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mernolan — Winged Humanoid: Part 4

Published: 2011-01-05 19:49:34 +0000 UTC; Views: 41221; Favourites: 1145; Downloads: 730
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Description Part I |Part II |Part III |Part IV

EDIT 2013: KEEPING THESE THINGS UPDATED IS QUITE A CHORE but I've long since done other studies since 2011
mernolan.tumblr.com/post/53441…
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So, the other three parts were BASICALLY centered around Hans' anatomy cB
but I did want to show something where all that information applies

I'm chill with you using the other information, but DO NOT steal these character designs

Eric & Hans (c) ~mernolan
Sala (c) ~Silverflame88
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Comments: 163

DarksteelWimbat In reply to ??? [2011-01-12 22:54:25 +0000 UTC]

I really like how you give complete anatomical descriptions in your arguments. This gives more depth in how to do wings! It is very thoroughful and nicely explained.
Nice tutorial!

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mernolan In reply to DarksteelWimbat [2011-01-12 23:07:38 +0000 UTC]

haha thanks! I'm proud of myself for not getting carried away too much because believe me, I would have xD

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DarksteelWimbat In reply to mernolan [2011-01-13 01:18:31 +0000 UTC]

You're welcome ^^

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Sparklelord In reply to ??? [2011-01-08 01:25:30 +0000 UTC]

Very cool! I always wondered about instead of using humanxbird/bat if we used more of the late dinosaur models, the ones that still had long tails for steering. Prehistoric birds, both flying and non flying, can be adapted to a human shape easier then a modern bird.....

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mernolan In reply to Sparklelord [2011-01-08 05:03:04 +0000 UTC]

yes, someone else suggested that. I went with birds and bats because it seems that most people tend to go for either option

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Sparklelord In reply to mernolan [2011-01-08 22:33:50 +0000 UTC]

Ooooh okay. Out of curiosity do you think you'll ever do one of these for the face or feet? I think a lot about how our nasal passages would have to change for us to breathe in flight and how to keep our eyes from drying out, and if we could keep them forward facing or not. Also how much/little our legs would have to change in order to land without hurting ourselves.

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mernolan In reply to Sparklelord [2011-01-09 03:00:20 +0000 UTC]

I'm not sure if I will go into all the biological changes or not. That would be a LOT of research xD If I ever do though, It might be in essay form, not drawn. I was more interested in the mechanics and anatomy of it all, figured if I started with the basics, the rest of it would follow eventually xD I have thought about the eyes and it would prrrrobably make sense to give them second eyelids, but I think a detail like that would be up to the creator c: As far as legs, it all depends on the size/shape of the body and where the wings are. A stiff short body would be optimal (like bird shaped) because everything is close to the wings and doesn't move around a lot. Again, I think the change in the legs would be up to the artist, I only pointed out that there need to be SOME kind of change

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Sparklelord In reply to mernolan [2011-01-10 01:13:38 +0000 UTC]

Well if you did ever decide to write an essay I would read it SO HARD. Humans actually have the tiniest unusable remains of a nictitating membrane so it could be like evolution never kicked it out because we used it in flight. There's so many cool things that can be done with bird/winged people. Like the importance in different cultures, and how clothing would have to be different not just for body shape but for kind of bird...(Like clothes for seagull people as opposed to hummingbird people or parrot people.)

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mernolan In reply to Sparklelord [2011-01-10 03:34:44 +0000 UTC]

oh wow I never knew that xD I wanted to touch more on evolution because that's one of the other things a lot of people seem to forget as well when they are designing a creature/species, but that's for another time. I've always been interested in cultures and stuff, and have DEFINITELY thought about clothing for winged people a lot too, especially my character here who has to find low budget solutions to his fashion disasters.

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Sparklelord In reply to mernolan [2011-01-13 05:29:03 +0000 UTC]

Haha low budget fashion disasters....sounds familiar. Sorry if I end up pestering you but I think you have a lot of interesting ideas on stuff and would love to pick your brain a little. There are so many possibilities rattling around in my head, like how the bones could be thick for muscle structure and help with landing but they'd still be porous. Or how bird people would probably be some kind of super ancient egg laying mammal, though that's really just an excuse for me to give them nipples haha. And how they need all that muscle for everyday use but muscle weighs more than fat and how that would affect flight. And whether they should have any hair on them at all or it should all be feathers, or if it would be very small thin feathers. And that since not all birds are flight capable, what emu-people or penguin-people would features would be like. Do you ever think about any of this stuff?

