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Published: 2015-12-10 13:06:15 +0000 UTC; Views: 13681; Favourites: 148; Downloads: 122
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Description
Just a little Quick Tutorial since I've seen many people have this problem. It has happened a lot to me in the past, but now I done figured it out!Atir model belongs to me
Headphones: Uroboros
Effects: Autoluminous
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Comments: 159
RitaLeader14 In reply to ??? [2018-08-24 20:11:01 +0000 UTC]
Ah ha! Glad I could help you figure it out!
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1ucine In reply to ??? [2018-06-15 20:40:20 +0000 UTC]
although all the eyebones are the correct types (left/right is type 5, both is type 0) and everything is properly rigged to the corresponding bone,Β when i try to move an iris it rotates instead.Β Problem
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RitaLeader14 In reply to 1ucine [2018-06-16 02:34:05 +0000 UTC]
Hmmmm maybe the pupil is too far back into the head?
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1ucine In reply to RitaLeader14 [2018-06-16 11:59:38 +0000 UTC]
it didn't work, but thanks for trying to help.
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Pony--Geek In reply to ??? [2018-06-08 02:16:48 +0000 UTC]
Help me, The character I'm using doesn't have eye bones
Β
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RitaLeader14 In reply to Pony--Geek [2018-06-08 02:17:34 +0000 UTC]
You can add the bones by adding two new bones, moving them where the eyes are, and then weighing the pupils to those bones.
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0jady0 In reply to ??? [2018-06-02 21:37:59 +0000 UTC]
HELP PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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RitaLeader14 In reply to 0jady0 [2018-06-02 22:31:03 +0000 UTC]
First, calm down. 2nd state your problem.
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0jady0 In reply to RitaLeader14 [2018-06-02 22:34:34 +0000 UTC]
0jady0.deviantart.com/art/helpβ¦
Im sorry πππ
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RitaLeader14 In reply to 0jady0 [2018-06-02 22:37:19 +0000 UTC]
It seems the eyes aren't connected or weighed to the head properly.
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MistySenpai In reply to ??? [2018-02-24 01:54:42 +0000 UTC]
Hi! I ahve an issue so when I go to do your steps the Interface is nothing like yours what do i do?
link to the photo example of mineΒ prntscr.com/iizevs
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RitaLeader14 In reply to MistySenpai [2018-02-24 03:05:28 +0000 UTC]
You have the eye bones the wrong bone type. They should be bone type 5 or dark blue. The both eyes bone are just fine.
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MistySenpai In reply to RitaLeader14 [2018-02-25 05:39:02 +0000 UTC]
so after you selected the Eye bone the interface was the same as mine currently how fif you get to the other part in the bone menu? you didnt't show taht in the tutorial. heres a link for what im looking forΒ prntscr.com/ijekjg where do you find taht menu????? im rlly confused..
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RitaLeader14 In reply to MistySenpai [2018-02-25 07:00:08 +0000 UTC]
I tested the PMX version and found the way to make the bones number 5. Here's a screen shot:Β
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MistySenpai In reply to RitaLeader14 [2018-02-25 15:11:06 +0000 UTC]
Ok, So I don't have display op, I have Vis and enabled. after copying you it doesn't work anyway you could just take my model and fix it?
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RitaLeader14 In reply to MistySenpai [2018-02-25 15:14:42 +0000 UTC]
I don't do that anymore since people have made me mad in the past. I stopped to prevent further drama and anger with users. If I do fix models, it won't be for free though. Here, send me a screen shot of what your PMX looks like so I can guide you through it.
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MistySenpai In reply to RitaLeader14 [2018-02-25 15:21:42 +0000 UTC]
will do!Β prntscr.com/ijj2wz I'm sorry people have made you mad, It's rude of them to do that when you offer them service.
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RitaLeader14 In reply to MistySenpai [2018-02-25 15:33:55 +0000 UTC]
It seems you have everything selected right. That's good. Maybe check if the eyes are weighed to the eye bones.
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MistySenpai In reply to RitaLeader14 [2018-02-25 15:39:36 +0000 UTC]
Where do you find the weights? I'm still a novice at this so I'm a lil confused.
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RitaLeader14 In reply to MistySenpai [2018-02-25 15:46:28 +0000 UTC]
In the model window, there is a "W" that's weight. If you have the bones on, Press shift and select the eye bones and then select the pupils layer and weight it by rubbing the circle on them. Make sure it's at 100% or Red.
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MistySenpai In reply to RitaLeader14 [2018-02-25 15:52:18 +0000 UTC]
prntscr.com/ijjg2d Here's what I have right now.
