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Published: 2019-08-30 20:32:34 +0000 UTC; Views: 1593; Favourites: 23; Downloads: 1
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Description
Located in the Altair system and initially claimed and colonized by the Extrasolar Crescent Forum in 2062, the world of Babylon has grown to become a cornerstone in human interstellar politics, and one of the undisputed leaders in mechanic technologies and medicine. A superhabitable world with a radii of 1.34 Earth Radii, 1.9 Earth Masses, and 1.9 Earth Atmospheres, Babylon has a remarkably high biodiversity and exceedingly complex ecosystems. With flora using various forms of retinaldehyde for photosynthesis instead of chlorophyll, every biome sparks a wide array of colors ranging from yellow to violet, with hues between blue along the cooper-silicate deserts and magenta among the grasslands and jungles being the most common. Relatively early in it's development of life, this vibrant world has yet to see any lifeforms capable of abstraction and vertebrate-analogues have yet to arise, however some terrestrial arthropod-analogues sport a 'proto-spine' derived from carapace that some scientists speculate might represent a transitional stage. The dominant lifeforms in the vast, shallow oceans are various medusozoids, ranging all the way from microscopic plankton to the massive filter-feeders that feast upon them; a significant difference towards the Medusozoa on earth being that these aquatic critters have developed far more complex nervous systems, thicker and sturdier membranes, and dedicated muscle tissues. The largest animaliform organisms on Babylon are some of these jellyfish-like filter feeders which can reach over 200 metres across and with a dry weight of nearly 300 tons. Furthermore, the geological properties of Babylon's crust, mantle, and core are highly irregular for a planet of it's size and mass, and have lead to a multitude of engineering and physics insights and could yield far more in year to come, as well as a collection of trailing asteroids stacked with exotic materials and Kariro-derivatives. However, despite all these scientific anomalies the main driving force behind the colonization and rapid military presence on Babylon was a series of dozen-kilometer-wide metallic structures believed to be of Ancient make identified in the initial 2058 survey. After the discovery of the Callisto Anomaly and subsequent reverse-engineering of the Jump Drive two decades prior, humanity was under the impression that equivalent discoveries would be the norm rather than the exception, and by 2090 the total population was nearly 35 million; the majority being scientists, research support crews, students, and engineers. After half a century of attempted excavations with little-to-no success, answers were finally found in 2129 when the formation was found to be natural in origin; a unique geological formation, but hardly worth the rush and expense that the ECF had invested. However, as Babylon was the ECF's most prosperous and well-developed colony, economic, industrial, and population expansion programs continued for decades more despite the lingering threat of separatist-sympathetic insurgents and political activists, until provisional self-governance was established under the Babylon Colonial Authority at the end of the Third Colonial War in 2183; an organisation which rapidly dissolved into a long chain of unstable transitional governments into the fully-democratic Babylon Logocracy and calls for full independence in 2305 when contact and technology exchange with the myriad species of the galactic community had emboldened insurgent colonies. A testament to the long and ferocious struggle colonies such as Babylon went through to secure their freedom and democracy is the Rook-valley, a canyon named after the ECF battlecarrier Rook which was downed there in 2142 and marred a unique diagonal gash over the formation when the drive-coils hit the ground at full spinup.
Although the Babylonian government and people strive to maintain cordial relations with foreign powers whenever possible, when conflict is unavoidable they fight no-holds-barred, and their military is fully mechanized all the way from exoskeletons and warmechs to fusion-powered battletanks and mobile ground-to-space artillery, the size of any other heavyweight human military, in addition to maintaining a large number of relativistic kill vehicles and gravitic-assist thermonuclear devices.
Today, however, what Babylon is most well-known for is their economic reach, cutting-edge robotics technologies, and state-of-the-art colleges and universities, with such names as University of Euphrates, Murat Engineering University, and Tigris Institute of Technology being well known across the entire galaxy.
Babylon is a Projector (client state with diplomatic and economic independence) under the EUN; known as Babylon Colony.
Orbits: Altair-4, 1.2 AU.
mean temperature: 21 Celsius.
surface gravity: 1.32 G.
atmosphere: 1.9 bar, 17% oxygen.
mean elevation: 1 420 metres ASL.
day/night cycle: 64.2 hours.
Capital: Tigris City (legislation), Port Phyris (justice).
Population: 6.3 billion.
GNP: 27.8 trillion credits.
Natural satellites: Kish: 30 million population, major military shipyards.
Military: Babylonian Armed Forces, Ground Command: 8.8 million combatants, 5.9 million autonomous combat units. Air Command: 2 350 air-to-space crafts, 54 000 combatants. Space Command: 11 battleships, 86 Assault Cruisers, 25 carriers, 176 cruisers, 593 frigates. EUN Peacekeeping Element: Battlecarrier Manticore, 15 frigates.
