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Published: 2017-10-21 09:57:28 +0000 UTC; Views: 2428; Favourites: 16; Downloads: 1
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Oh yeah folks, don't you dare acknowledge anything for what it is! Only Nintendo fanboys know what's best for everyone, not you filthy casuals!I've spoken on the Sonic side of this subject too many times, I just made this after reading a few of the top comments from this video.
www.youtube.com/watch?v=04B-N6ā¦
Read the comments, these people are literally getting triggered because Nintendo is dismissed for being kiddy, despite the fact that many times, these fanboys have praised Nintendo for being the opposite of most of today's popular games that just happen to be M rated. They tend to forget people were quick to leave Nintendo even back in the 90's when games like Sonic and Mortal Kombat showed up, and once the N64 wasn't providing those good 3rd party games thanks to those devs ditching them for Sega and Sony, it got even worse. Keep in mind Nintendo still got called a kids company by people who ditched them for Spyro and Crash. :/
Also, a bonus video.
www.youtube.com/watch?v=oBrs0Eā¦
The funny part about this video is that some people in the comments actually acknowledge the kiddy argument rather then get triggered by it, until you scroll down where some comments even will either try to dismiss the ESRB rating or trying to say games should be rated by gameplay, lmao.
One last thing, I saw a bit of this comment.
"the way I see it. no matter how old of a gamer you are, you should at least have one Nintendo console in your home"
Truth be told, I actually own many Nintendo consoles, but Smash Bros aside I never bought any of them for 1st party games. The gamecube was for smash but the only other Nintendo IP's I own on it are Starfox Assault, Kirby's Air Raid, and F-Zero GX. I got the Wii for Sonic and the Black Knight as well as Madworld. I got the 3DS for Sonic Chronicles and Shinobi, but most of my time on it as of late has been on project X Zone. I had the GBC for Pokemon Silver, and the GBA for Sonic Battle, also ended up with playing a lot of this King of Fighters game that was on it.
Anyway, back to the point, this issue exists because people don't want kiddie games, and with all these guys assuming it's because they wont blood and gore, again, people ditched Nintendo for Sonic and Mortal Kombat, then Spyro, Crash, and other 3rd party games. It's got nothing to do with being hardcore, and even if it did, they're going to get mad because people want games that appeal to them and over Nintendo games? That's half the reason why people don't like these guys, their resentment of all people not nintard has been eating at them for over a decade, 2 once it's acknowledged that people ditched Nintendo for the PS1.
Related content
Comments: 11
FoxfangJohn0056 [2020-04-20 02:41:37 +0000 UTC]
Because they don't want Sonic to get better.
They know that making a Game appeal to multiple audiences would make it better, since it's got a broader audience, and thus, require better story and appealing content.
Limiting it to "Kids", limits it to the "Idea" of kids, that is, what the Corporation thinks kids are like.
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asia-catdog-blue [2017-11-30 19:30:11 +0000 UTC]
seanmalstrom.wordpress.com/201ā¦
What do you think about this?
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Rainbowser [2017-10-21 19:43:40 +0000 UTC]
You see, the problem here is that in the minds of these people "being for kids" means "being beneath the dignity of anyone older".
I for one don't give a shit if it's for kids or not as long as I find it enjoyable. I like The Great Mouse Detective and Princess and the Pauper, but I won't deny that these movies were made with a child audience in mind. That doesn't mean I have to be embarrassed to like these movies. A movie or game or any piece of media could have "this was 100% made for kids, we asked every single person on the staff and they confirmed it was always intented to be for kids" and I wouldn't care as long as I like it, but I wouldn't try to act like it's the most clever and sophisticated thing in the world so I can feel better about myself liking it. With Mario games, I think the intent varies. Some Mario games like the Yoshi games are meant for young kids while others like Mario&Rabbids and Odyssey are meant for fully grown gamers and the rest being somewhere inbetween. Then there are also the games like the first three games of both RPG series that are just as enjoyable to play as a child as they are as an adult. In fact, you might end up finding tons of new stuff if you replay them as an adult. And I like this variety, I think it's usually a good thing, but it does become problematic when this kind of mentality starts to infiltrate parts of the franchise that didn't need it in order to make them more "diverse", but only end up making everything the same. Paper Mario did it with Sticker Star and Color Splash because Miyamoto thought two RPG series would be too much, so they got rid of all the style and grace Paper Mario had and replaced it with "lolzsorandom" humor. Which is pretty much what Mario&Luigi, the OTHER RPG series does, except much better and in actually funny. Sonic had the same thing going on with Boom, except worse because it's trying to set itself apart from its predecessors to the point of making an "AU", but in the end failed to establish the difference. What really does set Boom apart from Colors and Lost World in terms of writing? Hell, two of the three Boom games were even written by the same people! Maybe it's that Boom openly doesn't give a shit while the previous games at least made a weak attempt to hide it. At least Forces has a darker tone to actually contrast from the stuff that came before it, though it might just be another one of SEGA's random whims. You never know with this company.
