UTC]

I opened it in 3ds max and the eyes are black and the hair has white in it. Can you please help?

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junkymana In reply to Rated-R4-Ryan [2015-08-02 14:57:27 +0000 UTC]

Can you give me a screen capture?

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Rated-R4-Ryan In reply to junkymana [2015-08-03 01:45:59 +0000 UTC]

sta.sh/01ouvl4q9kef

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SakuraMIZ In reply to Rated-R4-Ryan [2015-10-13 13:44:26 +0000 UTC]

go to material editor, and add alpha map, if the texture is .tga, u can copy the diffuse texture to opacity map .. change mono channel output into "alpha" for opacity map, and for diffuse map change Alpha source from "Image Alpha" to "None" ..
-- sorry for my bad english .. :3

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Rated-R4-Ryan In reply to SakuraMIZ [2015-10-13 14:12:08 +0000 UTC]

It's been a while since I left that comment I actually figured it out a while ago But thanks anyway

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Sk4nd In reply to Rated-R4-Ryan [2017-01-21 19:26:06 +0000 UTC]

did u fix it ?

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MaybeDestructo [2015-07-29 02:43:13 +0000 UTC]

Sorry I'm new to this and I use C4D. I'm not quite sure how to extract the model?

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junkymana In reply to MaybeDestructo [2015-07-29 14:38:34 +0000 UTC]

Models are for XNALara/XPS program. You can open the model formats in 3DS Max & Blender with their script for this. Also Noesis will work for viewing and exporting the models to other formats. I hope it helps

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MaybeDestructo In reply to junkymana [2015-07-31 18:35:25 +0000 UTC]

Thanks!

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JuanmaWL [2015-07-16 15:15:26 +0000 UTC]

¿Por qué mi Joel tiene cara de emporrao y no se le puede quitar? xD



Edito: solucionado

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junkymana In reply to JuanmaWL [2015-07-16 18:04:21 +0000 UTC]

¿Qué te pasó?

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JuanmaWL In reply to junkymana [2015-07-17 12:29:45 +0000 UTC]

No era capaz de encontrar los párpados superiores e inferiores en el modelo simplemente clicando en la cara.
Luego descubrí que dentro de "head" si estaban xD

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junkymana In reply to JuanmaWL [2015-07-17 18:20:15 +0000 UTC]

Creo que si escribes el nombre del hueso que quieres en XPS, te lo busca como cuando en windows empiezas a teclear denctro de una carpeta
En el caso de los párpados son: head eyelid left y head eyelid right (upper, lower). No recuerdo si puse eyelid en singular o eyelids en plural

PD: A ver si me pongo a riggear a Tess. Ya he puesto los huesos del cuerpo, pero no he empezado con el skinning.

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JuanmaWL In reply to junkymana [2015-07-17 20:25:20 +0000 UTC]

Muchísimas gracias por la respuesta, siempre de gran ayuda

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Prince-Alex [2015-07-04 12:09:20 +0000 UTC]

Do you have Tess?

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junkymana In reply to Prince-Alex [2015-07-04 15:08:37 +0000 UTC]

I have the model Luxox18 extracted, but haven't ported her yet.

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Prince-Alex In reply to junkymana [2015-07-04 15:35:11 +0000 UTC]

I really need her because I want to replicate one of the CGIs in the game

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ArwinNoei [2015-04-07 19:54:23 +0000 UTC]

Omg it's really him this time.

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SakuraArgentum [2015-04-07 12:18:24 +0000 UTC]

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junkymana In reply to SakuraArgentum [2015-04-07 12:42:27 +0000 UTC]

 

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SakuraArgentum In reply to junkymana [2015-04-07 12:49:27 +0000 UTC]

     

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junkymana In reply to SakuraArgentum [2015-04-07 13:01:12 +0000 UTC]

      

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Schnuckilol [2015-04-07 11:04:29 +0000 UTC]

Is there a chance of doin' Tess aswell ?

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junkymana In reply to Schnuckilol [2015-04-07 12:40:35 +0000 UTC]

If Luxox18 or any other guy rip the model, then yes. So far Joel and Ellie are the only ones that I've seen extracted.

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Schnuckilol In reply to junkymana [2015-04-07 12:55:44 +0000 UTC]

I hope so ! Thanks 4 the fast reply

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junkymana In reply to Schnuckilol [2015-04-07 13:03:36 +0000 UTC]

Casuality I was here

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MamaMangle [2015-04-07 09:36:50 +0000 UTC]

I'm not sure I understand about the coordinate system thing, but in my xps 11 joel has a blue specular sheen all over him. is this what you meant by the x y z thing?

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junkymana In reply to MamaMangle [2015-04-07 12:54:12 +0000 UTC]

No, the coordinates are to display correctly the normal/bump textures inside XPS.
The blue shine thing solution is written in previous comments. Go to options  Lightning parameters ... and enable force shaders v3.0 (if supported). That should fix it

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MamaMangle In reply to junkymana [2015-04-07 13:22:19 +0000 UTC]

oh sorry >.< I didn't think to look through the comments. sorries ♥ I shall do that. thank you very much :3

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MamaMangle [2015-04-06 12:46:40 +0000 UTC]

you seriously don't realize how happy you've made me. NOW I CAN GROPE RENDER THE REAL JOEL.
aheh. *clears throat*
seriously I can't thank you enough!! LIKE THANK YOU SO MUCH. I finally have my sugar daddy TwT

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junkymana In reply to MamaMangle [2015-04-06 13:13:35 +0000 UTC]

Your'e welcome I'm glad you like it.
You should thank Luxox18 too. Because without him this wouldn't be possible.

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AceYoen [2015-04-05 18:34:32 +0000 UTC]

OMG JOEL!!! I can dead in peace now :""""""""""""""""""""V

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neromatherson [2015-04-05 14:58:08 +0000 UTC]

i don't understand, i thought no one could port mods from Naughty Dog?
does this means theres a chance for Uncharted 4 mods??

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junkymana In reply to neromatherson [2015-04-05 23:59:06 +0000 UTC]

Textures where possible since a while already. And models are being ripped by Luxox18 using a similar method like NinjaRipper on PC games. He explained it somewhere in facepunch.

As far as I know PS4 games are impossible yet. But from PS3 yes.
And Luxox18 has plans on ripping Uncharted models. But when and wich models, is up to him.

So from Uncharted 4, so far we wont get nothing, but from Uncharted 1, 2 & 3 we can have hope on getting something someday

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shockwavepulsar00 [2015-04-04 06:09:20 +0000 UTC]

Awesome! Thanks for this!

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Hairhelmet12 [2015-04-04 05:51:17 +0000 UTC]

YAAAS! THANK YOU. 

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Dangel-Deviliono [2015-04-04 05:35:28 +0000 UTC]

Hitman! Hitman! Hitman

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junkymana In reply to Dangel-Deviliono [2015-04-04 11:11:45 +0000 UTC]

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Dangel-Deviliono In reply to junkymana [2015-04-04 11:13:33 +0000 UTC]

 welcome back!

 I miss you!

 So, now you'll port Hitman models, right?

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