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Published: 2014-09-11 04:09:18 +0000 UTC; Views: 40411; Favourites: 435; Downloads: 0
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Nsio's Four Tools for a Successful Drawing
Let's face it, drawing is hard. Especially for a beginner, learning to draw seem dauntingly challenging. Even more experienced artists have it hard and I'm not anyway different from that. At the same time, weirdly enough, drawing is surprisingly simple and straightforward thing to do. But that's when you know what you are doing.
In fact, drawing is probably hard for you just because you don't know how it's done. And if you ask an artist how it's done, you will likely get rather vague answer. They know how to do it, but they don't know how to explain it for you. Drawing is full of concepts that simply don't translate well for an average Joe. Also, even if a great artists gives you a tip how to draw something, you probably still have troubles at executing it. You just don't see things the way the artist does., so you might even end up using the tip wrong, but believing in it so hard that you can't correct yourself. Not to mention the actual drawing part: transferring the image from your mind on the canvas via your hand.
Although there are many things about drawing that needs to be learned, I find that there are four things you should focus on. I call these “The Four Tools for a Successful Drawing”. They are:
Knowledge
Perception
Insight
Muscle Memory
At first glance, these don't seem to yield any specific tool to achieve anything. However, in my opinion these are the most basic and essential building blocks for drawing a successful drawing. Or rather, these are the prerequisites for taking full advantage of everything else. I'll try to cover every tool briefly.
1.Knowledge
You just can't get over this. You need to know what you are doing. Not only you need to know the subject you are drawing, you need to know what means you have to recreate with your chosen medium. Knowledge is something you gain only by doing research and studies about everything, although you need to focus only on few things at first.
Of the four tools, knowledge is the most straightforward to acquire. Gaining knowledge can be hard for various reasons. This is because there are at least three kind of knowledge available for you: true knowledge, false knowledge and transmuted knowledge. At first, when you lack even the initial knowledge to tell these apart, you don't know which kind of knowledge you are gaining.
The good thing is that most of the time you are fed with true knowledge trough your eyes. However, without proper insight and perception, you have no way to tap into this knowledge (which is why those tools are invaluable). You simply don't understand it. This leads into assumptions or believing in something that's not quite the truth, making you rely on false knowledge. Also, if we don't get to apply that knowledge, we tend to forget it fairly quickly. When we recall something we have forgotten, the knowledge may get transmuted in the process, which again leads into possible accumulation of false knowledge.
Another good thing is that you can acquire new knowledge trough trial and error. If you have the insight and perception, you can learn whether your knowledge is true or false and filter the knowledge that you will need. You may also come up with assumptions which will eventually lead into true knowledge, even though you aren't putting any conscious efforts in it.
2. Perception
Although you can't draw anything with just your eyes, your perception is the greatest tool for acquiring true knowledge and insight, so you will want to make sure you see things the right way.
An artist sees things in whole different way when compared to an average Joe. To put it short, nothing is as it seems. The reason a beginner can't see things the way artist does is the fact that they rely too much on false knowledge. Even though they are seeing exactly the same thing as the artist, their assumptions about the subject leads them astray. This holds true especially with colors. For example, we know that leaves of tree are green. However, if you paint it with green color, it will end up wrong. A leaf is anything but green, so the artists all manner of colors you might not have even thought, and the leaf may end up looking more real than the reality itself. Using really dark blue or purple instead of true black can make the black look even more black.
The reason for this is that in normal circumstances, we don't need such information. The amount of data flooding our retinas is so great that our brains just don't bother to process it all, when simple reactions will get the job done. For example, it's enough that we know that the leafs are green, so the additional information is discarded right away. You need to learn seeing things the way they are, not the way you think they are. You will need to learn bypass the filtering your brain does to get access into true knowledge. This is the requirement for seeing and understanding the three dimensional nature of our world and many other visual distortions that make things look so real.
One good way to train your perceptions is to take a look at optical illusions. They will make your brains go in limbo, when it tries its best to make sense of the image. Optical illusions make you aware of the true state of things, which allows you to gain invaluable insight. Once you have the understanding, you can have very accurate visual images in your mind, which are much more easier to put on canvas. That said, I find that perception is as much about the ability of imagining things visually in mind as it's about seeing the physical subject.