Colony founded: 2062.
WARNING: The TRiGOS stations surrounding the Babylon-Kish system are manned and operated by the Babylonian Armed Forces Space Command for fleet rearm-and-repair and fuel production purposes. Each is the homebase of a battlegroup. All civilian traffic is prohibited within 250 kilometers of the platforms and will be enforced by military elements. Offenders can face upwards of 50 years of prison time.
INFORMATION BULLETIN 2440-01-04 to present: Due to the rising tensions between Earth and separatist colonies, an additional 15 TRiGOS platforms are currently under construction. Civilian traffic prohibited within 500 kilometers; anti-debris laser grids will target any unidentified object. ALERT: Due to rising tensions between the UN and the democratic colonies all TRiGOS stations have been set to an "assume hostility" stance: any ships approaching within 2500 kilometers without proper authentication will be targeted by stationary defenses and resident battlegroups.
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Comments: 11
Chiletrek [2019-08-30 21:52:43 +0000 UTC]
Hello:
That world has quite an interesting story, I like stories like that becaise it makes me think of how would human society expand into the neighboring universe.
Also, with such high gravity and lower levels of oxygene, it might be tricky for visitors to get used to that world at first... but with higher overall temperature, is it really hotter all year-round? And if that is the case, then I imagine it would be much worse considering the large ice caps, so the world is in an ice aeon .
I hope there won't be any more conflicts, but they seem ready for anything, that is good as long as they suddenly don't become conquerors, right?
Keep it up!
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Neframe In reply to Chiletrek [2019-08-31 07:21:54 +0000 UTC]
Thanks ^^_^^
I try to make sure to include bits about my planet's history and society whenever possible, as well as tackling the very real problems we would face when becoming an interstellar species. Most prominent of these problems is divergence and isolation.
Well, you have to remember that the atmospheric pressure is nearly twice, so the amount of oxygen you get in when you breath is actually higher, but yes, the stronger gravity would take some getting used to. Most visitors would make use of cybernetic augmentations to accelerate muscle adaptation, and nearly all native Babylonians have received gene therapy to cope.
Well, the higher mean temperature is mainly because of the thicker atmosphere distributing heat more evenly: colder equator, warmer temperate zones, less seasonal variations (cold summers, warm winters), and the poles are still cold. Although it probably is in an ice age, it is important to note that the temperature difference between ice ages and tropic ages here on Earth tend to be less than 3 celsius; on a superhabitable world it would probably be even less.
There are two sides to that coin: a lot of democratic colonies are part of the Colonial Democratic Entente because at least they won't be "liberated" by the EUN that way, and a lot of outlier EUN worlds remained in the Earth United Nations because then at least the CDE won't "liberate" them - or, any attempt to do so would cause a major diplomatic crisis and likely the outbreak of full-scale war. A war that both the EUN, CDE, and Core Block (a third coalition) have prepared for for the last 120 years. The two main reasons that neither side have escalated any of their skirmishes or disputes yet is that everyone have nukes, and because both trade a lot with their neighbors; who would disapprove of saturation-bombing civilians and also have nukes. (And I'm not talking about 15 kiloton anti-ship warheads; I mean the gigaton-scale "reduces entire countries to ash" devices.)
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Chiletrek In reply to Neframe [2019-08-31 17:18:24 +0000 UTC]
Hello:
You are welcome .
Yeah, I forgot that bit of info about the atmospheric pressure in your description. And it is a good thing about the gene therapy, at least until newer generations evolve naurally to compeansate for the higher gravity of that world. But all of the info you add makes it all feel more complete
Wow, all that "liberation" thing reminds me of how the USA "liberates" countries every now and then... I hope that comment doesn't bother you because I know it bothers some, but since the USA has meddle around here . But I like that you mention the topic and how it is now obvious how there are some tensions in between the factions, even if they try to remain normal by having lots of commerce.
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Neframe In reply to Chiletrek [2019-09-02 10:41:44 +0000 UTC]
^^_^^
Well, genetic tweaking can compensate pretty good for natural evolution, but natural evolution would probably be almost nonexistent: for an industrial civilization the fraction of people who die before having children is very low, and correlates far to little with genetics, for there to really be any selective pressures. I'd still expect human populations to diverge given millions of years, but those differences would probably be random rather than Darwinian.
As of the "current time" in this universe, genetic modifications rarely make very large differences though; it's mostly on the level of improved respiration in thinner or CO2-rich atmospheres, adjusting muscle tissue development for lower or higher gravity, things like that. The most radical human modifications are found among the Jotun, who in addition to the two mentioned above have an expanded range of hearing, can see some ultraviolet frequencies, and bioluminescence (all to make communicating with other species easier), and as a result of their modifications look like the "jotunheim" example here .
