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legendguard — Creature Compilation Round 10

#centaur #creature #creatures #fakemon #lucid #mechanical #nightmare #pteranodon #velociraptor #pegosus #terraria #brainofchtulhu #terrariamechanical #pterasimian #creaturedesign #luciddream #luciddreaming #maniraptor #speculative #maniraptora #creatureconcept #pteranodonlongiceps #speculativeevolution #speculativebiology #fakemonstarters #speculativezoology #terrariaboss #pterraforming
Published: 2021-03-13 04:12:12 +0000 UTC; Views: 6943; Favourites: 50; Downloads: 0
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Description Eeeeeeeeey, how about another one? Been typing out the descriptions all at once instead of one at a time like I usually do, seems to be working out, although truthfully the CC descriptions are a bit easier since it's mostly just a quick blurb for each thing rather than the usual novel length description that's way too long and nobody reads that my normal stuff has. On the bright side, I should be able to catch up with the CCs at this rate, and may actually be able to move on to the other stuff in my stash! Woo! Progress!


F = Fakemon, P = Pterraforming, L = Lucid, R = Requests or fan art (Mostly fan art, F was already taken), T = Terraria, W = Wings

1: [Fakedex] A remake of my old fakemon Caimradon, and honestly one of my favorite mons' overall. Based on radiation, Caimradon is a dual poison/electric type that lives in the marshes of the Naraht region. Caimradons exude powerful radioactive energy, which they store throughout their bodies. When hunting, they lie wait in murky waters with only their eyes and nostrils above water. Then, when food approaches, they will raise their tails and use them to zap their prey with large amounts of radiation. Due to their biology, they tend to be right at home in radioactive environments, and will congregate in areas contaminated with it. They also absorb radiation from their environment, making them excellent for cleaning up dangerously contaminated areas. While they can usually control the amount of radiation they emit, trainers of these pokemon are still recommended to get tested for radiation poisoning on a regular basis.
You can see the last version of Caimradon (formally Caimiation) here: ionic crocodile remake fakemon

2: [Pterraforming] Eastern forestrunner, a North American new world raptor that is ACTUALLY built for speed, unlike the inaptly named velociraptor. With long, powerful legs, a stiff tail ending with swallow tailed feathers, and a narrow head, the forestrunner is perfectly built to run down prey in tight, forested environments. Its stiff tail allows it to make sharp turns while also maintaining balance, and its wings allow it to hop and jump in the pursuit of prey. Once caught up, the forestrunner grabs the prey either with its mouth or stomps it to death, the killing claw more flat and blade like than sickle shaped to aid in dispatching food. Because of the forestrunner's long, thin feet, it is a poor grasper, and is unable to cling to prey like its cousins. However, its long legs do allow the forrestrunner to be an accomplished wader, able to dip into the water in pursuit of aquatic prey. Sometimes forestrunners can be found running along rivers or shores in an attempt to chase down fish, dipping and dodging branches and debris in hot pursuit.

3: [Lucid] A Tier 1 monster called the Monscreeto, a horrible creature that hunts in swarms and feeds on the dissolved innards of their unlucky prey. While fairly rare to encounter, the Monscreeto can quickly overwhelm players due to their small size and habit of forming swarms. Monscreetos are notable in that they cannot be encountered normally in the environment, but rather are triggered by a specific "trigger" event. The event will rarely activate when the player is near a television set at any point in Tier 1. When in effect, the screen will flash to an image of a swarm of Monscreetos in a dark night sky, with one individual in the foreground in a closeup of the head and body. Feminine groaning noises will emit from the television when on screen, remaining for a few seconds before harsh, loud violin noises can be heard, followed by the player being transported to a dark forest where the Monscreetos reside. Monscreetos will then begin chasing the player. Monscreetos attack via venomous bite, which cause both stress and pain to the player. The player has to either force themselves awake or find a way back out of the forest if they want to end the encounter.

4: [Fan Art] Rexander134 's Night-mare, a carnivorous centaur relative that possesses a "false face" that resembles a beautiful maiden's. Using this disguise, night-mares lure in unsuspecting victims -usually drunk human men- before grabbing them with their modified wing-arms and eating them. Night-mares also posses the ability to mimic human voices, further strengthening their disguise. Like their cousins, Night-mares differ from normal centaurs by lacking the normal split-torso due to having derived from pegosi. As the wing-arms are, as the name suggests, derived wings, the Night-mare retains spines on the arms that were once feathers, used like a praying mantises' to help hold onto struggling prey while they feed.
You can read more about the night-mare here: False Faced Monster design