Perception works in tandem with insight, because it's the tool that decipher the constant data stream that floods your eyes. Simultaneously your perception gives your insight feedback about the subject so that you can learn more about it. These two tools augment each other so greatly that you might be able to draw decently even without doing comprehensive studies about the subject.
3. Insight
In my opinion, insight is the most valuable tool of the four. You could treat insight as the bridge between other tools. Insight filter knowledge you need, decipher visual feedback into new insight and knowledge, steer your perception with help of knowledge, guides your hand for gaining more accurate muscle memory. In fact, even if you don't have any skills on any of the tree other tools, your insight will help you to gain them. I'm telling this from my own experience, as my drawing skills went trough a drastic change once I started to focus on gaining the insight.
Although drawing seems very complicated, many things are actually very simple. Many of these things can be considered as rules which when followed almost always guarantee a successful drawing. There are a lot of these so called rules. Some of them work alone, some work together with other rules, while some even override certain rules. For example, humans generally have quite symmetric face, with two eyes. Even if you see the face from any other angle than front, the symmetry is still there. Then it's just about thinking how you will see the eyes from the chosen viewing angle. As already mentioned, perception augments insight greatly.
The way our minds work is quite fascinating. We all have our own views about things, which can also make us too inflexible to adjust on another way of thinking.With right mindset, you can learn to draw anything. You need to accept that your point of view or way of doing things aren't always the optimal or desirable. You shouldn't be afraid of making changes in yourself and in your values if it will prove beneficial for you in the long run. With open mind, many doors will be unlocked for you to explore and you can see yourself which paths will work for your particular needs the best.
To gain insight, you need to question your actions constantly. Is this really the way I want to draw? Am I satisfied with this drawing and if I'm not, why? You also need to be honest with yourself. With help of perception, you should be able to tell if your drawing is wonky. It's then about using your insight to figure out what's the cause and take proper actions to correct yourself. For example, if your drawing constantly end up looking flat and two dimensional, you need to focus on gaining insight about three dimensional shapes and learning to see the mass and volume. If you have a habit of drawing hairy lines, you need to focus on drawing techniques more.
My insight focus mostly on perspective, dynamism and proportions, as I found them most essential in my needs. For quite some time, I have been relying almost entirely on my insight to come up with everything I know about drawing, thought my perception has also played important part in that.
4. Muscle memory
Simply put, muscle memory is all about the physical skills of your hand to accurately transfer your image from your mind on the canvas. This is the hardest tool to master, and sadly it's the only tool that actually makes your drawing visible for others. There are no shortcuts here. No matter how much knowledge you gain, how great your insight or perception is, you can learn drawing only by physically doing it it. Theory alone just won't do it.
The reason I named the fourth tool “muscle memory” is that it's the thing that makes it possible for us to master skills that require the utmost precision. As you practice, the muscles of your hand will become better at utilizing the pen accurately. When you have been drawing long enough, your hand just knows how to draw the things you want. At this point, you don't need to put conscious effort in drawing, you can focus only on creating art.
Gaining muscle memory takes patience and determination. Basically that means drawing same things over and over again. You also need to do that regularly, otherwise you get rusty (your perception and hand go out of sync). However, getting rusty isn't completely bad thing. In fact, overcoming the rust will help you gain even better muscle memory since you need to recall the forgotten things. For example, every time I start a practice, I always draw a general standing pose first, so it comes almost automatically without too much of effort, even if I haven't been drawing for weeks.
Similar to knowledge, you can also gain harmful muscle memory. You need to get rid of tendencies that won't contribute to the art and aim for fine control of your hand. This is where drawing techniques come handy. Techniques aren't something you should need to think about while creating art. It's important to practice art and techniques separately, so that you can channel your mind only on few things at time. If you have seen the beginnings of my livestreams, you have seen me drawing just seemingly random lines and circles. Drawing quick shapes and lines repeatedly is great way to warm up and to train the accuracy of the muscles. Gesture drawings are another way to train muscle memory while applying the techniques on art creation. It's also much faster than trying to draw full and detailed human figures.
