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Published: 2014-10-19 07:22:25 +0000 UTC; Views: 3815; Favourites: 23; Downloads: 2
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Description
Protoss: The Protoss are a sapient humanoid race native to Aiur. Their advanced technology complements and enhances their psionic mastery. Protoss culture is built around core philosophies that have been rigidly adhered to for over a millennium. As such, it is difficult for their society to adapt to changing circumstances. The main Protoss cultural groups are the Khalai, who adhere to the communal Khala, and the Nerazim, who reject the Khala.Orks: All any Ork wants to do is fight. And fight. AND FIGHT! Blastin' and Bombin' and Shootin' away as they crump the offa races beneath their mighty boot. Heck, Orks enjoying killing other Orks as much as they do anyone else. Any fight is a good fight in an Orks eyes. It has been speculated that were the Orks ever to unite as a single racial entity, they would undoubtedly crush any opposition that would dare to stand against such a tsunami of green muscle.
Now these two incredibly powerful races are about to meet each other head on in a battle to the death. Zealots will meet charging Boyz head on, Stompas will clash with Colossi, and the psionic fury of the Protectorate will face the reality bending WAAAGH! in a war unlike any other. While each side has faced an opponent similar to the one they fight now, the drastic differences are there. So prepare yourself as both sides lock and load, because it's time to find out...
WHO! IS! DEADLIEST!
*(Because I know this will pop up if I say nothing: No space battles. Planet-side only.)
(Disclaimer: Just to be clear, these two combatants were created / are owned by people far more creative / wealthier then me. I have made this, not for profit, but in the hopes of encouraging spirited discussion among fans. Please support the combatants official series. Thank you, that is all).
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Comments: 44
Hells33k3r [2020-08-17 11:23:13 +0000 UTC]
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Raidhound1 [2019-06-18 01:37:58 +0000 UTC]
Everyone: But the orks would keep regenerating and scavenging
Me, an intellectual: The Golden Armada and Death Fleet would like to know you're location. DEATH FROM THE SKIES!!!!
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Hells33k3r In reply to Raidhound1 [2020-08-17 11:20:10 +0000 UTC]
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Mythical-Legend [2017-02-24 03:57:23 +0000 UTC]
This is like saying that 10 guys with m16 can win the revolutionary war....
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JuneTheMan [2015-10-10 01:47:44 +0000 UTC]
For Orks, you guys are awesome but, I would go for the Protoss. Even though they can outnumber the Protoss, the Protoss was well equipped since they fought of the swarm and all.
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LordOmegaZ [2015-07-12 18:46:01 +0000 UTC]
why orks would win.
+ once you kill an ork it spreads spores to make MORE orks. meaning a planet is NEVER free of orks since they mature fast!
+ orks use anything they can loot as weapons, including protoss weapons. (which will make them even more Killy Dakka!)
+ orks in general would just outnumber the protoss from the beginning, considering they would be most likely fighting a WAAAGH!
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Vojtapop [2014-12-09 15:20:45 +0000 UTC]
Orks you know why? yes Protoss have their shields and other better technology BUT you always forget about how nuberless are orks if the orks would be defeated by Protoss they would just come back again, and again, and again until Protoss would be destroyed, AND! they can create guns almost from everything what they find.
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Pariahnecron In reply to Vojtapop [2018-02-08 16:56:16 +0000 UTC]
Or loot everyting they finde!Seriously i would LOVE it to see a looted colos or carrier.
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Pariahnecron In reply to Vojtapop [2018-02-11 18:13:34 +0000 UTC]
Or in extreme situations even a mothership or just a mothership core.Btw,ork-tech is acutally very effective against those large taggeds ,hell it is strong enuff to make the imperium of men take there biggest space ship (it was the mane fortress of the imperial fists,the phalanx) out of the battel of of terra in the ork-waaagh of the beast.
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RaikonLance [2014-11-04 00:22:27 +0000 UTC]
They're actually evenly matched in a planet sized match. Thing is though, that once the Protoss find out that Orks do this regeneration thing like the Zerg they'd probably proceed to Glass the planet.
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Mythical-Legend In reply to RaikonLance [2017-02-24 03:59:24 +0000 UTC]
No, just give the *new* queen of blades a call, I'm sure that'll take care of things.