Then there's the opposite of this situation where people use the "it's for kids" excuse to protect something they like from criticism. "Oh, you can't criticize Teen Titans Go!/Powerpuff Girls 2016/The Lion Guard/Sonic Boom because it's meant for children, they don't care about the quality." Aside from the fact that NONE of the people making this argument are in the intended target audience of these shows themselves and therefore being total hypocrites(Sonic Boom is meant for 5 to 11-year-olds. At that age, it's illegal to even make an account on most websites. Besides, what 8-year-old would say "Oh, you're just too old for this stupid kids show I like to watch!"? Kids at that age want to be treated like the "big boys", not get belittled and looked down upon for being young.), why would you feed kids garbage? Seriously, in every aspect of life everyone wants the best for the kids except for their entertainment? That's like feeding a small child with cotton candy all day because it's his favorite food, but they end up getting fat and their teeth start to rot and the parents just say "Meh, at least he likes the taste of it." Stupid TV shows don't do any visible damage and you usually don't really know what's going on in a child's head, but once they get older, they will most likely abandon it because they realized it's stupid. And if that happens with a spin off, they'll most likely think of the entire brand as stupid. This even happened to me. When I was a small child, they always showed Baby Looney Tunes and while I knew there were grown-up versions too, I always thought they were similar to the baby spin off and ended up missing out on some great animation history until I finally realized that Baby Looney Tunes was just a stupid spin off that doesn't mean anything. It's a fast way to make a quick buck, but it'll usually kill any longtime interest that could have been there if they made it timeless instead of a product of its time. But this isn't what these people want to hear. They don't care about the kids, they just want a last resort defense for a show they can't defend properly by themselves. If someone tells me that they like Sonic Boom because they find it funny, I'll be the last person to judge them for it as comedy is very subjective. However if someone tells me to not criticize Sonic Boom because it's "for kids"/it's "just a spin off"/it's "AU"/it's "a parody"/"some online reviewer likes it" or anything like that, I'll gladly call them out on their bullshit.
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Psyco-The-Frog In reply to Rainbowser [2017-10-21 20:05:13 +0000 UTC]
You do make a good point when talking about both spectrum of the argument, however, not caring what is or isn't for kids has no relevance here. I've said this a few times, I own Skylanders, apparently I'm not against playing games meant for kids, I just don't like it when they are kiddy and barely have anything of interest. Mario proves this as his games had been selling less and less over the years until those 2D games, apparently just being happy and colorful doesn't always work. People are going to want more then that. You can easily see what I meant if you apply this argument to a past meme I made about gameplay, where the other 4 examples I used were colorful platformers, but offered more then just that on the surface.
The main issue is while the issue can be skewed at times, like an extreme case where World of Warcraft is considered by some as kiddy for being colorful when it's obviously not, it doesn't Nintendo's case that their main IPs are kid oriented then most E rated, or KtoA(Kids to adult) rated games from back in the day, like Sparkers, Earthworm Jim, and again, Crash bandcoot. To simplify it, people want games that kick ass, and Sonic was the main series that kicked ass WHILE being family friendly but not overly childish, much like TMNT, Ratchet and Clank, and Sly Cooper.
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Rainbowser In reply to Psyco-The-Frog [2017-10-21 22:17:42 +0000 UTC]
I said that I personally don't care what is labeled for kids and what isn't, I just have a problem with "kids entertainment" being seen as a lesser form of entertainment. This mentality can be seen in the fandom, but also in the creators of the recent Sonic games which DOES hold quite a lot of relevance in this issue. Going overly kiddy because "it's for kids" is part of the same problem. And if we're going to be totally honest here: Unless Sonic has gore, sex and severe swearing in it, it will always be labeled as "kids entertainment" by the majority of people. It's another mentality that ties into the one I mentioned before: "If it's not unsuitable for kids, it's for kids." This is also where the "blu cartewn hegehog" argument fits in. In the end, arguing whether something is for kids or not is usually pointless as there are many inbetweens of enjoyment that are often painted as black and white in this kind of argument. Trust me, I want Sonic to kick ass again as much as you do, but it's the disease you have to fight, not the symptoms.