I know that everything I say here is very general and debatable, but unfortunately it's not possible to go trough things in greater details without writing a complete book, but I do hope that reading this will help you to gain new insight and knowledge about drawing, so that you can perceive things more like an artist and start training your hand vigorously. Try to ignore the innuendo there.
Nsio of the Hermit Mystics
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Comments: 35
Power-of-Passion [2015-10-17 13:16:12 +0000 UTC]
I kind-of WANT you to write on whole book on this.
O.O
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DirectorTitan [2015-07-22 17:14:18 +0000 UTC]
This is a very lovely read, you gave great definitions of these tools.
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cg-E [2014-12-04 12:36:28 +0000 UTC]
why drawing artists refuse to work with references and other media like 3D. its much better results and you can be much faster and more creative because you work with something you can see you just have to build your picture like lego, this reference pictures allready have ideas you can extend this ideas and build something even better. also in our modern age we have much more tools besides our imagination, a pencil and a piece of paper. I think its a waste to be a pure drawing artist. creative people should use everything avaible
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Leptonyx [2014-10-09 13:11:43 +0000 UTC]
I am very impressed that you were able to define these so clearly. I never really thought much about the tools mainly because art is merely a hobby for me. But I can also personally attest to getting rusty since I make fewer works now due to lack of time. Thanks you for sharing these, becuse it has really opened up my mind about applying myself more to the craft.
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RenegadeSpirit [2014-09-19 00:45:16 +0000 UTC]
Yes, but you also been human, living life with a fullest, and been you.
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Rudimentary-Alae [2014-09-18 08:07:34 +0000 UTC]
I like how you explain that you need to change your reality in order to improve your drawing skills, truth is hidden in plain sight. This is probably the best tips on drawing I ever read. Thanks!
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Nsio In reply to Rudimentary-Alae [2014-09-18 08:22:13 +0000 UTC]
Yes exactly. Artists just think differently
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Ishtuwazu [2014-09-18 07:13:01 +0000 UTC]
This is in fact quiet vague, but suprisingly inspiring at the same time. I knew about "observing things" "learn to see like an artist" "pay attention how things really looks", but you gave me an idea that it is not only observing, but being open minded and critical too.
I also think that learning drawing and drawing techniques seperately is a great tip. I ended up more than once frustrated, because I tried to do this simultaneously and it never looked good, because i screwed up the drawing or the technique.
I guess i need to think about it for a while to get the insight. Thanks a lot for sharing this
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Nsio In reply to Ishtuwazu [2014-09-18 08:21:05 +0000 UTC]
Yeah it's hard to give an exhaustive explanation with only short test entry. But the message is indeed that people also need to find the right mindset.
I did that as well, and things didn't turn out very well so it was disappointing. One needs to learn walking before attempting running as they say
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Halfwiccan [2014-09-14 09:50:35 +0000 UTC]
Well, I've heard these words before, so they seems kind of obvious to me now. So, it's time to really LEARN something - that's why I went to the artschool. No matter, how many tutorial do I read, they can't give me special something that real-life teacher gives. But now I see that your tutorials will be very useful to me to improve the skills that I will acquire.
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Nsio In reply to Halfwiccan [2014-09-14 17:17:57 +0000 UTC]
I bet, because things I mentioned here are very obvious and general. But, the more obvious they seem, the easier they are neglected. In fact, although teachers will also tell you what are the issues with your drawings and steer you towards better, basically they are just teaching you to perceive things correctly and to understand what you see (perception+insight) so that you eventually can improve on your own. Exactly the same things I just mentioned here. The reason you may learn better in art school is that you get tons of tailored exercises to work on and you are disciplined to get them done in time.
I do get why tutorials might have not done the trick for you. Tutorials give plenty of tools to get something done, but they usually expect that you already can draw to some extent. If you don't, you won't be able to apply the tips, or even worse, you might interpret them in wrong way and believe it's the right way of doing it, because that's what the tutorial told you. Considering this, having someone to tell you the right and wrong in person is definitely useful and faster way to learn drawing. A friend of mine had to slap me hard with his critique before I understood that I still had way to go. Thanks to him I now can improve on my own.