5: [Pterraforming] The roost ghost, a nocturnal predatory raptor-pterasimian that preys predominantly on roosting birds. Pterasimians are known for their incredibly keen sense of hearing, with the roost ghost taking this to the next level. While pterasimians lack facial muscles, many groups have independently developed muscles that connect to their external ears (pinnae), allowing them to rotate them to a degree, or change their shape. with the roost ghost this is paired with wide, pointed ears with tufts at the tips and ridges within the inside of the ear, fine-tuning even the slightest sounds. with this, they listen for the breathing of resting birds or other pterosimians, quietly stalking towards them in the dark, their large eyes making seeing in the dark a breeze. they then grab them either with their powerful clawed feet or wickedly serrated bill, killing them instantly with a quick slice to the throat. However, what makes them so good at hunting down prey can also be a weakness, as their extremely acute hearing also makes them highly susceptible to loud, sudden noises; something birds are perfectly equipped with. If the bird wakes before the roost ghost has a chance to kill it, the bird will then have the opportunity to start shrieking, which is both extremely painful (and possibly damaging) for the ghost, and will alert surrounding birds to the ghost's presence.

6: [Fakemon+Fan Art] As-of-yet unnamed final evolve for the grass starter fakemon line in CCR6 and 9, based around centaurs and knighthood. Also following the line of grass starters being at least partially based on prehistoric animals, this final evolve also has some characteristics of horse ancestors, such as extra toes. Would probably be a grass/steel or grass/fairy type.

7: [Terraria] The Cthulhu Cortex (and some of its Creeper Probes), the Crimson counterpart of the Destroyer , mechanical counterpart to the Brain of Cthulhu , and lesser counterpart to the True Cthulhu Cortex (which in turn is the counterpart of the True Destroyer of Worlds , which in turn are both melee oriented counterparts to the Moon Lord . Super simple). I have to say, I'm still super disappointed that a mechanical BoC was never introduced, I know that they made lore to justify it but still, seems kinda weird that it was never made. That being said, a mechanical BoC is important to the True Destroyer's own lore, so I made one myself. Like the other mechanical bosses, the CC was created by the Mechanic while trapped in the dungeon, but unlike the other bosses escaped before being completed. While the mechanical bosses were meant to be artificial organs for a "new" Cthulhu, the mechanic had no real reference for what the heck they were supposed to look like, so she based them off of some of the other great beings, hence why they more strongly resemble them and seem HIGHLY disproportionate. As far as mechanics go, it would probably behave similar to that Ocram, utilizing creeper probes and ranged attacks for most of the fight. It would also be multi-formed, the drawing here depicting phase two (exposed innards).

8: [Lucid] A normal form Chowmoochow, the most common type of dog monster encounterable in Lucid. While in their normal form, Chowmoochows can easily be mistaken for regular dogs, often appearing in the form of a beagle or other short eared, long legged breed. What gives them away is their eyes, which bulge out of their heads, and the corneas curl up into a suction cup-like disk with an opaque blue coloration. The whites of their eyes are also highly reflective, making them stand out even more in the dark. Chowmoochows are much more active than their counterpart the Whiscandal, preferring to stalk the shadows in pursuit of the player. They can easily take a player by surprise, which coupled with their habit of hiding in low light areas makes them difficult to defend against. A Chowmoochow's primary attack is through their venomous bite, although they will also rip and tear with their claws. When "unleashed" a Chowmoochow becomes much more spindly, with sharper claws, longer legs, protruding spines, and a spur at the end of the tail. Chowmoochows often will hunt in packs, sometimes accompanied by a single Whiscandal. They are also one of the few monsters with a scripted first encounter.
You can read more about the Chowmoochow (and the two other dog monster types) here: Lucid - Monsters Page 2 (Dog Monsters)
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So which are your favorites? I'd love to hear! Let me know in the comments and maybe why you like them (or not, ya'll don't have to do anything if you don't want to).

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CC Part one: Creature Compilation Round 1
CC Part two: Creature Compilation Round 2
CC Part three: Creature Compilation Round 3
CC Part four: Creature Compilation Round 4
CC Part five: Creature Compilation Round 5
CC Part six: Creature Compilation Round 6
CC Part seven: Creature Compilation Round 7
CC Part eight: Creature Compilation Round 8
CC Part nine: Creature Compilation Round 9
CC Part eleven: Creature Compilation Round 11
CC Part twelve: Creature Compilation Round 12

All current Pterraforming info and pictures can be found here  in the Pterraforming folder of my gallery. You can also find it under  #pterraforming  #pteranosimian and  #homopteranus

As always, critique/corrections are highly welcome. Don't feel afraid to correct me on any of my sciencey stuff. Please feel free to indulge in the scientific jargon that is speculative biology with me!
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Comments: 4

darklord86 [2021-03-13 07:31:03 +0000 UTC]

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legendguard In reply to darklord86 [2021-03-13 07:31:46 +0000 UTC]

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darklord86 In reply to legendguard [2021-03-17 03:35:39 +0000 UTC]

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legendguard In reply to darklord86 [2021-03-17 07:41:11 +0000 UTC]

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