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mernolan In reply to Sparklelord [2011-01-14 03:38:45 +0000 UTC]

hey, no problem I've thought about that kind of stuff as part of a species, but since I've mostly only worked with individuals so far it's not always on my mind I've thought about the muscle weight v. flying a lot. I'm SURE that there is some kind of equation out there to figure out the physics of flying, but there are a lot of non mathematical people out there like myself, and the logical thing to do is to give they fairly large wings, just big enough to keep them airborne. I read somewhere while I was researching that the flight muscles are 25% or 30% of a bird's entire body mass, which is crazy - I think when it comes to muscle weight and worrying about flight, I wouldn't worry so much about the muscles weighing too much so long as they are placed in the right way, so that the center of gravity is as close to the base of the wings as possible (which is part of the idea behind making the legs shorter). Realistically, I don't see my character gliding, swooping or looking particularly graceful or bird like when he flies. He lives in an urban environment, so I see more 'glidding' short distances between buildings and say he was trying to maneuver between buildings at a high speed, if he were to make a sharp turn it would be the kind of thing were he kinda slows himself a little then kicks off from a building (since there is a lack of steering). As far as feather's v. skin, I guess that would be up to the artist. If it were me, I'd probably come up with some kind of hybrid, maybe putting some down on the back as a transition between skin and feathers, even on my character here, I sort of imagine a thin layer of down on the wing membranes). I haven't thought about flightless-bird-people in particular, but the creative process would be generally the same, although I can imagine that combining humans and flightless birds would be easier since you don't have to worry about flying at all.

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Sparklelord In reply to mernolan [2011-01-16 07:53:16 +0000 UTC]

Oh super long response awesome! (geeking out) Yeah I'm also one of those people who are damn near incapable of math. I can actually envision your character doing that stuff super easily, coolies. For some reason I tend to think that the head would be feathered and have a trail down to where the wings meet the body where it spreads out, and then trails down into the tail if they have one. What I think about most with flightless bird people are the feet really. Now that I think about it I guess I spend a lot of time wondering about the feet of flight capable bird people too, and what their legs should be like. I don't know the term for the kind of legs you used on your character but I can never decide whether I like those or regular human legs better. One would give better landings but adds more drag while human legs lessen drag but could be more dangerous to land on. When I'm arguing to myself about that is when I start thinking about species and cultures because I'll start to think that how the legs evolved would have a lot to do with their desired function which would change exponentially from species to species or location or a lot of other factors. But then I overthink the hell out of pretty much everything haha.

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mernolan In reply to Sparklelord [2011-01-17 03:21:26 +0000 UTC]

haha yeah sorry I just kinda nerded out on you there xD
Feathers down the back would work, i can also see them on the chest and maybe forearms. I'm pretty sure that the main function of down feathers is to keep the body insulated, if that helps the creative process
The legs are tricky, I would keep the pelvis elongated from character to character or species to species, but the shape and strength of the legs would depend on how much he/she/they are using the legs (also, read that the feet when birds are standing are usually directly below the center of gravity, which is at the base of the wings). With an elongated pelvis and butt, you could probably get away with any leg shape, because it's the glut that'll pull the legs up. My character has digigrade legs (don't know if that's the actual term, but i've seen it referenced a lot with these type of legs): I wanted him to be able to get around on the ground but at the same time his legs needed to not drag during flight. I'm not sure how I feel about human legs for flight, I feel like they'd drag and pull the pelvis down too much but chicken legs would look ridiculous xD but yeah, this would all depend on what the artist wants and evolution.

I over think EVERYTHING. No joke.

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Sparklelord In reply to mernolan [2011-01-18 01:37:38 +0000 UTC]

Oh no I encourage you to nerd out on me! It's damn near impossible to get anyone to converse about theoretical flight-capable humanoids at all, much less their biology or society. Oooh down feathers. I was thinking that the head and down the back and wings to the optional tail would have all the layers of feathers a bird usually has, but other places would just have the down. I would imagine that facial feathers other than eyebrows/eyelashes would be a creative process thing for whichever artist...What do you think about scaliness? I mean besides any flying people evolved from prehistoric birds, regular birds have scaly feet too. Do you think that would be another thing that's optional for the artist or the scales, as opposed to skin, really important to birds or flight in general? I know how you feel I do the same thing. I've actually got mental excercizes I'm supposed to do when I think too much 'cause I'll end up freaking myself out about something like the dangers to fungus on Pluto that has never been proven even exists. Hahaha...