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Halfwiccan In reply to Nsio [2014-09-14 20:10:44 +0000 UTC]
Well, you just said everything I had in mind, but couldn't find a words to express. My problem was "I've read the tutorial, now let's draw an entire picture, because now I know how!" - but the picture turns out very disappointing, which gives a thought that "I failed because my hands are unable to draw". But when someone teaches you, he says: "You don't have to draw an entire picture at once. Just draw this cylinder for a start and shade it." This simple task allows to understand the very basics: how to measure proportions using pencil as a gauge, how to draw the shape, how to shade it. I went from "Stupid lines Y U NO turn out the way I want you to?!" to "Oh, I get it!" in course of one lesson, I saw my mistakes, saw what I can improve, and I'm also gradually acquiring the tool number four - muscle memory.
So, now I'm proud of this: sta.sh/021mwugqirna - more that of anything I drew before. Because this picture allowed me to understand some thing, to gain some experience and see my further way of improvement.
But, first year of study teaches us only how to draw a still life picture, while I want to draw a lot more: people and vehicles. So, with the knowlege I'll acquire over this year, your tutorials will be very useful to learn some more things that the art school can't give me for now. Because you're right, without basic knowledge how to draw, I don't have an understanding of your tutorials.
So, I suggest you to tell it to everyone: don't start with something big, start with the basics. Draw a cylinder! Be patient, you won't be able to draw ABSOLUTELY EVERYTHING you want from the very beginning.
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Nsio In reply to Halfwiccan [2014-09-15 13:19:51 +0000 UTC]
Considering that it took me 6 years to realize how bad I was, going to art school could have been beneficial for me as well. Having someone with greater understanding really speeds up the learning experience. That said, I wouldn't probably be at this level if that friend of mine didn't have the guts to tell his honest opinions, so mentoring has had its part in my learning experience as well.
You are definitely on right path. It's great how doing one drawing can open ones eyes for greater understanding. And I tell you, you will have the same experience after each drawing you make. In fact, no matter whether you succeed or fail a drawing, you always learn something more from it. Your understanding will grow exponentially when you know how to train yourself. And that's why there are those teachers keeping you on the right path.
Yeah, wanting to draw only certain things can prove problem for many, which makes them neglect the basics and skip right into the fun part. You are free to draw anything, just never forget practicing the basics every now and then as well. People and vehicles can be drawn with basic shapes, so the better your understanding about them is, the better you can also draw those things you want.
I think I have stressed the basics a lot in my tutorials. I can't stress them every time though, because explaining same things over and over again defeats the purpose of specialized tutorials .
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pickline [2014-09-12 15:13:03 +0000 UTC]
Thank you! It made things more clear once you simplified it
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ShinguAmito [2014-09-11 22:50:37 +0000 UTC]
I know we discussed this before via a poll you posted, but man, I STILL think Knowledge is the most important. Yes Insight will lead to complete understanding, but without data to read, how can a computer do it's job? Knowledge is the data our brains need to exercise Insight... so Insight is invaluable, I agree, but I can't really see it as THE most important. You can't express or utilize Insight on nothing... you can't create something out of nothing! At least, if you're mortal
All the same, epic deviation. I was kinda confused where to comment, but I shall comment here xD I'm sure this will probably either click or go over peoples' heads haha. Still a very simple explanation of what needs to be done/happen, and that is the true strength of this explanation, I feel. Kudos!
👍: 0 ⏩: 1
Nsio In reply to ShinguAmito [2014-09-12 04:53:05 +0000 UTC]
Haha, well feel free to have your opinion. That will allow you to come up with your own way of approaching art.
One can argue about the most important tool, because indeed, knowledge trains insight and vice versa. BUT, the reason I think insight is still more important is that although you can gain knowledge without insight, you can't tell whether it's true, false or transmuted knowledge. It can possibly lead you astray, if you don't have the understanding to verify and apply the knowledge. Though I do admit that similarly, we can argue that insight alone can come up with false and transmuted knowledge until you find out true knowledge from another source (such as reference), which involves acquiring knowledge, so the situation would be pretty much the same, although the cause of misconceptions is different. And the third guy would storm in to claim that it's the perception that's most important, because that's the tool to feed knowledge for insight. xD So we can talk till the hell freezes over how people would learn if they were missing one of them, but normally you have all the tools available. It's just which of the tools is the most dominant one and which tool we find most useful for us. For me it's insight and for you it's knowledge.
