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Published: 2013-05-07 03:44:00 +0000 UTC; Views: 18655; Favourites: 246; Downloads: 75
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Description
(ATTACK MOVE)
-Novice Level
-Low Damage
-Low Energy Cost
Description: This is one of the most commonly seen, and the most basic attack possible for a dragon to learn. Most dragons are naturally born with this ability, and learning it is easy. It does little damage, but can be used to start campfires or set things ablaze.
(TACTICAL MOVE)
-Novice Level
-Ranging Damage
-Low Energy Cost
Description: Using this technique will cause the user's body to become coated in hot magma that will quickly cool into a hard exterior skin. It is still able to allow movement, though it does limit it a bit, and adds nearly double the dragon's original weight. It increases defense, and will amplify physical attacks by about 10%.
(TACTICAL MOVE)
-Novice Level
-No Damage
-No Energy Cost
Description: This technique isn't so much a tactical move, as it is a perk. Once learned, the dragon will gain resistance to extreme heat and cold by 50%. It also increases the power of fire attacks slightly.
(ATTACK MOVE)
-Novice Level
-Moderate Damage
-Low Energy Cost
Description: This technique is pretty self-explanatory. The user gains the ability to launch condensed balls of fire at a targeted opponent. However it can be a bit difficult to use, as the ball itself has a bit of weight to it, and will curve when launched. It has a maximum ranged attack distance of 50 feet, and will set anything it hits on fire.
(TACTICAL MOVE)
-Novice Level
-No Damage
-No Energy Cost
Description: This is another technique that is more of a perk than an actual move. Once learned, it makes the dragon 80% resistant to fire and enemy fire attacks. It also allows the dragon to swim in lava for about 3 minutes without harm.
(ATTACK MOVE)
-Adept Level
-Moderate Damage
-Low Energy Cost
Description: When a dragon uses this attack, they spew forth a torrent of boiling magma! It does moderate damage, and will not harden and turn to stone for about 3 hours. In order to use it however, the user must have already learned the Internal Flames technique. Otherwise the magma will eat at the user's insides and boil them alive within mere minutes.
(ATTACK MOVE)
-Adept Level
-High Damage
-Moderate Energy Cost
Description: Using this attack will cause a wave of burning flames to spawn underneath the user and fan out in a 50 foot radius. It does a high amount of damage, and will set anything within the radius on fire.
(TACTICAL MOVE)
-Apprentice Level
-Ranging Damage
-Moderate Energy Cost
Description: In order for this move to work, the user must already have the Magma Armor technique in use. It will harden the magma armor into obsidian, and give the user much better defense and stronger attacks. This technique also allows the user to create new weapons and stylize their armor out of the obsidian itself.
(ATTACK MOVE)
-Expert Level
-Moderate Damage
-High Energy Cost
Description: When a dragon uses this move, their entire body will become coated in an aura of burning flames. This technique is only temporary, and will only last for about two minutes. It does increased damage to any fire attacks used, and the intense heat from it spans a 6 foot radius. It will also nullify anyone in the area using a stealth technique.
(TACTICAL MOVE)
-Master Level
-Great Damage
-No Energy Cost
Description: When this technique is used, all fire attacks by the user will explode upon impacting their intended target and will cause bonus damage. It is powerful enough to leave craters in the terrain, and it will destroy just about anything it hits. This move is also very accurate, and almost never misses.
(ATTACK MOVE)
-Guardian Level
-Immense Damage
-Immense Energy Cost
Description: *In order for a dragon to learn this technique, they must first have learned all moves prior, and have trained with the Guardian of Fire, Elder Pyro. This is the Mastery of the Fire Element technique, and when used it causes the user to become engulfed in a ball of fire that burns almost as hot as the sun! Waves of flames are sent out in pulses that correspond to the user's own heartbeats, and each wave of fire will cause immense damage to opponents and the landscape. The attack will last for about 6 seconds, before it will subside and the user will be forced to rest for a few seconds as their body returns to normal temperature. It must be used sparingly, as it can cause massive forest fires if used anywhere near a grassland.
Here's the second one, Fire.
If you guys have any questions, please feel free to ask!
Enjoy!