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mernolan In reply to Sparklelord [2011-01-18 03:46:55 +0000 UTC]

I knoooow I'm enjoying this conversation a LOT actually, the last person I tried to talk with about this just kinda wrote off all my ideas :/

At the moment, I'm trying to figure out how my character would function in his society (psychology here we GO). His is on the borderline of dystopia, set in an alternate NYC, there are humans and the increasing population of mutants and all the tensions that go along with it. The big thing I've been working on with that universe is whether or not the mutants would/should have different behaviors from humans because they are a 'new' species - human nature v. mutant nature. Not sure how it would be established, since mutants are pretty much at the same intelligence level as humans and there is really no other societal role model of the same level: so is mutant society human society or not? I've not really worked it out to one answer - there are a bunch of different types of mutants that have different behaviors, and I don't really think that a specific standard would be established until there was only one 'type' of mutant. What I've been working on with my character, Hans, is that he is mutant, but he was adopted and raised by humans (who treated him well, but I'm reconsidering the emotional attachments the family had to him): so does that make him 'human', or are there some deep dark instincts that the human upbringing can't subdue? It kinda relates to new species as well, like, if there is going to be a bird-human hybrid species, do they behave like birds or like humans? It would also depend on what other species/races are in that universe, but it's probably WAY easier to decide on behavior when you've created a totally new world xD Psychology and society is the other thing I geek out about ALL THE TIME

Yeah I think scales would be up to the artist if they wanted to add them, maybe some kind of scale/feather/skin thing going on xD Not sure if they affect flight though, think maybe bird's have scaly feet for protection or something...? will have to look that one up.

Oh man! I've freaked out countless times because I over thought about something xD usually the result of strong emotions :I

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Sparklelord In reply to mernolan [2011-01-18 04:28:18 +0000 UTC]

Yeah, it's like nobody wants to suspend disbelief anymore unless it's for popular cryptids...

I've looked through your gallery but I still have questions about the mutants. Like were they man-made or bioengineered or evolved naturally? And are different kind of mutants showing up globally or only in certain environments? I feel like you should do a mental Darwin/Galapagos-esque expedition for these guys haha. Or at least I think that would be really interesting. I think it's pretty much half nature and half nurture as far as development goes. Hans seems like he was isolated from other mutants a lot and spent most of his time around humans, so that's who he'll emulate. If that's the case with a lot of mutants (whether because of humanity interfering or that there just aren't that many mutants yet), then they'll probably emulate human society for a while. Then, as mutant population grows they'll start to develop their own ideals and norms and cultures. If he was a special case, and most mutants have a family or village or some close group of their own kind before being introduced to human society they will already have their own history and culture. Another scenario would be if the humans and mutants developed side by side, separate but equal. Or the mutants could be persecuted so they would live in groups but those groups forced into ghettos either by humans or other mutants. There's all sorts of religious and political things to think about too. I guess it depends on the mutation itself a little. Like genetically would it be half human and half bird evenly or would it be more of one than another? If it's an entirely new creature then it would act in a way that isn't normal for any creature that currently exists, though there can be similarities. So it would depend on that and it's experiences in the world. Both people and birds are generally social creatures so groups would have an important effect on mental growth. Regardless of how similar the mutants are to humans, or are to each other, there's gonna be fighting about 'who's best' because that's simply human nature. Mutants would undoubtedly have prejudices and stereotypes among themselves. It's also in human genetics, so if that's part of them then it would happen, the same if they were involved in any part of human society.

Sorry if this is too rambly and long but psychology is awesome. I personally am into anthropology in a huge way. As in, I love learning about all people and all aspects of people, even ones who don't exist. So I end up with broad knowledge about theology, history, sociology, psychology, biology, literature, a bunch of the sciences and...well you get my idea. I'm really not trying to brag, I mean what this boils down to is I know a little bit about a lot of things haha. Except math, but that's not from the lack of interest, I think math is super cool but waaaaay over my head. Wow so my apology for rambling turned into more rambling.

Dude I do the same thing. I do the opposite of what people usually do though, which is focus really hard on little stuff to avoid thinking about important things. No, if I'm stressed about getting to the bus stop on time I'll think about nuclear war and end up giving myself a panic attack. I can't seem to help it.

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mernolan In reply to Sparklelord [2011-01-18 06:40:45 +0000 UTC]