Yeah, I forgot that it was possible to upload text deviation. xD thanks for commenting!
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ShinguAmito In reply to Nsio [2014-09-15 20:27:30 +0000 UTC]
lol, I absolutely agree. Everything is relative, after all~
I wonder if there is any benefit submitting as a text deviation rather than a journal? Not really sure. More research is necessary. And you are most welcome, as always!!
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Precia-T [2014-09-11 17:41:53 +0000 UTC]
I think that is awesome that you put something like this on Deviantart. There are many people who are asking over and over again the same questions and they could find almost all the answers in what you wrote.
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Nsio In reply to Precia-T [2014-09-11 18:52:46 +0000 UTC]
Indeed, though I think most people aren't looking for these kind of answers. It takes some time before any of what I mentioned will take effect, so it's easier to believe in step-by-step tutorials which actually show how to do things.
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Precia-T In reply to Nsio [2014-09-11 19:03:43 +0000 UTC]
without those four elements you mentioned , drawing along step by step tutorial might end up with a failure and as a result, disencouragment for further work
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Shiisa-sa [2014-09-11 16:13:34 +0000 UTC]
There is no muscle memory. Actually, all is in the brain. The hand can maybe become more tough and precise as the muscle are stimulated. But the hand can't think by itself. It is the brain that remembers how to use the muscles. Well, it comes more or less to the same thing, but it needed to be clarified.
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Nsio In reply to Shiisa-sa [2014-09-11 18:37:17 +0000 UTC]
Maybe the term "muscle memory" isn't the best possible. It's probably scientifically more accurate to say that it's a form of procedural memory in our brains, but from an artists point's of view, it's as if the hand is doing the thing. Anyway, the point is that you don't need waste too much of your conscious efforts in controlling that hand, because you simply know how to do it by heart
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CorRussArt In reply to Shiisa-sa [2014-09-11 17:30:03 +0000 UTC]
Shiisa,
What you described is exactly what muscle memory is. A series of electrical impulses from brain to hand done over and over again are committed to memory = Muscle Memory. There is such a thing.
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diving-in-the-depths [2014-09-11 12:11:36 +0000 UTC]
I really appreciate your efforts to explain this delicate art to us laypeople. I think you did it quite successfully. Keep it up I'll read it up later on.
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Tanooki-John [2014-09-11 08:56:45 +0000 UTC]
This sounds interesting, although im a self-taught artist, but I would like to improve.
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SaltyArts [2014-09-11 08:23:22 +0000 UTC]
Imsure sosomeone would buy such a book right after the spell check
I definitely need to get better with my hands
👍: 0 ⏩: 1
Nsio In reply to SaltyArts [2014-09-11 08:30:28 +0000 UTC]
haha, yeah! I didn't do any spell checking, just uploaded it right after finishing it, which I already regret xD
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SaltyArts In reply to Nsio [2014-09-12 12:48:23 +0000 UTC]
Lol it was worth the read though ill admit
Love your work man keep it up
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S3rb4n [2014-09-11 06:40:38 +0000 UTC]
A very deep and interesting insight into art and the process of learning how to get better. It is quite helpful, great work!
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kura-ou [2014-09-11 04:24:44 +0000 UTC]
I remember thanking you in the previous journal for all your advice and I apologize for the random question, but is there any way to revert a submitted deviation back into a journal...? I posted in the forums about this but have yet to receive help, so I would like to know if you knew anything about this...? Once I scheduled my journal posting, I could no longer edit the skin.
Thank you for your time.
👍: 0 ⏩: 1
Nsio In reply to kura-ou [2014-09-11 04:45:03 +0000 UTC]
I'm sorry, but I'm not well versed about the inner workings of DeviantART. I just upload my stuff manually without scheduling, fancy skins or features
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kura-ou In reply to Nsio [2014-09-11 04:46:55 +0000 UTC]
Thank you so much for your time, though
I'll just keep in mind to not schedule journals x.x;;;; It was my first time, so I didn't know that it would become a deviation
Please have a nice day and thanks again for replying to my comments ;u;
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