HOME | DD

Published: 2014-10-02 04:40:28 +0000 UTC; Views: 4067; Favourites: 46; Downloads: 158
Redirect to original
Description
This includes adding and deleting bones, bone weight copy, editing, sculpting, and joining armatures, so it's a lot. This part was corrected byRelated content
Comments: 12
Cor-Angars [2014-12-03 14:49:09 +0000 UTC]
Thanks for another great tutorial, I tried to follow it as closely as possible but when I get to exporting I always get python script error.
i.cubeupload.com/ju0vzi.jpg
I tried something smaller but the same
i.cubeupload.com/tXe1Z0.jpg
👍: 0 ⏩: 1
TheRaiderInside In reply to Cor-Angars [2014-12-10 23:22:00 +0000 UTC]
These are caused when a vertex group exists, but it doesn't exist on the skeleton. ALL vertex groups have to exist within the skeleton as well, so you can either rename the vertex groups to match the skeleton or delete the unused vertex groups that the mesh won't need. I'm pretty sure it says this all though. I think.
👍: 0 ⏩: 1
Cor-Angars In reply to TheRaiderInside [2014-12-11 00:20:15 +0000 UTC]
And thus I proved yet again that I apparently cannot read lol... But IT WORKS!!!
I can't stress enough how useful these tutorials are, you're awesome for making them.
👍: 0 ⏩: 1
romero1718 [2014-10-02 23:05:28 +0000 UTC]
These tutorials will be very helpful. Thanks for creating them.
👍: 0 ⏩: 1
ss5ringo [2014-10-02 07:24:15 +0000 UTC]
Thanks for this tutorial series. Always great to have more information to people learning XNALara/XPS modeling.
👍: 0 ⏩: 1