Yeah, it's a shame :<

The mutants are pretty much anything: evolved naturally, bioengineered, some guy who fell into radioactive waste, you name it, but mostly evolved naturally (the other two cases are rare). There are different kinds of mutants everywhere in general, but shape shifting mutants are starting to become the majority, especially in urban areas (i decided to make the shape shifting condition unstable and contagious). In this world, the mutant population has noticeably been increasing for the past 40 years, and at this point, their 'species' hasn't leveled out to one type of mutant yet because of various political, social, and economic conditions that have prevented that. I've imagined that there are different kinds of mutants developing in different areas around the world, but I've mostly only considered NYC because that's where most of what goes on in this world takes place. Hans was isolated from other mutants for most of his life, but now that he's living in NYC he's surrounded by them constantly - he will definitely emulate humans because he grew up around them, but i'm wondering if some/all mutants have different behaviors/instincts just because they aren't human, whether they were raised by humans or not(for example, a dog can be raised by humans and never see another dog for its entire life, but it's still a dog and can't emulate humans). For now, the majority of mutants are emulating human society, but there are small groups that are trying to figure out what the 'mutant' society should be like (a lot of these groups end up showing more animalistic behaviors, since that's the only other thing out there). There really aren't any mutant villages per say, just communities, sometimes of the same type of mutant, but not usually since their population hasn't finished evolving yet. Mutants have been persecuted all along, but only in very recent years has there been actual laws and stuff to keep the mutants and humans away from each other, for human benefit. Currently, NYC is struggling to hold onto it's commercial handle in the worldwide market, but huge areas of the city have become mutant ghettos, which has been slowly killing NYC's economy - it turns into a vicious cycle: the govn't takes care of the mutants using tax payer dollars; most tax payers are human; NYC becomes too expensive to live in so people leave; the remaining people get taxed harder/there's less money for the mutants; mutants revolt. The mutation itself is random, like I said before, there are a bunch of different types of mutants (shape shifters, disfigured mutants, mutants that look like feral animals, etc.), there are mostly shapeshifters because of the nature of that mutants, but even shapeshifting can be different from individual to individual (like what they turn into, the intensity of the change). Hans' is just kind of generalized into the 'disfigured' group, but his mutation (specifically) is rare - there aren't a lot of mutants with wings and extra extremities, and even less with his body build and wing type (According to evolution, his 'race' would quickly become extinct). I consider Hans to be an entirely new 'species' (as I would with any other mutant), so that's why I was wondering if he should have some animal/non human instinct/behaviors that he can't help despite his human upbringing and experiences. I like to think of mutants as 'evolved humans' (x men hur dur) in SOME cases (shapeshifters), so it would be acceptable for them to have human behaviors. Others types of mutants, whether spontaneously existing or from a family of disfiurement, they will accept human society as a role model, but I want to believe that there are just certain things wired into their system that they can't help xD And of course there's fighting, or it wouldn't be very exciting - human nature and paranoia would probably start it, then counter acted by the human-like mutants from their own paranoia and pride, which would effect the non-human like mutants just from being around the other type of mutants, aside from the basic need of self preservation. Then there's all the mutant v. mutant tensions about stuff like, 'i'm better than you', you're siding with HUMANS' - they'd be going at each other for a while anyways until their populations stabalized. There are so many levels to this, it's so hard to keep track of xD I would write it all down, but it would take FOREVER and probably constantly change. I have a group for all the technical aspects of this world [link] , but all this societal and psychological stuff is just so logical sometimes... and interesting. The only reason Hans even ended up on this tutorial is because he's the best example of a winged humanoid that I had come up with so far xD

I love looking at psychology v. society. Its just... amazing. You can pretty much explain any kind of behavior based on the effects of society on the brain. I know what you mean about having extensive knowledge of everything. You're probably like me and just go researching shit that you'd never thought you'd ever need to know/use. I'm no bioengineer, but the information is obviously out there if I was able to pull this tutorial off, and same goes for pretty much... everything else. Haha, I don't like math because it's too boring, there's no psychology in math, you can't justify something based on society's affect, besides, I got my own problems to worry about, I don't need extra problems from math

LOL. My mind just kind of wanders, and I don't really realize it until i'm all, 'why was I thinking about that right NOW'. Usually this happens ya know, in class, at church.... when the present situation is too boring so I need to entertain myself. xD

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Sparklelord In reply to mernolan [2011-01-31 04:14:34 +0000 UTC]

Asdfjklgh. Because of weather and Real Life and illness I was gone for a while but now I'm back!

Wow so.......it could pretty much be everything. Since all the types of mutants exist there would be so many levels and sub-levels and sub-sub-levels (ect.)of society.....almost uncountable minutiae of everyday life and social interaction. Jeezy, I'll leave that one to the experts. Cool details about the state your NY, I know nothing of economics but I always love details haha. Dude X-Men were/is so awesome, don't even get me started. I'd imagine that in a lot of ways they'd be more animalistic, like for humans our sensory hierarchy goes: sight, smell, touch, sound, taste. But for mutants it could go in other directions, like them noticing someone by smell first, or hearing. Or even the ability to feel, by electromagnetic pulses, like sharks (and other animals) do. They may have completely new sensory organs that have never before occurred in nature. Staying with birdpeople, I would assume their movements would be somewhat birdlike unless they made an effort to do otherwise. In body language alone there would be a huge difference. In mutants with inhuman mouths, a new way to speak could be created. Not just new languages, but new KINDS of languages. As for birdpeople, they could probably still speak in human tongues even if they had birdlike faces/throats. They would just use their throats for all the enunciation we humans use our teeth, lips, tongue, cheeks, soft and hard palate, and throats for. They don't need to be parrots, check out Weewoo the starling or Terry the crow on YouTube for examples of what I mean. It's a good chance that groups would base their cultures on animals, but I also think a lot of things from myth and pop culture would end up in there, both of those things being very prominent in human lives. This, I think, would be incredibly entertaining.