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GorshmidtII [2014-10-23 22:26:12 +0000 UTC]
Sorry, Orks. You're good, but not that good. How can you match an army with superior technology, whose every EVERY unit has personal shielding? Whose front line soldiers fight with precognition and technologically and psionically enhanced speed? Whose arsenal is so technologically superior that the CORES of its motherships can bend time itself? Protoss are far too technologically advanced, far too flexible, and far too intelligent. Let's not forget the Dark Templar either, who, manipulating the void, can wade through a battlefield unseen and cleave apart enemies with a mere strike. Orks are good, but they aren't that good. Victory goes to the Protoss.
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BoomOnDeviantArt In reply to GorshmidtII [2014-10-23 22:52:58 +0000 UTC]
Da orks mei no dat goot but dey can chomp der shield and da warbosses ain't scared of dak templa cuz da orks IZ DA STRONGEZT AND FAZTEST!!! WAAAAAAAAAAAAAAAAAAAGH!!!!!!!!
Ps: Not sure if my ork language is correct XD
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GorshmidtII In reply to BoomOnDeviantArt [2014-10-24 18:26:14 +0000 UTC]
Fortunately for the 'toss, the Orks' fear isn't required >;] But in all seriousness, the Orks'll put up a good fight but they'll be undone by Protoss'(s?) superior coordination, tech, and flexibility. The WAAAAGH will greatly benefit the Orks but it's just not enough in this case.
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LordOmegaZ In reply to GorshmidtII [2015-07-12 18:46:57 +0000 UTC]
or even the tau are more like the protoss
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LordOmegaZ In reply to GorshmidtII [2015-07-12 18:46:46 +0000 UTC]
the eldar are exactly like the protoss are and yet orks can beat them good and proper
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GorshmidtII In reply to LordOmegaZ [2015-07-14 14:51:52 +0000 UTC]
I wouldn't say exactly unless the Eldar are capable of time dilation, existing in pocket dimensions and the main dimension simultaneously, or running the length of a planet in a small amount of time with one of their standard foot-soldiers. Do the Eldar foot-soldiers have personal shielding? Do they fight with high levels of precognition and psionic blades? I'm fairly certain that there's a huge difference between Protoss and Eldar standard infantry, and that difference makes all the difference against the brutish Orks. How are the Orks even going to hit the Zealots once they inevitably close the distance? How are they going to overcome the Protoss time Dilation?
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LordOmegaZ In reply to GorshmidtII [2015-07-14 16:13:46 +0000 UTC]
warhammer 40k have stasis bombs >w>
they do have pocket dimensions such as the webway and the black libary (in the webway) a safe secure fast-space travel between worlds through the demonic warp.
eldar high-up units, mechs and titans have holo-shields, that give of a burr of colours and make an attacker no sure if they even made contact.
eldar are a race of psykers and psychics, predicting futures and avoiding dooms for their small race. they also have access to powerswords (sword with atomic dividing energy arching along it, parting anything it hits, even heavy tanks.)
standard eldar infantry are just foot soldiers but do have fast running paces and being fairly light bodied.
if what you say is true about protoss time dilation on the orks to stop them then why dont they just use it all the time to always win?
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GorshmidtII In reply to LordOmegaZ [2015-07-14 20:57:49 +0000 UTC]
I'm doubting as they have pocket dimensions the as efficient as the Dark Templar's, as they exist simultaneously in the pocket and base dimensions and are nigh undetectable.
That's not the same as Protoss shielding.
Am I to guess that Eldar and Protoss have the same prowess with slicing through just about anything then? Protoss use psionic and void blades to similar effect.
High running speeds and the feat of a Zealot past his physical prime are different. Seems like Protoss are in better shape physiologically speaking.
Protoss sealed away a great many of their greatest weapons after the Aeon Strife. As of Starcraft II, being is such desperate straits, they unsealed the Colossi and Motherships. Motherships and Mothership Cores change the flow of time inside of isolated bubbles, speeding up allies and vastly slowing enemies within the same field. The Protoss brought them out only at that point because they needed them. Orks have no answer for this that I know of.