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RitaLeader14 In reply to MistySenpai [2018-02-25 16:00:33 +0000 UTC]
Do you have the eyes material selected?
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RitaLeader14 In reply to MistySenpai [2018-02-25 16:32:23 +0000 UTC]
turn on the vertex and see if the pupils are red.
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MistySenpai In reply to RitaLeader14 [2018-02-25 16:36:20 +0000 UTC]
prntscr.com/ijjzaz Is that it? cause Idk what to do next
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RitaLeader14 In reply to MistySenpai [2018-02-25 16:47:00 +0000 UTC]
Then you press start on the weighing window and then the vertex should turn black. That's when you rub the mouse over the vertex to turn it red. Once you're done with that, press start again.
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MistySenpai In reply to RitaLeader14 [2018-02-25 16:49:56 +0000 UTC]
I did exactly what you said, so now what should I do?
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RitaLeader14 In reply to MistySenpai [2018-02-25 17:11:35 +0000 UTC]
Now test it in transform view
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MistySenpai In reply to RitaLeader14 [2018-02-25 17:14:40 +0000 UTC]
It didn't work at all. The eyes dont move but the bones move without it
prntscr.com/ijkgpy I moved the eye movement bone around and nothing happened.
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RitaLeader14 In reply to MistySenpai [2018-02-25 17:16:50 +0000 UTC]
Can you go back to the weighing so I can see if they are weighed correctly?
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MistySenpai In reply to RitaLeader14 [2018-02-25 17:20:42 +0000 UTC]
oka, I think i might give up in a few mins cause I don't think i can fix it Rip. Now it wont even turn black Sorry for wasting your time but I'm gonna give up.
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RitaLeader14 In reply to MistySenpai [2018-02-25 17:21:45 +0000 UTC]
No don't give up! Just take a break! You can fix it! I believe you can!
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MistySenpai In reply to RitaLeader14 [2018-02-25 17:25:26 +0000 UTC]
The model isn't that bad if her eyes cant move it's just a lil annoying. Don't worry Maybe I can find somebody who can do it for me, but if you take DA points I'd ask you DX
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RitaLeader14 In reply to MistySenpai [2018-02-25 17:51:05 +0000 UTC]
I could. But don't feel bad. You'll be able to fix it. I'm sorry I couldn't guide you through this error.
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MistySenpai In reply to RitaLeader14 [2018-02-25 18:18:48 +0000 UTC]
Hey don't worry, It's not your fault, I should try again some other time.
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RitaLeader14 In reply to MistySenpai [2018-02-25 18:42:01 +0000 UTC]
Alright. Good luck
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RitaLeader14 In reply to MistySenpai [2018-02-25 15:30:13 +0000 UTC]
Yeah, but I decided to let it go since they will never talk to me again anyway and I don't want them to. The MMDC is not the nicest anymore so I tend to stay on the outside of the drama and things and I advise you to do the same. It's to protect yourself from others.
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MistySenpai In reply to RitaLeader14 [2018-02-25 15:40:11 +0000 UTC]
I tend to stay out of drama, but I mad ea video and BAM A bunch of people attacked me and mocked me. But they stopped eventually.
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RitaLeader14 In reply to MistySenpai [2018-02-25 15:48:17 +0000 UTC]
Well It's good that they stopped, but I'm sorry you had to deal with that.
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Galaxias-chan [2017-11-27 07:13:15 +0000 UTC]
What about if the eyes move but the move all the way out of the head...?
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RitaLeader14 In reply to Galaxias-chan [2017-11-27 11:27:27 +0000 UTC]
If that happens, Move the eye bones back in the head further.Β
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RitaLeader14 In reply to Galaxias-chan [2017-11-27 21:37:03 +0000 UTC]
Select the eye bones and move them back into the head more.
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RitaLeader14 In reply to Galaxias-chan [2017-11-28 16:03:13 +0000 UTC]
I'm sorry, did I sound harsh? I didn't mean to.
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Galaxias-chan In reply to RitaLeader14 [2017-11-29 21:18:39 +0000 UTC]
No.. I am just trying to get help. I want to fix it so that no matter how far I turn her eyes, they won't be shown on the out side of her head....
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RitaLeader14 In reply to Galaxias-chan [2017-11-29 21:26:26 +0000 UTC]
Then try moving the pupils back more by selecting the eyes layer and moving it back.
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Galaxias-chan In reply to RitaLeader14 [2017-11-30 14:36:15 +0000 UTC]
I don't know how to do that but forget it.. thanks for at least trying though. I appreciate it..
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