Don't worry, I'm just as annoyed by the USA's meddling as their colonial subjects are and their vassals should be. I know people from both sides of the Chilean Civil War, so I know quite a bit about the support the US gave and failed to give various sides. And Sweden being one the USA's top vassals, I know people who have been abroad helping the USA "liberate" other countries, usually by installing puppet dictators.
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Chiletrek In reply to Neframe [2019-09-02 19:58:05 +0000 UTC]
That is indeed something only you can decide for your story because it is highly unlikely we'll be able to witness any of it for ourselves. I mentioned the natural evolution in a sense that, since people are receiving gene therapy, then those same genes might (and is a big "might") pass to their children eventually, making the therapy necessary only for visitors... but that also depends on the nature of the therapy too.
Nice sketches, drawing humans is not as easy as it seems, I have tried too (like in here -> www.deviantart.com/chiletrek/g… ) .
Indeed, because they think they are entitled of that due to their power.
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Neframe In reply to Chiletrek [2019-09-03 13:17:55 +0000 UTC]
That's very true; if industry and genetic science have removed natural selection they could become artificial selection. I'm thinking that the gene therapy is designed to be non-inheritable, so that if there are any errors they won't be passed down to the children or interfere in the natural growth cycle.
I think the human looks rather cute in your drawing style, to be honest ^^_^^
I forgot to add though that the visual template for the Jotunheim colonists have been updated after I drew that; they are supposed to have two gill-like openings on either side of their throat.
Partially that, but I think many genuinely believe themselves to be doing what's right. It's hard to argue that theocracies, military juntas, and totalitarian regimes are anything other than harmful to their people; following that logic, removing such governments should be helping the people of those countries, right? In practice reforming an authoritarian country into a more democratic, or at least justice-based, system is nearly impossible to do by force, instead leading to puppet dictators who are "good enough" and broken nations locked in civil war.
At any rate, the "justified goal" is the reason I use in my worldbuilding: the majority on democratic colonies genuinely think that other people are better off as their subjects (called "sister republics") than under an oppressive dictatorship, wheras people on authoritarian colonies and earth tend to view democracy as a failed experiment, and that only by allowing control can peace and prosperity be achieved. Both sides have valid points, which is why it's interesting.
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Chiletrek In reply to Neframe [2019-09-03 17:50:29 +0000 UTC]
I like that safety measures can be taken for the therapy . And let's hope not many errors or complications happen because of that therapy
.
Thank you very much! . Maybe one of these days you can make new drawings, I plan on making new drawings too
.
The "Justified Goal" is indeed what seems to rule in the worl nowadays, so if you use it too it would give more realism to your setting since most of us can relate to it as we've all have seen it. It seems there is a strong battle of ideas happening there, but no wonder they are arming-up (like the Babylonians in this drawing) to defend their own ideas... but who knows if it might all explode into something larger .... keep it up!
.
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Neframe In reply to Chiletrek [2019-09-04 13:26:10 +0000 UTC]
Well, they've had 300 years to perfect it, so at this point any remaining errors are very minor and probably won't be noticed. The non-inheritability was inspired by the fact that real-world gene therapy isn't inheritable unless specifically designed to be so. I also imagine that such medical actions would be much easier to pursue and for the public to accept, since they don't do any changes to the human genome, they just prevent diseases that the environment can cause. (For colonies such as Babylon, Capricon, and Jotunheim, they push it a bit further than merely "adapting to environment": they live, and remain healthy, about 20 years more than humans of other worlds.)
I probably will once I've finished getting an idea about how the most important colonies will be like.
Yes, there are significant tensions between them... on the verge of exploding into war. This is a big part of why the CDE has stealth ships: they kind of are fighting already, using deniable actions to sabotage the efforts of each other, and defectors and spies to gain insights into each other's technology, designs, and encryption, as well as competing economically in their trade with alien nations.
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Chiletrek In reply to Neframe [2019-09-04 17:52:17 +0000 UTC]
Oh yes, that is true by rechecking the dates you gave in the description. That can indeed depend on the world specifically, so the public can accept certain things, but I can guess the less changing the therapy is the easier it would be to accept by the general populace. As for those other colonies, things change because they live a different reality for environment.
Like their cities and such? Awesome
A true Cold War indeed.
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Neframe In reply to Chiletrek [2019-09-09 06:31:17 +0000 UTC]
indeed
yeah, cities, environment, population, political climate, etc.
very much so.
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Chiletrek In reply to Neframe [2019-09-10 00:01:34 +0000 UTC]
Yuppies!
Very cool! The more the better, although I do know how world-building is a challenge.
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