Art/Power Tree Evolution are Β© (Me)
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Comments: 40
seionara [2016-05-19 11:45:24 +0000 UTC]
*become engulved in a ball of fire that burns almost as hot as the sun* sounds like a bad idea.Β
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Neffertity In reply to seionara [2016-05-19 16:36:19 +0000 UTC]
I do agree with that. This ability needs to be toned down a bit, and it is something I will address when time permits.
Thank you for bringing it to my attention.
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seionara In reply to Neffertity [2016-05-19 16:56:08 +0000 UTC]
thanks god, putting 15 million degree Celsius into some nice valley is bound to cause a bit of trouble.
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Neffertity In reply to seionara [2016-05-19 16:59:45 +0000 UTC]
At the time I created these trees, I was much younger and I didn't really think of just HOW HOT the sun truly is. XD
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seionara In reply to Neffertity [2016-05-19 17:25:50 +0000 UTC]
that's a pretty big thing to overlook, I mean, I did look up the exact number but it should be pretty obvious that the sun is a very, very hot thing (hot enough in fact to superheat gas into plasma, which is an aggregate phase in which electrons arn't neatly circlyng ions anymore but instead both are floating around wildly) and not something to put anywhere within about one astronomical unit (about 150,000,000 km) of anything you wouldn't want to cease existing (your state or your computer for example).
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Neffertity In reply to seionara [2016-05-19 20:08:57 +0000 UTC]
Yeah, I realize that now. Though I had been playing alot of Dragon's Dogma when I made these, and some of the fire abilities in that game were similar to this.
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seionara In reply to Neffertity [2016-05-19 20:18:07 +0000 UTC]
oh, I guess that's a pretty good excuse.
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Soul-Raper-Dragon [2013-05-07 22:54:01 +0000 UTC]
Seere I never have had him use magma armor. But he's especially good with heat shields, lobbing fireballs, extreme fire breath. He's grand with absorbing heat and channeling it into his own energy stream(not so much an ability in combat but outside fighting it is) superheating his claws, tailblade and wing blades.
Not to mention he can use flames to increase his movement speed. Fire arcs of superheated air, and even batter oncoming electrical attacks by concentrating the heat around his wing and more or less guiding it off into another direction(same with fire attacks though he's more blunt on and can just bash them into nonexistance when they aren't terribly strong)
Ice is legitimately the only element he doesn't truly no how to fight on an experienced level.
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Neffertity In reply to Soul-Raper-Dragon [2013-05-08 00:30:45 +0000 UTC]
How many elements does he have?
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Soul-Raper-Dragon In reply to Neffertity [2013-05-08 00:43:53 +0000 UTC]
Seere? 1.5
Fire and his Special Ability which is strong enough to consider a whole nother element. Red Energy.
He can counter some other elements by fine tuning his own. For example. heat effects electrical currents depending on the surface is passes over. If say a small lightning strike was coming right for him, and he had the full time to react. Seere could bend the air around his wing, instead of taking the damage(Or at least all of it) He can use the heat current to sort of trap the energy into a means he can sort of inlufnece, hence his ability to deflect certain attacks.
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Neffertity In reply to Soul-Raper-Dragon [2013-05-08 01:16:30 +0000 UTC]
Ah, sounds cool.
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tomcio199214 [2013-05-07 19:08:25 +0000 UTC]
Well that looks nice You are doing that little bit similar to Skyrim?
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Neffertity In reply to tomcio199214 [2013-05-07 19:09:27 +0000 UTC]
Ummm... Power trees exist pretty much in everything.
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tomcio199214 In reply to Neffertity [2013-05-08 11:51:35 +0000 UTC]
But I recognize them form Skryim If I said something wrong, sorry
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Neffertity In reply to tomcio199214 [2013-05-08 15:08:35 +0000 UTC]
But these aren't from Skyrim? Like, at all? They are the greek symbols, but I've tweaked them a bit to make them look more archaic.
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tomcio199214 In reply to Neffertity [2013-05-08 16:01:12 +0000 UTC]
Well yes, that I saw they aren't but the idea I should add was little bit based on Skyrim groups of abilities like Light Armor, One-handed weapons, Blacksmithing Sorry for my fault, my notebook LCD screen is slowly dying and the cheapest reapir is 230PLN
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Neffertity In reply to tomcio199214 [2013-05-08 16:01:45 +0000 UTC]
Those are constellations.
