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Puckducker — Samus Aran: Complete Model

Published: 2004-11-02 00:00:53 +0000 UTC; Views: 26478; Favourites: 473; Downloads: 1328
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Description Well, I think I'm about done with Ms. Aran now. I've created my own custom armor colours as you can see, and rigged up the model with a skeletal system so she can be posed. Unfortunately, to do a really proper job with rigging would take me a fair while to do and I just don't have the time, so this is basically how I'm going to leave the model.

In the end I'm quite happy with how she turned out. I got a great couple renders of her in some very cool poses, so if anyone wants to see anymore (or any specific ones) then just message or email me.
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Comments: 82

pauloduarte [2006-06-03 13:03:19 +0000 UTC]

Amazing, soon i will modeling Samus Aran too.

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woodduckprime [2006-05-26 20:09:33 +0000 UTC]

99.9% perfect.

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Jewshi [2006-05-06 19:37:19 +0000 UTC]

sry for my languge but thats fuckn awesom how didc u make it plz tel me in a note

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DemonicBunnyComics [2006-05-01 22:46:38 +0000 UTC]

That is so badass...amazing...

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PyrrhaNaja [2006-04-14 18:49:20 +0000 UTC]

Even I don't like Samus, I admit that's very impresive ! Congrats !

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itstemo1 [2006-03-30 04:33:20 +0000 UTC]

Fold those FINGERS!!!

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Undeadgoth [2006-03-29 18:46:57 +0000 UTC]

totaly strong!!!! superb!!!!! we love it!

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PostChaos [2006-03-14 19:17:09 +0000 UTC]

Awsome color scheme, did you use Maya to Model her, or what?

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Puckducker In reply to PostChaos [2006-03-23 02:24:21 +0000 UTC]

Yep, all the work on her was done in Maya.

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PostChaos In reply to Puckducker [2006-03-23 03:46:18 +0000 UTC]

Nicely Done.

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PartyFowl88 [2006-03-13 17:47:04 +0000 UTC]

that's friggin awsome. though the color is different i still love it.

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Vyruz64 [2006-03-08 15:54:03 +0000 UTC]

friggin awesome.
could you somehow make that into a HL2 modle? i't would rocked if i could pose it Gmod

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Puckducker In reply to Vyruz64 [2006-03-23 02:23:52 +0000 UTC]

Heh, though it would make a very cool HL2 model, I didn't build her really to work as an animated figure, and it actually would take a large amount of work to get her into a game editor.

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bugs92 [2006-02-06 00:09:16 +0000 UTC]

That..... is...... AWSOME! Go Samus. Are you going to get the new game coming out in march?

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Puckducker In reply to bugs92 [2006-03-23 02:22:53 +0000 UTC]

Yep, sure am! I'll probably pick it up this weekend. We'll have to exchange friend codes when I get it.

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bugs92 In reply to Puckducker [2006-03-23 05:20:28 +0000 UTC]

I'm not getting it! My dad broke is promise!

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Falco-JIS [2005-12-21 21:34:58 +0000 UTC]

Super cool model of Samus!! An instant

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sangheili117 [2005-12-17 13:07:43 +0000 UTC]

that models great did you use any bump-mapping on that. Im doing a games design corse at collage so i think you did a great job of creating that. good work

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Rainbow-Boa [2005-11-30 20:33:02 +0000 UTC]

Wow, that's awesome!

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Sonic840 [2005-11-24 10:35:24 +0000 UTC]

your model is amazing! great job!

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fuXorZ [2005-11-05 04:39:56 +0000 UTC]

Ok I HAVE to fav this.

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NT-121784 [2005-11-02 05:39:41 +0000 UTC]

EEEE! Evily good work, yo!

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Elogotar [2005-10-14 02:27:51 +0000 UTC]

Wow, bad ass. It's like when I first saw Samus in her Phazon suit! Great Pic.

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nimtzie [2005-09-13 19:38:52 +0000 UTC]

this is awesome! the colors are a nice change from the original colors. all i can say is do more!

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darkstar2093 [2005-04-24 11:02:01 +0000 UTC]

Gawd, that's awesome!! o______o Very metallic and shiny~! It'd be kewl if she looked like this in the game. >< So cool.

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tryverb [2004-11-09 23:47:28 +0000 UTC]

Dag yo, you boss. I like how you have the sharper corners of the visor a la fusion suit, but without the centre peak and on a more traditional style samus hardsuit.

Viva la echos bro.

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alchemist60 [2004-11-09 00:51:44 +0000 UTC]

Wow. wow. wow. That right there is some professional quality stuff.

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j-deama [2004-11-04 08:46:49 +0000 UTC]

Nice nice work, I'd like to see any more poses you'd be willing to show. The model is so damn sweet

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Chris-Supernerd [2004-11-02 00:54:13 +0000 UTC]

'droool' Excellent work! All I can crit for now is to fix the distortion on the shoulder, like optimize the polygons first, then refine and add as necessary. The (scrunch thingy) is out of place with the humerous. One last thing is to cut down a little bit on the raytracing (unless you optimize some polys) Once again, NIIIICE WORK!

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PhycoWolf [2004-11-02 00:03:10 +0000 UTC]

COOOL!!!

thats pretty awesome.

Samus rocks!

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hamzapecenkovic [2004-11-02 00:01:58 +0000 UTC]

omg! sweeeeeeet. mad favedge!

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