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LordOmegaZ In reply to GorshmidtII [2015-07-16 15:08:00 +0000 UTC]
eldar swords are super elegant and can slice through pretty much everything since they are the 2nd oldest race in the galaxy.
eldar are more "dancing in warfare" style with sprints and darting about with their smaller forces to disorient enemies. and making tactical strikes with smaller numbers.
yeah i guess protoss do have the advantage overall. but it isn't a VAST gap in advantage i;d say
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BoomOnDeviantArt [2014-10-23 21:59:16 +0000 UTC]
hmm i say one zealot can deal like 2-3 orks but probably not a nob or it may possible it can, so they are much like a space marine level.
I don't know what you guys would think!
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FangedSword In reply to BoomOnDeviantArt [2014-10-27 04:55:18 +0000 UTC]
Zealots are comparable to Space Marines, having similar training, being on par with things like Howling Banshees in speed, have protective forcefields, and essentially, the equivalent of dual power weapons on their wrists. There have been isolated cases of Zealots soloing an Ultralisk. That is essentially the equivalent of soloing a Tyranid Bio-Titan (except Ultralisks are considerably bigger than most Tyranid Bio-Titans...)
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B451l15k [2014-10-20 14:16:12 +0000 UTC]
This is a tough one. I'm not sure that it wouldn't end up as an eternal slugfest, quite frankly.
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SykA-theblacker [2014-10-19 23:28:28 +0000 UTC]
Seriously? What can 63 pansy no-mouth Eldar rip-offs can do against billions upon billions of Orks? While the Protoss don't number 63 they're far too few to go against the Orks regardless of battlefield. And no amount of weapons the 'toss can deploy can wipe out half-a-freaking-galaxy of Orks. By Gorks untrimmed nose hair, the Orks will be bored after 5 minutes of "war" because that's all it will take.
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ak47pwner In reply to SykA-theblacker [2014-10-20 00:20:56 +0000 UTC]
Like 40k itself so original itself- why even comment if its going to be a fanboy comment? And all Scarecrow's battles assume relatively equal numbers on a single planet . By your logic the Tau, Eldar, Dark Eldar ect are all completely unable to go against the Orks on the battlefield since apparently a battle must, by definition, be all vs. all. So thus the numerous battlefield victories don't count according to you.
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SykA-theblacker In reply to ak47pwner [2014-10-20 07:45:03 +0000 UTC]
I never said anything about Eldar, Tau or Dark Eldar.
Well now, if it were down to equal numbers on both sides then that would be interesting. I wonder how Protoss shields would fare to Ork weapons considering the way Ork weapons work. And what units would be deployed? If it were an all out melee war that would be glorious to watch regardless of the winner. But if it were both races in their entirety than I feel sorry for the golden boys because, as mentioned before, the Orks are just too numerous.
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ak47pwner In reply to SykA-theblacker [2014-10-21 00:53:24 +0000 UTC]
Yes you did, in the first sentence.
Everything used in atmo. And I was referring to the inability of the Orks yet to wipe out the races I named, despite vast size difference, because of inherent disunity. Though Ghazghull is starting to become a massively powerful unifier he isn't yet at that teir to where all Orks follow him.
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slayer1968 In reply to SykA-theblacker [2014-10-20 14:19:53 +0000 UTC]
Their shields would fare rather well considering they take a good amount of fire from 15mm hypersonic spikes fired at an ROF of 30 rounds a second. A single round from said rifle can make half a man's torso dissapear in one of the SC comics.
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SykA-theblacker In reply to slayer1968 [2014-10-20 20:00:43 +0000 UTC]
Do consider that the Orkish weapons work for the simple reason that they BELIEVE they do, so if they were to believe that a single slug from their weapons could break those shields....that's a lot of dead Protoss fast.
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slayer1968 In reply to SykA-theblacker [2014-10-21 12:06:21 +0000 UTC]
Yes, yes I know how the WAAAGH!!! energy works, doesn't make it any better. Guardsmen Flak armor has sometimes saved them from Ork shots (e.g. Fifteen Hours). They can believe they win all they want, it's not going to magically happen unless we're talking about *reallllly* large amount of Orks here, and even then...
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ak47pwner In reply to SykA-theblacker [2014-10-21 00:50:37 +0000 UTC]
And yet in the SM novels they seem to suffer from a chronological inability to "believe" all but the heaviest of their weaponry through SM armor, showing either they can't or won't.