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tomcio199214 In reply to Neffertity [2013-05-08 18:27:58 +0000 UTC]
Yeah they are but that looks for me little similar
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Dragon101k [2013-05-07 14:27:35 +0000 UTC]
Cool! Just COOL!
P.S: You think you don't overreact with the Supernova?
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Neffertity In reply to Dragon101k [2013-05-07 17:23:52 +0000 UTC]
Thanks.
And no, in my universe, there are almost no dragons that can ever fully master fire. It is an element that requires a great deal of focus and discipline, so usually the only ones who learn the Supernova, are old Elders who know not to use it.
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Dragon101k In reply to Neffertity [2013-05-07 17:55:06 +0000 UTC]
Yes. But the hole scheme is too uncoordinated if you ask me...
Supernova=Superhard. You don't need to explain that. I know it sience the beginning...
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Dragon101k In reply to Dragon101k [2013-05-07 17:59:57 +0000 UTC]
No. Not uncoordinated! It's a bit unlogical...magma armour and magma breath both require magma...for me those abilites are 2 parts of one type: Magma. It's just illogical that m. armour is novice and breath - Adept. No! Just No!
Hej, I must write it somewhere...It could be useful in my novel...
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Neffertity In reply to Dragon101k [2013-05-07 17:55:44 +0000 UTC]
Well, that's your opinion.
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Dragon101k In reply to Neffertity [2013-05-07 18:11:39 +0000 UTC]
Yes. I only said my thinking...
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PhiaHart [2013-05-07 03:59:20 +0000 UTC]
FIRE!!!! My Fave Element
and Soronaβs home Element, most of the dragons in my universe are born with a fire breath for defense.
Sorona can do all of these, except for anything that has to do with magma armor, breath, or obsidian armor which stays in my Univers towards the Metal Element, but not completely
As you probably know, Sorona is the most talented with Fire then any of her other elements, and uses it the most
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Neffertity In reply to PhiaHart [2013-05-07 04:01:06 +0000 UTC]
Oh yes.
Makes sense, different universes, different power branches.
But of course, and being the Dragon Queen I'd expect that she would be. takes more than royal blood to hold that position.
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PhiaHart In reply to Neffertity [2013-05-07 04:05:54 +0000 UTC]
Totally
All The Pure Dragons had was fire, before the Element were discovered, in my universe
Soronaβs favorite move is the one she made up called "Phoenix Wrathβ
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Neffertity In reply to PhiaHart [2013-05-07 04:11:37 +0000 UTC]
Ahhh... Making up your own moves because you can. Fantastic.
Elder Terrafrost:
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PhiaHart In reply to Neffertity [2013-05-07 04:19:36 +0000 UTC]
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Midnight-Yamikidate [2013-05-07 03:48:17 +0000 UTC]
Sivu can already do a lot of these XD
and well, he has a variety of Fire Furies, but not Supernova XD
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Neffertity In reply to Midnight-Yamikidate [2013-05-07 03:50:28 +0000 UTC]
These are tailored to my universe. So that doesn't surprise me.
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Midnight-Yamikidate In reply to Neffertity [2013-05-07 03:52:22 +0000 UTC]
He can do flame breath, fireball, internal flames, heat shield, flame burst. and aura of flames to an extent
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Neffertity In reply to Midnight-Yamikidate [2013-05-07 03:59:18 +0000 UTC]
Your universe is different. And that's also why Nero hasn't been teaching him very many fire moves, because when he demonstrated what he could do upon joining, Nero was able to assess that he already knew a great deal of the moves, and was going to focus on his physical defense and combat skills that needed work.
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Midnight-Yamikidate In reply to Neffertity [2013-05-07 04:05:02 +0000 UTC]
right but there are still some moves that Sivu doesnt know from this universe. And honestly (just an fyi) Nero MAY wanna give Sivu some kinda confidence boost...he's kinda considering quitting...
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Neffertity In reply to Midnight-Yamikidate [2013-05-07 04:10:47 +0000 UTC]
Nero will try, but Sivu is a bit hard to encourage. If he can't get it right the first few times, he gets upset and quits.
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Midnight-Yamikidate In reply to Neffertity [2013-05-07 04:13:42 +0000 UTC]
yea...Sivu lacks confidence sometimes
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