Yeah I do research pretty much anything, just for the sake of research! Between TV Tropes and Wikipedia I'm amazed I'm ever away from the computer at all....

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mernolan In reply to Sparklelord [2011-02-01 17:02:53 +0000 UTC]

I was wondering what happened to you xD I've been displaced myself because of all the snow we're getting :u

So yeah, pretty much anything at this instance, but of course with time, one or two types would dominate the rest - I'm not so sure I want to mentally keep track of everything, but at least it's (social behaviors etc) not too hard to figure out if you needed to. Don't get me wrong, I suck at this economic business, but stuff like 'where the money comes from/goes' isn't all the hard to figure out either once you know what goes on with the government - I listen to a LOT of talk radio, which is probably one of the best ways to learn about current politics and economics (not to talk political sides here, but conservative talk radio is probably the best reference if you're looking to create a world where the government is evil xD)
X-MEN 8D
Anyways, I've been thinking a LOT about body language and the way animals of different species communicate with each other (it's not like human language, because we are all the same species) and would definitely want to implement that - at least at this point in their time, maybe body language could be the universal mutant 'language' until something else/new established itself.
Myth and pop culture would definitely influence them, but they are both monstrous topics xD I would love to figure out every single variation of a clique that's affected by some myth of cultural thing, but that would absorb too much of my time. For the moment, I've been okay with just making stuff as I go along and adjusting it as needed to accommodate the universe.

yesssss xD at the moment, I'm trying to get some research in on WWII - kinda working on a role played based during then and the fact that I don't know ANYTHING about like, uniforms, weapons, military ranks/terms. The rest of the time I'm usually on sites like memebase or thedailywhat letting the internet educate me about... everything xD

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Sparklelord In reply to mernolan [2011-02-07 05:32:42 +0000 UTC]

Death to winter! I have been done with this for months. I do not need more cold and snow. You hear that planet?! I do. Not. Need it. *huff*

I don't listen to radio much because the only one I own is in my bathroom, but I totally agree with you. (One could say that goes for Conservative Talk Anything. But one will not, because one doesn't want to start with politics....ugh)
I HAVE THE OLD CARTOON DVDS ON MY SHELF AND X-MEN EVOLUTION ON MY COMPUTER. UNDYING LOVE.
I know what you mean. On the one hand I want to dissect and take records of every single possible hypothetical action/effect/event that could take place in your Alternate Universe and how it would effect all the different kinds of people but at the same time I think it would be waaaaay too much work. I want to micro-rationalize every single thing down to the most insignificant thing I could possible hope to organize. Oh well, it happens to me every time I get interested in an AU...If I knew more about linguistics I would help you out but I really don't know much at all. Sorry.

The internet is a good educator! Especially about things you may not have wanted to know....WWII has a lot of super cool stuff in it itemwise. If you've ever heard of a website called Cracked it's got a lot of good history articles. It's mainly a humor site but it's also bursting with information.

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mernolan In reply to Sparklelord [2011-02-08 01:28:14 +0000 UTC]

Yeah I KNOW. There's been a storm every week here in New York, and it's not even February! NOT.EVEN.

The only reason I listen to talk radio is because my mom likes to listen to it in the car and I just happen to be there, but even when you're just sitting around eating dinner, doing homework or whatever turn it on and I'm sure you'd remember SOMETHING (it's hard not to sometimes because people get really angry I find xD) - it's prolly way better than trying to research the internet for stuff since you get a personal account and all the emotion that goes with it 8I

I HAVE SOME COMICS and I've read a lot of them online, besides seeing all of x-men evolution and stuff cB *nerd*

We must be the same person xD When I really get into this stuff, I just want to do EVERYTHING but you just CAN'T. :'D
Our time on this planet is too short... there's not enough time to create and discover things D:

I've always wanted to be better at WWII stuff, but just never had a reason to be interested up until now I guess
Guess who just bookmarked cracked.com - this guy, this guy right here *points to self*

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Sparklelord In reply to mernolan [2011-02-15 05:59:14 +0000 UTC]

I demand it to be spring. For fuck's sakes. I don't drive, so I take the bus everywhere, but even in the city that means a lot of walking. It seriously adds like two hours to slog through anything I try to accomplish on any given day. Now the temperature's warmer but the wind is stronger and colder....urgh.

Oh yeah personal accounts are cool, I love webcomics done by people who lived through certain events and stuff.

*nerds with you* Why isn't/wasn't X-Men Evolution loooooongererrrrrrr it was so good whyyyyyyy.

Maybe we are! *suspicious glances* I feel like that guy from that one Twilight Zone episode where he wants to learn everything there is to learn in the world and then the apocalypse happens and he finally has time but then he breaks his glasses. That's totally gonna be me man. Though I always wondered why he didn't just walk to a convenience store and pick up some new ones.....it's not like with the human race destroyed he would've had to pay for it or anything.....