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SykA-theblacker In reply to ak47pwner [2014-10-21 05:36:47 +0000 UTC]
Now, now. Consider the Orks purpose in life, all they want is to fight and fight. What purpose would obliterating the enemy in 3 shots serve? Where would be the fight? Then again they aren't the most intelligent of creatures so changing the belief they have in their weapons depending on the way a battle is going isn't something they would think of doing assuming they could. I donno man but I still think the Orks got this.
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slayer1968 In reply to SykA-theblacker [2014-10-21 12:17:18 +0000 UTC]
Unless the Orks spontaniously learn how to deal with hit&run and guerilla warfare on a mass scale, I doubt so. Even a straight-up fight would depend largely on what units and numbers are present on both sides.
I do believe there was a calc about a Protoss Zealot being *supersonic*...
But that's not the point and I'd rather evade such absurd things.
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slayer1968 [2014-10-19 16:13:18 +0000 UTC]
My advice to Scarecrow is to choose a battlefield where the Protoss can't use their flexibility to it's fullest potentian, just so long as it doesn't end up in a Napoleonic-style slugfest with the Orks.
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ScarecrowsMainFan In reply to slayer1968 [2014-10-20 21:22:15 +0000 UTC]
Well, usually the planet is a neutral one, not really offering a major advantage to one side or the other.
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slayer1968 In reply to ScarecrowsMainFan [2014-10-21 12:04:08 +0000 UTC]
Yes, but I'm asking for terrain type, variation, size, etc.
That's the important stuff.
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ScarecrowsMainFan In reply to slayer1968 [2014-10-23 23:27:26 +0000 UTC]
Well, there are (currently) ten official Planetary Conquest Planets: Naboo, Hoth, Harvest, Tuchanka, Chiron, Fenksworld, Mykdldy, Barsoom, Code Geass Earth, and the Ood Sphere. Their profiles, in order, are here:
planetarybattles.blogspot.com/… (Hoth's profile is also here)
planetarybattles.blogspot.com/…
planetarybattles.blogspot.com/…
planetarybattles.blogspot.com/…
planetarybattles.blogspot.com/…
planetarybattles.blogspot.com/…
www.scribd.com/doc/242030917/B…
planetarybattles.blogspot.com/…
scarecrowsdeadliestbattles.blo…
Hopefully, these will provide you with the information you're looking for.
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slayer1968 In reply to ScarecrowsMainFan [2014-10-24 12:58:14 +0000 UTC]
Well most of them favour Protoss-style warfare, while Basroom (Mars) and Mykdl'dy favour Orks because there is barely any other terrain apart from open plains.
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sebo70 [2014-10-19 11:19:07 +0000 UTC]
Definietly Protoss have this one. While Orks may be stronger physically and have bigger thirst of battle, Protoss have several technological advantages that seriously turn the tides of battle. Just like mentioned earlier, Psionic blades of Zealots can cut through almost anything the Orks use, and the telepatical communication gives the Protoss' forces a tactical advantage in coordinating their attacks and manouvers.
There is also one more advantage: the shield. Every single unit and building in Protoss faction has a psionic shield around them, which renders many conventional weapons useless against them. And if we include air support, then Protoss clearly win with their carriers hands down.
Therefore, variation of units, technology and psionic abilities clearly show just how much Protoss outmatches Orks.
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sedsone [2014-10-19 10:37:28 +0000 UTC]
Against Ork full ground arsenal, Protoss really don't stand a chance, so I'd say orks win
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slayer1968 [2014-10-19 08:34:36 +0000 UTC]
The Protoss probably take this, they are far more flexible than the Orks and can hold their own in a straight up fight to some degree. Zealot Psi Blades actually ignore tensile strength, meaning they can cut through practically anything the Orks have like a hot knife through butter. All Protoss communicate via telepathy, meaning they can coordinate with great efficiency on the battlefield and with excellent timing. Their various teleportation abilities make them incredibly flexible and give them an array of different ways to fight the enemy, from sneaking up behind them and disgorging commando forces, to hit&run warfare. The Orks tend to just bum rush the enemy and fire wildly in hopes of hitting something or more often just for the sake of doing it.
Question: What is the battlefield like?
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