Mario didn't really start to go downhill in terms of sales until the late 3DS/WiiU era, but the signs that it would happen eventually were there as early as the early Wii era. New Super Mario Bros on the DS was a good game, it did all the things you'd expect from a 2D Mario game but completely revamped into a modern style with a few special extras added. It's no Rayman Legends or Tropical Freeze, but it was good for what it was. Then, they did pretty much the same thing again on the Wii, but they brought back the Koopalings and added a multiplayer. Okay, the Koopalings returning was pretty cool, but then they came back again in the 3DS version NSMB2 which only had the coin gimmick that didn't really do anything. That's when people started to get bored. No wonder NSMBU and it's Luigi-themed sister game NSLU(yes, that was the entire gimmick of the game, NSMBU except with Luigi who already was in the original game) doing the same thing AGAIN weren't enough to make people buy a WiiU. Not to mention that the 3D Mario games during that time were ALSO pretty much 2D Mario games except 3D. They weren't horrible games and could work as a parallel, not replacement, to the real 3D Mario series, but they definitely came out during the wrong era when people were starting to be fed up with the classic Mario shtick. AND they added this kind of style to the RPGs AS WELL, so not even the games you previously could always rely on for being fresh and funny were much of an alternative. This wasn't about being happy and colorful though, it was about being stale and repetitive. Which can happen with any concept if the developers think the minimum will satisfy the customers and yes, it will turn people off sooner or later. And apparently through some wonderous witchcraft, Nintendo did learn their lesson as the Switch games are targeting an older, more general audience. No more happy families with little kids in the commercials, they showed their actual audience: Young adults who love videogames. Odyssey has brought back a hype Mario hasn't experienced since Super Mario 64 and maybe Galaxy if you're being really nice. Why? Because it's the grand and glamourous Mario game people had always dreamed about, but were certain they would never get because of Nintendo being, well, Nintendo the hyper kid friendly niche company who always plays it safe and does the same concepts over and over again instead of going off the rails with what they can do. They are working at the matter at hand, they got the hang of where they went wrong with the WiiU and the games around that era and I really appreciate that. Just look at any of the Super Mario Odyssey trailers and you'll see a game brimming with confidence, saying "Here I am! I am what you've always wanted and more! You are going to buy me because you can do all these awesome things once you put me into that Nintendo Switch you obviously bought so you can play me!"
And this is the kind of confidence I miss in Sonic. It's as ironic as can be, but it's true. How can it be that Mario, the franchise that is known for doing the same thing over and over again, in the game's own words goes "off the rails" while Sonic still tries to play it safe by playing the nostalgia card for the millionth time? How can I buy a game with a clear conscience that's not 100% confident in doing its own thing? Now don't get me wrong, Forces looks a million times better than anything we've had in the past seven years, but it won't be the game that brings the franchise back to health like people like to claim Colors did. It's most likely just going to be the first step in either Sonic's recovery or ultimate demise. What I do hope for however is the Shadow DLC they're currently selling with the preorders to become a hit. It might just give them the confidence boost they need to have Shadow replace Classic Sonic in the next installment. And then have other characters return gradually as playables. They'll need all the confidence they can get to turn away from reusing Classic Sonic and Green Hill Zone over and over again and focus on the action, the characters and the universe again, the things that made Sonic interesting and unique in the first place. I can obviously only speak for myself here, but that's what I'm asking Sonic to be. Many games can give me fun gameplay, but it's only those rare ones that can actually get me invested. And this is really hard to do with gameplay only(pretty much impossible), so giving me a good story and good characters is going to be the better bet here.
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asia-catdog-blue In reply to Rainbowser [2017-11-02 06:11:40 +0000 UTC]
I still say Nintendo needs a hard reboot.Ā
They need to start over from the beginning and try again... for the better!
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Rainbowser In reply to asia-catdog-blue [2017-11-05 18:40:38 +0000 UTC]
Mario actually seems to be rebooting in a way with Odyssey. Pauline returned completely rebooted for example and Mario himself officially is not a plumber anymore and now makes money by partaking in the sports events from Mario Kart, Mario&Sonic, etc. So I guess he's becoming more "radical"... Kind of... I don't quite now what to make of it yet. I'm not sure though if him being a plumber was retconned or if he just gave up the job in-universe. I hope for the latter as he now pretty much is Peach's personal bodyguard, but there were multiple occasions where him and Luigi being plumbers was acknowledged and even relevant to the plot, so saying it never was that way in-universe makes no sense.
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GrandMetroViper [2017-10-21 18:28:08 +0000 UTC]
It really is a tomato "Tomato" like arguement that ends of being one in the same. Like the metaphor suggest no matter how you say "tomato" the outcome of the word will still say the same just as with the "Sonic is for kids" but turning around saying "Nintendo makes games for a younger audience". Some people have these slick ass ways of trying to convey the same message by wording it differently and making you think it is a completely different point.
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Zaneyboy20 [2017-10-21 17:44:28 +0000 UTC]
What would be cool is if instead of the next Mario & Sonic crossover being yet another bland Olympic game, they hand it over to Next Level Games and we go "Mario Vs. Sonic Strikers".
And if you need proof that it'd be awesome here's the intro to Mario Strikers changed:Ā youtu.be/XBinxNwAN5s
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RunningWiId [2017-10-21 11:15:19 +0000 UTC]
Same group of people that will argue that Dragon Ball Z, Naruto, Bleach and One Piece aren't for kids.
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