Good for you! It is special for your learning experience!

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Budgiie In reply to ??? [2011-01-07 00:52:24 +0000 UTC]

Thanks a lot, I have been trying to draw people with wings for a while now and it just didn't look right to me.
PS- Don't read the Maximum Ride manga. Your head will explode.

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mernolan In reply to Budgiie [2011-01-07 02:33:48 +0000 UTC]

pleasure to be of assistance this is how I would do it, but there are other ways I'm sure, you just have to look really hard for them

I've heard of Maximum Ride and don't plan on reading it anytime soon xD stories about angsty 14 year olds isn't really down my alley

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ashnkatt In reply to ??? [2011-01-06 05:35:23 +0000 UTC]

ty for your most excellent tutorial on Theoretical Bio-engineering, I have a better idea of where wings/mussels would go on a human avian Hybrid. XD ^_^

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mernolan In reply to ashnkatt [2011-01-06 06:15:27 +0000 UTC]

Feel free to tell me what your idea is

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ashnkatt In reply to mernolan [2011-01-06 09:02:47 +0000 UTC]

...My idea is, I have been trying to design a girl, around age 9. Raised in a lab. A Human Avian hybrid, probably part Owl. My design features the girl with large eyes with a thin dark brown around where the iris usually is, so that here eyes appear totally black. Also excellent eyesight and hearing, the other characteristics to consider would be her wings, if they are white flecked with gold/yellow that her hair would also be a similar color. White/blond. She has wider shoulders than normal, to compensate for the musculature, air sacs, large lungs and heart. I read that horses have larger lungs and heart as a means to deliver the amount of oxygen needed, I felt that this would also be needed for a human/ avian hybrid, and a keel, which I have been trying to figure out how to draw. Four finger's and toes tipped with sharp black nails, as Owls are predatory I figure my character would have a aggressive personality, although she is shorter than a female child the same age she's not your usual 9yr old. She is more avian than human, breeding would be Omni parvis, I want something predatory about her. The story sees the scientists choosing a female, thinking it would be more docile than a male. Due to her difficult nature and her inability to learn and maintain a civilized constition, her growing strength becomes a problem and they see her as a failure that they cannot control, so the scientists decide to elect for termination before puberty. More Splice, the move than the Maximum ride books. I think the scientists have named her AVR short for Aquila Varied Raptor.

Suggestions and constructive criticism are always appreciated in this gallery ^_^

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mernolan In reply to ashnkatt [2011-01-06 19:59:59 +0000 UTC]

In my tutorial, I try to preserve the human figure as much as possible - animal bodies are easier to work with when adding wings xD

Here are my suggestions, hope it helps:
If you are designing her to be like an owl, I would base her body closer to an owls.
Shoulders: it all depends on how much you want the arm/wing to move/not move. A wider shoulder girdle would open up more room for both wing and arm scapulars to move around, and you wouldn't have to necessarily make the arms weaker like I did.
Chest/Lungs/Heart: If you decide to widen the shoulders, you could make the ribcage wider as well, making room for larger lungs and heart. Hypothetically speaking, larger lungs/heart means that more oxygen gets to the muscles in any animal.
Keel: the longer and thicker the keel, the more muscle you will be able to attach to it, but it will result in less flexibility in the waist (don't want the end of the sternum stabbing vital organs). Or, I suppose if the chest is wider, you could make the keel wider instead of longer maybe bringing back some flexibility
Pelvis/Legs: the legs/pelvis will affect how she flies. If you're going to go with a long sternum and more birdlike body, you could probably get away with more human shaped legs - the long pelvis and lack of flexibility should be able to keep the legs up in flight. for a more human shape body, I would give her more birdlike legs, since the human body will be a problem in and of itself, there's no need to make it any worse.
Head/Neck: Should be able to get away with a human head, just give her bigger eye sockets. The neck should be longer than normal - the bulk of the wing muscles will close around the neck and make it stiff if left normal length and birds have long necks anyways.

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Endorell-Taelos In reply to mernolan [2011-01-08 17:42:36 +0000 UTC]

Sorry for butting in but can you suggest to me of how a young ten/eleven year old girl would look as if she was part human part Raven? I need to try and get a detailed physical appearance written for my RP character. O:

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mernolan In reply to Endorell-Taelos [2011-01-09 03:26:58 +0000 UTC]

oh boy xD That my friend really all depends on whether or not she is the product of two spliced animals, and if not, how you want her to be physically shaped. There are other ways to attach wings to the human figure, you don't have to follow the way I presented, just consider some of the points I made like about placement of the arm and wing girdle, shape/size of the legs, and all that stuff about what goes on with the center of gravity and flying. I'm willing to give you suggestions, but I need more details about how you want her shaped/to look like or even how you want her to move.

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Endorell-Taelos In reply to mernolan [2011-01-09 09:47:53 +0000 UTC]

Hmmm.. Well, never really mind now. I actually worked on my RP character and it was accepted. It's all good.

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mernolan In reply to Endorell-Taelos [2011-01-10 03:18:54 +0000 UTC]

Alright, I'm glad it worked out I can help if you ever need any kind of input though

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ashnkatt In reply to mernolan [2011-01-07 07:33:13 +0000 UTC]

In my idea the Ribcage is definitely wide and deep, due to the narrow hips and wings inherent to the species I have chosen to make the breeding Omni Parvis. A normal birth would probably result in the infant and mother with serious complications, probably even death, without medical intervention.

With the additional musculature required to support a wingspan, take flight and keep airborne, I think that a theoretical Human/Avian hybrid would need a bigger Heart and Lungs. The last thing a Human/Avian hybrid needs would be getting out of breath and suffering a Lactic Acid build up during take off. I have read with Rock Climbers that if a Lactic Acid build up is continious and without rest the body can go into shock, the individual can suffer from either unconsciousness, or go into a Seziure and Cardiac Arrest. In a worst cast scenario death would follow, or course falling from heights would probably have the same effect.

In my idea the Keel would follow the shape and size of the Ribcage, short and wide. As a means to attach the additional musculature required to support a 15 to 30 ft wingspan. The Keel is wider and it also acts as a second false Ribcage protecting the main organs should the Human/Avian have a minor mishap during takeoff. This trait is a splice gene design and is mostly created for the young when in training for flight however would probably also have a use during adolescences through to adulthood. She has a smaller stomach than usual due to the size of the Heart and Lungs, meaning that she has to eat more often. Also the amount of calleries that would be burned during flight means that she would probably have a fast metabolism as well in order to deliver the energy required to her limbs and body while airborne.

Im going to break a few rules with the arms and legs, The character that I have envisioned has short powerful humanoid arms and legs. Her feet are a little larger than normal for stability during landing and she has a thick fatty padding underneath the foot, meaning that she can from swoop from heights in a dive and land quite fast successfully without breaking bones in the process. If the limbs are short but powerful she also has less weight to contend with during flight, in turn contributing toward better agility. I like the idea of a longer neck and had not thought of this in my design but it makes sense with the additional muscles that would be attached to the back and neck. If its ok I would like to use the idea of a longer neck provided that its fine with you. In my design the difference with the musculature that supports the wingspan and attaches it to the body would be the majority of the support muscles go underneath the armpits, around the Ribcage and attaching to the Keel as opposed to going over the shoulders, with the arms sitting under that. The musculature would form a false second set of pectoral muscles, probably make them less defined in a female than what is commonly used with males. If the breasts sit underneath that than the matured female would probably also have small breasts, again less weight.

I was thinking, since the scientists are in charge of the gene splicing than introducing a form of proportionate dwarfism would be necessary, and would only effect the more 'human' traits. keeping the arms and legs short. Meaning that the character would only grow to a certain height, no 6 foot Avian/hybrids, contributing toward ensuring flight in each subject created and that as they grow older they don't become 'grounded' in the process. Proportionate Dwarfism like the movie Orphan not like the real characteristics that are associated with traits relating to common dwarfism.

I was wondering with your design with a slightly hunched figure, overweight pple carry themselves differently than thin pple due to the weight difference. I was thinking that the 'hunch' would only become more pronounced when the wings are hyper extended, while the wings are folded and close to the back wouldn't the character stand almost upright?

Cheers.

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mernolan In reply to ashnkatt [2011-01-08 00:06:49 +0000 UTC]

Hey, if you got something figured out that you feel strongly about, more power to you I only did things this was because it made the most sense to me mechanically. Also, although I COMPLETELY understand the kind of changes that would have to take place for this anatomy to work biologically, my character isn't really made of spliced genes, he's supposed to be something new to nature all together so I think it's alright to screw science a little here and there and take some liberties we are artists after all.

I like the idea of a wide keeled sternum/false rib cage - you will need the area space to attach pectorals for both wing and arm. I understand about the strength of the arms and legs and I probably could have worded what I wanted to say better on my tutorial: just because the arms are shorter, doesn't mean that they can't be strong, what I really wanted to point out is that arm mobility would be inhibited because of the wings being in the way (or visa versa if someone decides to switch them around). Sure you can use the idea of a longer neck, I only said it because I thought it was logical xD

With the wing muscle placement, maybe you want to reference this tutorial: [link] it more or less allows the arms to stay at their normal position, although, I'm not so sure I would leave the scapular for the wing so small and without a collar bone or anything to fasten it to the ribcage. If I were to work with putting the wing muscles underneath the arms, I would still bring the arms slightly forward, push the shoulder girdle up, and thin out the pectorals for the arms but maybe you don't have to do this since your rib cage will be wider. Yes, the hunch would really only be noticeable when the wings were extended backwards really, I included it here because my character dose slouch a little (that's just him, not necessarily the anatomy) and is pictured with partially extended wings.

I liked your idea a lot, and I'm even thinking it's better than mine xD but I was going towards a more 'solving the problem of winged people as a new/fantasy species' and pointing out the fact that these things have structure and muscle (like so many people forget) not so much 'creating the optimal flying humanoid' based on splicing. But I still really like your idea and I find this stuff so interesting!

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ashnkatt In reply to mernolan [2011-01-08 06:57:52 +0000 UTC]

I like your Idea and the Tutorials on muscle placement and what kind of biological changes would be required in order to make a human fly, I have been thinking on how to design a winged human for some time and how these changes would effect the human side. I've begin drawing anatomy roughs and while I have different ideas on the width of the arms/Ribcage ect I like and agree with the arms being pushed forward and the shoulder Girdle pushed up, Provided its still ok I can also use this as it is your original idea, will post credit where credit is due ^_^ The decreased arm mobility makes sense, after I post the initial designs I was wondering if you could pick it to pieces for me? lol

RE [link] A collarbone would definitely be required, where would the muscles attach to? I was looking at the reference for bird anatomy and I was thinking where would the upper part of the false ribcage end? would it be fused or attached with sinew to the 'real' ribcage underneath ...I think my brain just went to mush lol.

In relation to the gene splicing thats just my fixation with sci-fi and 'maniacal scientist trying to play god' lol. With the hunched shoulders I'm just trying to get a better idea of what would be a theoretically plausible posture for an Avian/Human hybrid, as I like your theory's with bio-engineering for such a species to not only be able to exist but to also fly. Anyway ty for the additional thoughts, this stuff in fun to theories on.

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mernolan In reply to ashnkatt [2011-01-09 03:20:17 +0000 UTC]

Yes, so have I xD and I think it's really a shame that there aren't more people who present 'valid' theories visually :<

You can use the suggestions I've made, I don't mind too much c: and I would love to see sketches of your theory xD In birds, the ribs attach to the sternum so I don't think you need to put the sternum over a rib cage, the wide sternum would be part of the ribcage itself, if I'm understanding you correctly. But look more into it, like maybe consider how "expandable" the ribcage would have to be for breathing and such. I too like sci-fi just a tiny bit more than fantasy - it's fantasy but with you know, SCIENCE to make it all seem real xD I applaud for working on all the biological aspects of splicing two animals together, that's an overwhelming task to take on. If it were me, I would just make up something totally new if I couldn't make it work for danger of my brain exploding :I

No problem I wouldn't help if I didn't looooove talking about this stuff xD

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ashnkatt In reply to mernolan [2011-01-09 07:13:12 +0000 UTC]

Did some research on bird anatomy and I get what you are saying about the sternum, will post the theory sketches once I'm finished XD

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mernolan In reply to ashnkatt [2011-01-10 03:20:32 +0000 UTC]

Alright, I look forward to seeing them

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AxTooxNothing In reply to ??? [2011-01-06 01:10:59 +0000 UTC]

These are epic.

Thanks for making and posting them. :3

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mernolan In reply to AxTooxNothing [2011-01-06 04:02:30 +0000 UTC]

no prob and thanks c:

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CookiesMyName In reply to ??? [2011-01-06 00:53:38 +0000 UTC]

I read through all parts and this helps SO MUCH! It's so in depth and so helpful C: I love the little doodles on the bottom too!

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mernolan In reply to CookiesMyName [2011-01-06 04:02:42 +0000 UTC]

thanks! xD

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OS9 In reply to ??? [2011-01-06 00:19:33 +0000 UTC]

omfg, read them allz. WOMAN, never stop playing God!

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mernolan In reply to OS9 [2011-01-06 03:59:07 +0000 UTC]

YES SIR

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OS9 In reply to mernolan [2011-01-06 11:53:27 +0000 UTC]

: D
Also I've drawn some character for the Underground, but I find noone of them nice enough to use for the universe ^^'

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mernolan In reply to OS9 [2011-01-06 17:45:00 +0000 UTC]

LIES >:I

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OS9 In reply to mernolan [2011-01-06 19:06:24 +0000 UTC]

OBJECTION, it's teh truth! D8<
But FINE I'll soon upload some art xD

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mernolan In reply to OS9 [2011-01-06 19:26:59 +0000 UTC]

yeah you better >:I

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OS9 In reply to mernolan [2011-01-06 19:38:01 +0000 UTC]

DERP A HERP HURRR : D

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Pyrah In reply to ??? [2011-01-06 00:12:00 +0000 UTC]

I loved all of these tutorials that you've completed! They are quite remarkable.

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